So whats up with Sketchup??
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@numerobis said:
@chippwalters said:
The newest Blender, available in beta now, has push/pull
Yes, good to see this happening. But WHY do they have this stupid handle?!? Is snapping working with push/pull?Yes, it is all quite easy. If you want to snap, just hold the CTRL key down and it will snap to the nearest vertex, edge, face depending on what you're trying to snap to. Or you can "enable" snap mode and it will just automatically work. Think of how great it would be to "enable" or "disable" Blender's snap mode!
I think one of the reasons they have the handle is because, unlike SketchUp, you can select multiple faces grouped together and push/pull them together-- not unlike an addon by Fredo. This way they give you somewhere to "grab."
Also, they have standardized using lot's of different widgets to do most things. These same things are instead provided by the wonderful community of addon developers for SU-- who sadly have no decent UX/UI api to be able to "standardize" on gizmos or other common interface elements. So, unfortunately everyone has to develop their own UX and interface elements for how to manipulate objects.
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Blender CAD Transform FTW!
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@panixia said:
About Blender.. sure that's free, EXTREMELY powerful and constantly growing compared to SU, but still not perfect for my workflow, because I have to deal with lot of .dwg and .skp from architects, and at least in the past that was a no-go for Blender.. I don't know if this has improved with blender 2.8 that would be awesome, let me know.
Nice post. I used SU with a Unity project a couple of years ago and it did work well, with the exception I ended up running into a problem with too many polys for SU-- but worked fine in Unity. I think the number was around 400K.
Anyway, you might be interested in this SketchUp to Blender IMPORT addon-- costs a little, but looks like it's worth it.
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@glenn at home said:
Blender CAD Transform FTW!
OOPS, I see you were referring to something else...I'll leave this for others interested. Thanks for the win
This video goes into how to import SU models at scale in Blender. It's from my EEVEE Interiors rendering course.
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@chippwalters said:
Yes, it is all quite easy. If you want to snap, just hold the CTRL key down and it will snap to the nearest vertex, edge, face depending on what you're trying to snap to.
Thanks for the info! I will try it.
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@dave r said:
@calypsoart said:
But there is no going back from Rhino.
Interesting.
[attachment=0:w22be0mk]<!-- ia0 -->Screenshot - 6_2_2020 , 3_58_41 PM.png<!-- ia0 -->[/attachment:w22be0mk]What is interesting in that image. I don't get it.
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@chippwalters said:
Anyway, you might be interested in this SketchUp to Blender IMPORT addon-- costs a little, but looks like it's worth it.
Thanks for the referral. I bought BlendUp (SketchUp to Blender exporter, worked rather well) back a while ago, the add is still around on SketchUcation but the product isn't compatible with the newer versions of Blender any longer.
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@juju said:
@chippwalters said:
Anyway, you might be interested in this SketchUp to Blender IMPORT addon-- costs a little, but looks like it's worth it.
Thanks for the referral. I bought BlendUp (SketchUp to Blender exporter, worked rather well) back a while ago, the add is still around on SketchUcation but the product isn't compatible with the newer versions of Blender any longer.
Yeah, this is an entirely different one and works with current version ss
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damnit sketchup. wish I could get a 2016 license. not sure if i'll pick up a classic for the rest of time.
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IMO there are two paths one can consider to stay or pay.
First if you are a service and must provide updated Sketchup files to others you will need to play the Trimble game and subscribe as a business decision.
Second if you are a processional of record and never share Sketchup files then best to just stick with the latest version of Sketchup you now have for internal project development.
As an Architect I provide Watermarked PDF files for approvals and construction documents.
If updated DWG files are required for record or processing (government agency etc)Turbocad Delux reads and saves as Sketchup and Acad which is a good choice for non Revit projects as it is simple, affordable $200)and has both paper and model space options.
For design development there is just nothing faster and easier to use than Sketchup and if Trimble kills the use of up to SU 2019 even on the same computer version Sketchup 8 with all the super Plugins that still work is more than enough to use on most any project.
Last but not least one can still use their favorite plugins which may be DOA for the subscription of the day.Hang in here at SketchUation
dtrArch
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My situation is perhaps the opposite. My colleagues are fine with the older software, and updating slowly. I have to hold back or be dealing with constant version control for daily file sharing.
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I really hope that people stop these deceptive team who develop now SketchUp without creativity.
Keep your perpetual licence, do not subscribe and stop paying Trimble.
If Trimble do not change their policy, consider Blender. -
Why not a petition against Trimble forced subscription ?
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@christopheadb said:
Why not a petition against Trimble forced subscription ?
nobody is forcing you to anything, you can use your perpetual license as long as you want.
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@sketch3d.de said:
... you can use your perpetual license a̶s̶ ̶l̶o̶n̶g̶ ̶a̶s̶ ̶y̶o̶u̶ ̶w̶a̶n̶t̶ until your OS will no longer support it.
We are getting ready to see this with Apple's new mac mini and macbooks based on arm architecture. You think the new units will install the last mac version of SU before subscription? We know good and well that the new arm based MS surfaces will not install the last windows version of SU.
It feels like a hollow promise but I hope to be proven wrong. -
@glenn at home said:
We are getting ready to see this with Apple's new mac mini and macbooks based on arm architecture. You think the new units will install the last mac version of SU before subscription?
sure, the technology behind is called 'Rosetta 2'... which doesn't work for 'BootCamp' and virtualizations.
@glenn at home said:
We know good and well that the new arm based MS surfaces will not install the last windows version of SU.
of course... but with lots of intel-based x86 notebooks/ultrabooks - even MS Surface devices - available, there is nothing which requires anybody to use an ARM-based device.
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LOL, you ever use a 3D program in a VM? Talk about slow! All I am saying is that hardware WILL go out at some time or another. Especially in the Apple units that have soldered in components (ram, hard drives etc). I guess Intel based macs will become as sought after as the nvidia based units.
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@glenn at home said:
LOL, you ever use a 3D program in a VM?
it's not a VM, it's an emulation (x86) as in those days with the PPC vanishing.
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My bad but still not going to be the same as with native hardware. Yes, I remember those PPC to x86 days well. Well shall see how well this goes. As I said, you can use till the OS no longer runs it.
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