Glazing rendering yellow
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Hi there, I have been working away at a few interior scenes, creating progress renders along the way. A few days ago I ran a test render and all my glazing components rendered as a translucent yellow. I've been trying to find a fix and so far I have:
- imported my material from a previous model with no render images.
- saved and imported the render settings/camera presents from a previous model.
- re-created the glazing components from scratch.
- removed the glazing all together.
- rendered with and w/o the skylight GI and shadows on and off.
- tried to create a physical camera with an adjusted white balance.
All of these attempts have create a result with different intensities of the yellow glazing, some going so far as to cast yellow tones throughout the entire view. This is the best I have had it since it went rogue on me -- still trying to upload an image.
Does anyone have any suggestions or advice? I've been readying forums and tutorials for the past week and now I'm in crunch mode to get it turned out.
Thank you for any help!!
Sincerely,
A distressed render. -
Could you please show some settings and a test render?
That would help solving your problem much quicker. Could you render with a domelight instead of the sun?Regards,
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