SU, Blender & Substance Painter
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Its been a while since ive shared anything here, so here are a few models ive created recently after Substance Painter was introduced to me. Sketchfab links below images to see it in 3d.
Sailing Dinghy:
https://skfb.ly/6CWGq
This Took MANY Hours to complete
Real Item:Paintball gun:
https://skfb.ly/6CPSp
This took 1980 minutes in total, 1620 modeling, 60 mapping & 300 texturing
Real Item:Colander:
This took 150 minutes in total, 105 modeling, 6 mapping & 39 texturing
Real Item:JBL Boombox:
https://skfb.ly/6CMRq
Cant remember how long this took! ( and didnt write the time down )
Real Item: -
Those look great.
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prima & thanks for sharing love this old looking colander - are it´s "holes" modeled or is this any Substance Painter trick?
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Completely marvelous, you Sir, done good.
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Here are some more done over the weekend, ill include the time taken as well as thats what im working on improving over this next month.
Coffee Machine:
https://skfb.ly/6CWSZ
This took 105 minutes in total, 75mins modeling and 30 texturing
Real Item :Yacht Stove:
https://skfb.ly/6CXss
This took 166 minutes in total, 108 modeling, 11 UV Mapping & 47 texturing
Real Item :Camping Light: ( This was to Test Opacity in Substance Painter )
https://skfb.ly/6CXoP
This took 62 minutes in total, 22 modeling, 7 mapping & 33 texturing
Real Item: -
Thanks Guys, those holes are cutouts done in SUm was thinking of doing an alpha map for them, but you would need huge res to get decent definition, so I opted to go 12 sided.
In future If possible ill post the model image next to the Real thing (DONE!), Forgot about quite a few things on that Dinghy! the Rope around the sides would have looked awesome, shes being stripped atm for a refit after years of hard use have taken their toll!
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