SketchUp to Blender2.8 EEVEE Interior Rendering Course ships
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@chippwalters said:
One of the key goals in this course was to give the minimum information necessary, in a compressed format...
Concise subject matter, excellent!
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Definitely on my list! Great job on this.
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Watched the intro. Looks great!
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Great! Looking for a way to render MSPhysics animations with EEVEE...
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Hey Chip, how much is the course? I am unable to check out the links as I am working in Government, and my computer massively filters content and will not allow me to lnk.
Looks realy interesting. Was looking at blender renderers in the past but the blender interface is so damn conveluted and unintuitive, typically blender. I am sure it is logical on a deferent level than SU. If any other sketchup users have done the course could you please review on how you got along with Evvee from a SU/not Blender user perspective and perhaps let us know your experience.
Thanks and Cheers -
@chipwalters
Interesting. Is there any info on how heavy scenes are handled by eevee? Memory wise, if for example the scene memory is bigger than the GPU RAM, what happens? Does it work but slower or just stops?
I downloaded Blender 2.8 beta and must say that it wasn't as crazy as it used to be. I still feel lost but at least now it kind of reminds of how other 3d software works.
Does Blender and eevee support proxies? -
Just watched the video... very interesting. I too would like to know the price of your course(s) as I am very interested. Thanks
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Thought this needed a bump, cheers
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I was unpleasantly surprised to know there's no VrayProxy equivalent in Blender\Cycles. In addition, distributed rendering is in form of beta-stage plugin (with all surprises of beta). So I suppose the large scale Archviz would be rather questionable.
@pixero said:
@chipwalters
Interesting. Is there any info on how heavy scenes are handled by eevee? Memory wise, if for example the scene memory is bigger than the GPU RAM, what happens? Does it work but slower or just stops?
I downloaded Blender 2.8 beta and must say that it wasn't as crazy as it used to be. I still feel lost but at least now it kind of reminds of how other 3d software works.
Does Blender and eevee support proxies? -
No need UV!
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