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[Plugin] FredoTools::ThruPaint - v1.3a - 20 Oct 16

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  • F Offline
    fredo6
    last edited by 31 Aug 2018, 09:13

    @tomaszdrgas said:

    I guess it was a deliberate choice but still will mention it.. Unlike native sKetchup paint tool ThruPaint treats faces separated by a "hidden" lines as one surface. So if I will cut a face on 3 and then hide cutting lines sKetchup would paint it in 3 clicks and ThruPaint in just one..
    It is not big bother but it is a different behaviour and after using thruPaint few years still sometimes (today) makes me confiused..
    Is there an option somewhere in the settings to change it.. deeply hidden..

    Tomasz

    In the button palette, you have several options for selecting faces, among which "single Face"

    Fredo

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    • P Offline
      pbacot
      last edited by 31 Aug 2018, 16:30

      @tomaszdrgas said:

      I guess it was a deliberate choice but still will mention it.. Unlike native sKetchup paint tool ThruPaint treats faces separated by a "hidden" lines as one surface. So if I will cut a face on 3 and then hide cutting lines sKetchup would paint it in 3 clicks and ThruPaint in just one..
      It is not big bother but it is a different behaviour and after using thruPaint few years still sometimes (today) makes me confiused..
      Is there an option somewhere in the settings to change it.. deeply hidden..

      Tomasz

      There are options right on the toolbar for different treatment of faces. First thing I check when I use the tool. It's different because it's better than the SU tool.

      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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      • C Offline
        Clochard Deluxe
        last edited by 16 Jan 2019, 14:31

        Hi Fredo,

        I'm really happy with your work on so many great extensions and i'm using them all the time ๐Ÿ˜„ However i keep running into a weird issue with thrupaint i just cannot explain.. I tried to make a clear example but am not sure if it's clear enough..

        When i apply a simple texture from the standard material libary it gets applied properly but when i try to do the same with some bigger phototextured ones it keeps on applying it in a strange skewed way..
        the face i apply it to is okay but the one perpendicular to it gets skewed.. I tripplechecked my axis and everything is on axis as far as i can tell.

        Do you or has anybody else got an idea of whats going wrong? I tried all kinds of things but seem to overlook the problem wich is quite frustrating ๐Ÿ˜‰

        thanks in advance!!


        problem.jpg

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        • F Offline
          fredo6
          last edited by 18 Jan 2019, 11:06

          I think the best would be that you post the model so that I can have a look.

          Fredo

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          • C Offline
            Clochard Deluxe
            last edited by 18 Jan 2019, 15:02

            I made an example wich has the same problem. there always seem to be some sides off..


            example.skp

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            • F Offline
              fredo6
              last edited by 18 Jan 2019, 17:36

              Here are some remarks

              1. make sure you are in NATURAL mode

              2. For the long faces, use Click and Drag to paint the 4 faces in continuity. You can interrupt the painting to orbit. Then, click on a face already painted and drag to the next face.

              3. For the short faces, just click on each face. As you can imagine, you cannot ensure continuity of surface for a cube-like shape.

              ThruPaint - Example - ClochardDeLuxe.gif

              ThruPaint - Clochard de Luxe - example.skp

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              • C Offline
                Clochard Deluxe
                last edited by 24 Jan 2019, 16:10

                Thanks Fredo, you're the best!

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                • A Offline
                  Ahmed0007
                  last edited by 14 Mar 2019, 17:59

                  Any update is expected soon?
                  please reply?

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                  • F Offline
                    fredo6
                    last edited by 14 Mar 2019, 21:35

                    @ahmed0007 said:

                    Any update is expected soon?

                    Are you expecting anything?

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                    • A Offline
                      Ahmed0007
                      last edited by 14 Mar 2019, 21:43

                      @fredo6 said:

                      @ahmed0007 said:

                      Any update is expected soon?

                      Are you expecting anything?

                      i'm creator of TutorialsUp (youtube channel)
                      and i'm going to make a tutorial on it.
                      and if any major update is expected soon please let me know i will wait for it.
                      Thanks.

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                      • F Offline
                        fredo6
                        last edited by 15 Mar 2019, 08:45

                        @ahmed0007 said:

                        i'm creator of TutorialsUp (youtube channel)
                        and i'm going to make a tutorial on it.
                        and if any major update is expected soon please let me know i will wait for it.
                        Thanks.

