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Rogue's W.I.P's!

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  • R Offline
    Roguer1
    last edited by 10 Jun 2020, 12:28

    Well, I found my old licence for KeyShot and reinstalled to play with some renders. I've spent the best part of 6 hours playing with textures and lighting. It's not perfect, they're a little dark, but I'm happy enough with the results. It doesn't hurt that my new models are significantly more well optimised for rendering and that my PC is dozens of times more powerful than my old laptop. Renders at 1080p would have taken me an hour before, but these took me about 2-3 min each...

    First set is of some of the Milano Sedan set, I'll upload more as I play around a bit more

    01.jpg

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    04.jpg

    05.jpg

    07.jpg

    08.jpg

    09.jpg

    Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

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    • R Offline
      Roguer1
      last edited by 10 Jun 2020, 13:26

      Here is the Azione R-Spec. It sort of disappears into the background, but I liked the colour too much

      02.jpg

      03.jpg

      05.jpg

      08.jpg

      09.jpg

      10.jpg

      12.jpg

      13.jpg

      15.jpg

      Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

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      • B Offline
        Bryan K
        last edited by 10 Jun 2020, 20:51

        Very nice!

        See my portfolio at https://delphiscousin.blogspot.com/

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        • B Offline
          Bryan K
          last edited by 11 Jun 2020, 07:44

          Ben, I noticed when I was rendering your models that you used some kind of subdivide on you models. Could you explain your work flow? The subdivide seems to be the key to making smooth curved surfaces, but when I try using Artisan I get very crude and unusable results.

          See my portfolio at https://delphiscousin.blogspot.com/

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          • R Offline
            Roguer1
            last edited by 11 Jun 2020, 08:36

            I do occasionally use a tool called 'Subdivide and Smooth'. I've an older (paid?) version which isn't fully compatible with SU anymore but still subdivides fine. I only usually use it when I really can't be bothered adding detail to smooth out the poly lines on an edge, for example; a wheel arch curve.

            I typically group off only a section of mesh (a single surface of a panel or just around the area where the line is I want to smooth), use sub-smooth, copy the edge that's been subdivided, back up a few steps, delete the old mesh in that area, paste the line in place and then manually stitch it in. I do this because the resulting sub-smoothed can be quite messy and I really just want the clean/ smooth edge that would be more accurate than what I can create by eyeing it.

            A lot of subdivision I do manually, just by filling in extra lines into the mesh and moving them into place to smooth out a surface or edge. I'm rather envious of the tools in blender than can cleanly turn a fairly low detail mesh into a very clean subdivided one, but I really can't get my head around all the tools in Blender and find it much easier to do most of it manually.

            Also, felt like adding my latest render. This is my new desktop background

            Instigator + Azione + Milano.24.jpg

            Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

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            • B Offline
              Bryan K
              last edited by 11 Jun 2020, 22:37

              Thanks.

              Artisan has a Subdivide and Smooth function but it sometime feels crude. Mostly likely it is me not using it right.

              Could I ask you to post a small example of how you do it?

              That said, nice renders!

              See my portfolio at https://delphiscousin.blogspot.com/

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              • R Offline
                Roguer1
                last edited by 12 Jun 2020, 06:10

                No problem Bryan. I've attached a small example of how to do it how I do. This is a round-about method because I prefer to have a cleaner mesh, so I do it by hand. I've saved it as SU 2016 format for compatibility reasons, just in case someone is using an older version and still wants to access it

                Switch tabs to see the different steps, or just pan to the right
                SDS Example (2016 format).skp

                Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

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                • B Offline
                  Bryan K
                  last edited by 12 Jun 2020, 07:01

                  Thanks Ben! I really do appreciate it.

                  See my portfolio at https://delphiscousin.blogspot.com/

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                  • R Offline
                    Roguer1
                    last edited by 13 Jun 2020, 15:29

                    So, did that explain it sufficiently Bryan?

                    Here is another update. Have been trying something a little different with the panel gap, in trying to make it look a lot more realistic, while not going all out on poly count. So far I can say that the results are fairly good, but it requires a lot of work and likely won't be done for future models.

                    Rogue Puma 01.png

                    Rogue Puma 02.png

                    I also want to do something like the Zakspeed Capri

                    zakspeed.jpg

                    Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

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                    • B Offline
                      Bryan K
                      last edited by 13 Jun 2020, 23:31

                      Thanks Ben.

                      Yes, sort of. I am experimenting now with the current WIP.

                      2 days later I was able to recreate the technique and it's work great.

                      Thanks again!

                      See my portfolio at https://delphiscousin.blogspot.com/

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                      • R Offline
                        Roguer1
                        last edited by 15 Jun 2020, 14:02

                        Here is an update on the engine bay, which is quickly becoming my most detailed yet

                        Rogue Puma engine.png

                        Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

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                        • B Offline
                          Bryan K
                          last edited by 15 Jun 2020, 16:53

                          Looking good!

                          See my portfolio at https://delphiscousin.blogspot.com/

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                          • R Offline
                            Roguer1
                            last edited by 20 Jun 2020, 07:50

                            Here it is!
                            https://3dwarehouse.sketchup.com/model/e54c705c-3af0-4873-8506-24a772b6c95b/2020-Rogue-Puma

                            2020 Rogue Puma 01.png
                            2020 Rogue Puma 02.png
                            2020 Rogue Puma 03.png
                            2020 Rogue Puma 04.png
                            2020 Rogue Puma 05.png
                            2020 Rogue Puma 06.png

                            Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

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                            • R Offline
                              Roguer1
                              last edited by 22 Jun 2020, 01:25

                              Started work on the race version

                              2020 Rogue Puma R-Spec 01.png
                              2020 Rogue Puma R-Spec 02.png

                              Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

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                              • B Offline
                                Bryan K
                                last edited by 23 Jun 2020, 05:07

                                Wow! That's looking great!

                                See my portfolio at https://delphiscousin.blogspot.com/

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                                • R Offline
                                  Roguer1
                                  last edited by 9 Jul 2020, 17:44

                                  Front tube-frame basically complete

                                  2020_Rogue_Puma_R-Spec_01.png

                                  Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

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                                  • B Offline
                                    Bryan K
                                    last edited by 11 Jul 2020, 02:50

                                    Nice!

                                    See my portfolio at https://delphiscousin.blogspot.com/

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                                    • R Offline
                                      Roguer1
                                      last edited by 13 Jul 2020, 15:49

                                      Uploaded a 'new wheel', it's a rebuild of my D-011
                                      https://3dwarehouse.sketchup.com/model/50325f50-4567-4796-af31-d15168372230/Rogue-D-045
                                      Rogue D-045.png

                                      Also started work on a new model after coming up with some ideas. It's a bit of a mix between an MR2, a 300ZX and a Ferrari F355
                                      2020_Rogue_300MR_00.png
                                      2020_Rogue_300MR_01.png

                                      Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

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                                      • M Offline
                                        Mike Amos
                                        last edited by 15 Jul 2020, 16:52

                                        Very sharp. 👍

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                                        • R Offline
                                          Roguer1
                                          last edited by 15 Jul 2020, 17:10

                                          Just updated the previous wheel, wasn't entirely happy with it
                                          Rogue D-045.png
                                          Also just made a 5 spoke version of my D-044
                                          Rogue D-046.png
                                          and a race version of my D-039, from my upcoming Puma R-Spec
                                          Rogue D-047.png
                                          Find these in my signature below

                                          Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

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