Traditional living room
-
Here is the finished render. I only have a few minor quibbles with it, but still think it turned out fine.
6 hours to render. 2 of those because I fell asleep waiting.
-
I think it turned out great Bryan.
-
-
That's really nice. Only things I see are the repeating trees and the large lampshades don't quite read. I wasn't sure what that was at first. Otherwise cool!
-
@pbacot said:
That's really nice. Only things I see are the repeating trees and the large lampshades don't quite read. I wasn't sure what that was at first. Otherwise cool!
Thanks!
Yeah I didn't realize how white those large lampshades were. The trees... ahh the trees. Yeah, that was one of the quibbles I had. I could not find any good versions of that tree. I should have random rotated them. The lack of good plants on 3D Warehouse these days is disappointing.
-
A very nice render mate, like it lots. The tree's well there is a lack of decent trees out there certainly. Well anything the average Folk can afford anyway.
-
Really great renders, Bryan.
I have been looking at the Raylectron renderer and wondered if you had any experience in creating rendered animations or a 360 panorama file?
Also are the folding patio doors found in the Warehouse?
-Thanks- -
that turned out very well - I was surprised at the beginning that you started with the seating group first
-
@hornoxx said:
:thumb: that turned out very well - I was surprised at the beginning that you started with the seating group first
Thanks!
It's the setting that makes the difference. A room is just a box, it's the decor and lighting that makes it interesting.
-
@measuredmove said:
Really great renders, Bryan.
I have been looking at the Raylectron renderer and wondered if you had any experience in creating rendered animations or a 360 panorama file?
Also are the folding patio doors found in the Warehouse?
-Thanks-Thanks!
The animation is as basic as SketchUps. Walk through and camera movement and that's it. Also, on my old PC, it's very slow. I've not done much more beyond those experiments as my old PC was not able to produce good results.
I have, however, seen others get good results.
Yep, I got everything from the Warehouse. The doors can found under "patio doors"
-
@mike amos said:
A very nice render mate, like it lots. The tree's well there is a lack of decent trees out there certainly. Well anything the average Folk can afford anyway.
Thanks!
-
Looks great! If you're not done with this scene yet, I'd try turning on some of the interior lights as well to make things more interesting.
-
@xayzer said:
Looks great! If you're not done with this scene yet, I'd try turning on some of the interior lights as well to make things more interesting.
Thanks!
Here's the thing with the interior lights: the outside light is so bright the interior lights don't show. I did try.
That back wall has 8 lights pointed at it from the ceiling, and they are have an insane brightness number, and they barely cast shadows on the shelves.
There is something about the render program that I'm doing wrong and have yet to figure out.
-
Update.
Thanks to everyone for the suggestions. Here are the changes made:
- Random rotated the bushes and heights
- Changed the color of the floor lamp's shades.
- Brought the gamma down a little bit
and most important:
- Fixed the ceiling wall lights.
I remembered that emitters in Raylectron cannot be grouped in order to work. (DOH!) The shelving shadows look far better now.
After fixing the ceiling lights, it rendered twice as fast. Done in 2 hours.
Here's is the finished render. I will now re-render the bedroom scene from last week.
Advertisement