                        No update planned for the time being.

                        And, by the way, congratulation for your tutorials, which are very well done and instructive.

                        Fredo

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                        • pilouP Offline
                          pilou
                          last edited by 15 Mar 2019, 14:04

                          Does any difference between the 2 buttons Rotation of the Gizmo ?
                          Here i take the red one...
                          Result will be the same if i take the green one ?

                          https://i.postimg.cc/QM3mh45c/GIF-2-rotate.gif

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • F Offline
                            fredo6
                            last edited by 15 Mar 2019, 20:24

                            @pilou said:

                            Does any difference between the 2 buttons Rotation of the Gizmo ?
                            Here i take the red one...
                            Result will be the same if i take the green one ?

                            The buttons have the same role.

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                            • pilouP Offline
                              pilou
                              last edited by 15 Mar 2019, 22:02

                              Thanks for the info! ๐Ÿ˜Ž

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • P Offline
                                pbacot
                                last edited by 24 Mar 2019, 18:56

                                Can someone demonstrate the proper way to paint cube with perspective or quad painting on it? I thought this was working before. Now I cannot do it. Sometimes if I remove two faces, paint the remainder with the quad setting and add the faces back it works.

                                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                • F Offline
                                  fredo6
                                  last edited by 24 Mar 2019, 20:58

                                  @pbacot said:

                                  Can someone demonstrate the proper way to paint cube with perspective or quad painting on it? I thought this was working before. Now I cannot do it. Sometimes if I remove two faces, paint the remainder with the quad setting and add the faces back it works.

                                  A cube cannot be painted in Quad mesh, as this is not a quad mesh. At least one of the face will not be in continuity, unless your texture is perfectly symmetrical in U and V. And if so, use the Natural mode.

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                                  • P Offline
                                    pbacot
                                    last edited by 24 Mar 2019, 21:01

                                    Thanks!

                                    MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                    • C Offline
                                      chaosaic
                                      last edited by 7 Apr 2019, 14:37

                                      hello . I'm kind of beginner of sketchup and your wonderful plug-in.
                                      now I have some serious problem using Thrupaint.
                                      The main problem is super slow whenever I paint UV map or adjust UV map(visual editor or simply use arrow key)

                                      in every kind of furface(probably plain,non curve surface is the only kind that's still work normally)
                                      288 faces sphere is slow(around 30sec),74 faces cylindrical is slow.
                                      even 6x6 grid rectangle from sandbox tool takes about 20sec to apply UV map.
                                      it's just frozen there about 30sec or several minute.

                                      I have tried : turned off vray extension , turned off fast feedback in OpenGL,
                                      open ruby console before using Thrupaint(no error) or not using other software beside sketchup.
                                      still not working.

                                      the only way I find work better is to delete all other model in the file,just keep the one I want to paint. (but i have keep other model out of my sight,would that be a problem?)

                                      I'm using : sketchup 2018pro
                                      intel i7-8700 CPU
                                      NVIDIA geforce gtx 1060(driver is up to date)
                                      libfredo6 8.8a
                                      fredo6 tools 3.3c

                                      it has great ability to paint UV map.but i have no idea why it seems so unusable in my situation.
                                      please help if you have some time.

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                                      • F Offline
                                        fredo6
                                        last edited by 9 Apr 2019, 02:16

                                        @chaosaic,

                                        Difficult to tell what is the problem.
                                        Could you indicate which UV mode you use (Natural, Projection, QuadMesh) and if you have a problem of performance in all modes.

                                        Also, what kind of texture do you use? Is it a heavy image?

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                                        • C Offline
                                          chaosaic
                                          last edited by 9 Apr 2019, 09:00

                                          @fredo6 said:

                                          @chaosaic,
                                          Also, what kind of texture do you use? Is it a heavy image?

                                          I have tested natural,quadmesh,projected in simple 146 faces cylindrical(24*6 + 2).
                                          all three mode take over than 20sec to put on UV map.

                                          and the visual mode is lag to hell.

                                          Using the default map in "sketchuv mapping tools"(rainbow-like checker)
                                          which is like 512x512 pixel?
                                          I have also try my own texture(1024x1024). still lag.

                                          If I delete most of other high poly model in the file. still need about 15sec.
                                          And if I change selection face to visible face,it will down to 5~10sec.
                                          (but sketchuv mapping tools and native paint bucket is instant operation.)

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