SketchUp to Blender2.8 EEVEE Interior Rendering Course ships
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Hey guys,
As many of you may know, I've been hard at work on a SketchUp to Blender Rendering pipeline. And I've been working with many top SketchUp artists to create a course that brings the power of the FREE Blender 2.8 EEVEE renderer to SketchUp users.
What this means is you can continue to model AND EVEN TEXTURE in SketchUp, then port your scenes to Blender where you can create photoreal renderings and animations in seconds. This picture literally took under 2 seconds to render! (the render is on the RIGHT-- the left is a photograph)
One of the key goals in this course was to give the minimum information necessary, in a compressed format, so you can jump into Blender with your SketchUp files, without having to learn UV Mapping, modeling, complex shaders, node editors and compositing tools. I've done all the hard work for you to try and make it as simple as possible.
If you want to learn more:
and here as well:
https://gum.co/EEVEE -
@chippwalters said:
One of the key goals in this course was to give the minimum information necessary, in a compressed format...
Concise subject matter, excellent!
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Definitely on my list! Great job on this.
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Watched the intro. Looks great!
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Great! Looking for a way to render MSPhysics animations with EEVEE...
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Hey Chip, how much is the course? I am unable to check out the links as I am working in Government, and my computer massively filters content and will not allow me to lnk.
Looks realy interesting. Was looking at blender renderers in the past but the blender interface is so damn conveluted and unintuitive, typically blender. I am sure it is logical on a deferent level than SU. If any other sketchup users have done the course could you please review on how you got along with Evvee from a SU/not Blender user perspective and perhaps let us know your experience.
Thanks and Cheers -
@chipwalters
Interesting. Is there any info on how heavy scenes are handled by eevee? Memory wise, if for example the scene memory is bigger than the GPU RAM, what happens? Does it work but slower or just stops?
I downloaded Blender 2.8 beta and must say that it wasn't as crazy as it used to be. I still feel lost but at least now it kind of reminds of how other 3d software works.
Does Blender and eevee support proxies? -
Just watched the video... very interesting. I too would like to know the price of your course(s) as I am very interested. Thanks
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Thought this needed a bump, cheers
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I was unpleasantly surprised to know there's no VrayProxy equivalent in Blender\Cycles. In addition, distributed rendering is in form of beta-stage plugin (with all surprises of beta). So I suppose the large scale Archviz would be rather questionable.
@pixero said:
@chipwalters
Interesting. Is there any info on how heavy scenes are handled by eevee? Memory wise, if for example the scene memory is bigger than the GPU RAM, what happens? Does it work but slower or just stops?
I downloaded Blender 2.8 beta and must say that it wasn't as crazy as it used to be. I still feel lost but at least now it kind of reminds of how other 3d software works.
Does Blender and eevee support proxies? -
No need UV!
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