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Opposite of Sub divide

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  • J Offline
    JakeMM
    last edited by 21 May 2018, 15:59

    Hi,

    I've imported a file into sketchup that's been subdivided by another program. There's so many divisions, that it's extremely difficult to orbit the model.

    Is there a plugin that does the opposite of sub divide; I want to reduce the number of faces and simplify the geometry.

    Anyone know if a plugin exists?

    Or even some ideas on what to search for!

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    • M Offline
      McGordon
      last edited by 21 May 2018, 17:31

      I can't think of any SketchUp extensions, but there's a couple of tools in Blender that may help:

      Decimate modifier's Un-subdivide option.
      https://docs.blender.org/manual/en/dev/modeling/modifiers/generate/decimate.html

      Limited Dissolve
      https://docs.blender.org/manual/en/dev/modeling/meshes/editing/basics/deleting.html?highlight=delete#limited-dissolve

      Decimate will probably work best with a mesh that has been subdivided before rather than just a complicated mess of a mesh. If that doesn't work, try limited dissolve.

      With your mesh selected in edit mode, press x for delete, l for limited dissolve then choose an angle, which is a bit like choosing an angle for soften/smooth edges in SketchUp, but this will remove geometry.

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      • P Offline
        pilou
        last edited by 21 May 2018, 21:07

        A very old one by Whaat : Polyreducer

        http://s6.postimg.cc/ci4lzyqz5/GIF_polyreduce.gif

        There is another one inside Artisan!

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • D Offline
          Dave R
          last edited by 22 May 2018, 00:51

          I would also run Thom Thom's CleanUp3 first. It will clean up coplanar edges which can greatly reduce the complexity of the model, especially if the model came from something like an STL file. And the soften edges. That will also help with the performance.

          Here's an example of a couch I downloaded from the Warehouse. Just after importing it.
          Screenshot - 5_21_2018 , 7_55_02 PM.png

          And after running CleanUp3.
          Screenshot - 5_21_2018 , 7_55_34 PM.png

          Etaoin Shrdlu

          %

          (THERE'S NO PLACE LIKE)

          G28 X0.0 Y0.0 Z0.0

          M30

          %

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          • H Offline
            Hieru
            last edited by 22 May 2018, 09:15

            There's also the Reduce Polygons function built into Artisan. However I agree with Dave R that you should try cleaning up the model first.

            Otherwise the Blender option is pretty good even with complex geometry. It has the added benefit of retaining UV mapping too.

            www.davidhier.co.uk

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