sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Wrap custom shape path around dome

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    19 Posts 4 Posters 2.7k Views 4 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • F Offline
      fleawig
      last edited by

      @dave r said:

      Do you just want to drape that shape over the dome as a texture/material?

      No, I want to wrap the vector path of the shape around the dome, to be able to remove the negative-space parts of the dome which fall outside the shape. The center point of the shape would be aligned with the top center point of the dome.

      Thanks for the responses so far. Hope someone else maybe has an idea!

      1 Reply Last reply Reply Quote 0
      • pbacotP Offline
        pbacot
        last edited by

        Hi,

        I am not sure I understand, but I wondered if your request was similar to what I'd call an extrusion with a subtraction. Are any of these shapes close?


        Screen Shot 2017-12-19 at 7.42.56 AM.png

        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

        1 Reply Last reply Reply Quote 0
        • F Offline
          fleawig
          last edited by

          @pbacot said:

          Hi,

          I am not sure I understand, but I wondered if your request was similar to what I'd call an extrusion with a subtraction. Are any of these shapes close?

          That looks like it at least might be in the right neighborhood. How did you do it?

          1 Reply Last reply Reply Quote 0
          • pbacotP Offline
            pbacot
            last edited by

            I extruded the shape (PushPull) and aligned it to the dome.

            I used "solid tools" to make different subtractions, but with Make you can use "intersect faces", and erase what you don't want. I'd first align the shapes as groups, and then explode the groups so you can use the interesect command.

            I also used a couple of plugins, just to make it faster. Solidsolver (not needed using intersect faces), QS Align (quickly centers the shapes, which can be done "manually"), and "addfaces" - 'cause I'm lazy (a face can be made by drawing along an existing edge of a closed shape).

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

            1 Reply Last reply Reply Quote 0
            • F Offline
              fleawig
              last edited by

              After some delay, I'm finally getting a chance to come back to this. I can see how you're using solid tools to make the intersections/subtractions, but when I do it I'm getting a horrible jagged edge from the interacting polygons. What am I doing wrong here? This was made with solid tools > intersect, using one of the simplest shapes I need to work with.


              Before combining -- seems like I need smooth curves instead of that angled roundness, but I don't see how to change that. Forgive my ignorance on this issue.


              ![Result of applying the polygonal "curve" to the dome, with ugly jagged edge following the dome polygons.](/uploads/imported_attachments/gc9p_jagged-after.jpg "Result of applying the polygonal "curve" to the dome, with ugly jagged edge following the dome polygons.")

              1 Reply Last reply Reply Quote 0
              • pbacotP Offline
                pbacot
                last edited by

                I think you may need more facets in both dome and the cutting shape. Smoothing the edges doesn't change the geometry, just the appearance. (If you want the smooth appearance use the "Soften/Smooth Edges" Window. This doesn't change how the cut will look.)

                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

                1 Reply Last reply Reply Quote 0
                • F Offline
                  fleawig
                  last edited by

                  Agreed -- but I can't figure out how, in Sketchup. Entity info (and other tools) aren't giving me that option to increase line segments.

                  1 Reply Last reply Reply Quote 0
                  • Dave RD Offline
                    Dave R
                    last edited by

                    @fleawig said:

                    Agreed -- but I can't figure out how, in Sketchup. Entity info (and other tools) aren't giving me that option to increase line segments.

                    You need to draw them with more segments from the beginning.

                    Etaoin Shrdlu

                    %

                    (THERE'S NO PLACE LIKE)

                    G28 X0.0 Y0.0 Z0.0

                    M30

                    %

                    1 Reply Last reply Reply Quote 0
                    • F Offline
                      fleawig
                      last edited by

                      Aha.
                      These are being extruded from imported SVG files. In Illustrator, the shapes certainly look like they'd just be smooth vector curves. (And they definitely have fewer points on the curve in Illustrator than they do once imported.)

                      pbacot, in your example you don't seem to have this problem. What am I doing wrong, any ideas?

                      1 Reply Last reply Reply Quote 0
                      • pbacotP Offline
                        pbacot
                        last edited by

                        Unfortunately when you import the file SketchUp will assign a number of segments (edges) to a curve that was vector curve in Illustrator. I wonder if you import at a greater scale, more edges will be assigned. I am only familiar with importing with DWG or DXF for vector information and results vary. For example SU will recognize DWG circles, and although it assigns a low resolution number of edges to circles, you can increase that.

                        There are plugin tools, such as "Curvizard" to re-process curves within SU. Another approach might be to make them into finer resolutions polygons before importing.

                        When you toggle "Hidden Geometry" under the View menu in SU. You might see better what is happening with interaction of edges and faces, that creates a jagged look. It appears there are more jaggies at the outer portion of the dome, which would make sense because the dome is probably drawn with smaller faces at the center. The cutting faces are creating longer lines across the larger faces.

                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

                        1 Reply Last reply Reply Quote 0
                        • F Offline
                          fleawig
                          last edited by

                          Thanks, that's very helpful. Perhaps if I do the whole intersection operation at a larger scale, then scale down the results at the end--that could work? I'll try it out. (As well as your other suggestions.)

                          1 Reply Last reply Reply Quote 0
                          • F Offline
                            fleawig
                            last edited by

                            And you don't remember how you did it so smoothly in your example, do you?

                            1 Reply Last reply Reply Quote 0
                            • pbacotP Offline
                              pbacot
                              last edited by

                              I was looking for that file but I didn't save it. I made my own dome from circles with follow me and probably used a lot of facets in each circle probably 48s. I imported your pdf shape into CAD and exploded the pdf. The CAD produced bezier curves from it. I imported the shape to SU via dwg file, the resulting shape in SU had about 100 segments in each of the curves. That gives an idea of how many edges you need.

                              MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

                              1 Reply Last reply Reply Quote 0
                              • pbacotP Offline
                                pbacot
                                last edited by

                                @fleawig said:

                                Thanks, that's very helpful. Perhaps if I do the whole intersection operation at a larger scale, then scale down the results at the end--that could work? I'll try it out. (As well as your other suggestions.)

                                That's a good idea, but still the segments have to be greater [in number]. Importing a larger file MIGHT give you better curves, but the dome likely has to have more facets and scaling one up alone won't do that.

                                It may be a good idea to do the trimming at a larger scale because SketchUp has difficulty creating very small faces. It's OK however to scale down larger faces once created.

                                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

                                1 Reply Last reply Reply Quote 0
                                • 1 / 1
                                • First post
                                  Last post
                                Buy SketchPlus
                                Buy SUbD
                                Buy WrapR
                                Buy eBook
                                Buy Modelur
                                Buy Vertex Tools
                                Buy SketchCuisine
                                Buy FormFonts

                                Advertisement