PLEASE HELP ! A BEGINNER TRYING TO UNDERSTAND TEXTURE MAPS
-
It truly is as they say "in the eye of the beholder".
Direct comparison, yes, Vray is more "powerful" than Enscape. But does that mean you get better renderings out of Vray than you would out of Enscape? Not necessarily.
It really is a subjective comparison, for example, in closer-up material rendering Displacement might be better for realism, but for most cases where the material is viewed at a distance you would be hard pressed to see a big difference between a displaced material or a bump'ed material.
More important than perhaps what software is being used to render is a) the quality of the materials and their maps and b) the quality of the model.
And finally, there is the Post-Process factor. I would say 80-90% of the "realistic" renders you see are 50% model, 25% render and then 25% post processing.
So to summarize, if you are just getting into rendering, I would look to start with a simple rendering engine to get the basics down. All these skills are transferable from software to software. If you get a 30 trial of vray you might spend 20 days just trying to get an understanding of all the settings whereas a 30 day trial of Podium or Enscape would have you up and running quicker.
Better yet, check out Twinmotion. Its a real-time rendered that is easy to use but you can work on materials the same way as you would with Vray and currently the 2019 edition is free.
Hope this helps,
Robert -
...whatever tool you decide for - since you study architecture, focus on the essential things like materiality or lighting and don't let yourself be seduced by "nonsense" like trees blowing in the wind, like zombies walking people or stupid rippling waves in even stupider swimming pools and donΒ΄t waste your time with the photorealistic visualization of toilet bowls unless, of all things, someone would pay a lot of money for it
Advertisement