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    Huge OBJ file importing ... RAM issue

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    • dereiD Offline
      derei
      last edited by

      I'm trying to import a rather huge OBJ file (~1GB), using TIG's Obj Importer (https://sketchucation.com/forums/viewtopic.php?t=20584). I have 16GB of RAM and the import goes rather quick until it reaches ~8GB in ram, at which moment, the plugin asks for Model Units (i choose Meters, to make sure I reduce the chance of not generated faces).

      Anyway, after the model starts to be drawn partly and my RAM goes to about ~9GB, it slows dramatically and I don't know why... could be the plugin, but I am tempted to assume is the pagefile... maybe, for some reason, the system is moving the data in pagefile, which may slow the import greatly.

      Is it any way to force SU to stay in RAM with all its baggage, rather than dumping parts in pagefile?
      ... or if you think my issue is of other nature, please let me know. I'm open to anything.

      Thank you.

      DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        Did you try Fluid Interactives OBJ importer?

        It is written in C so parse files very quickly.

        Link Preview Image
        FluidImporter - Fast Importer for SketchUp

        FluidImporter quickly and accurately imports .obj, .fbx, .3dm, .stl, .x, .ply, .dae, .3ds, .ase into SketchUp, together with materials and textures.

        favicon

        Fluid Interactive (www.fluidinteractive.com)

        There's a 5 day trial

        Download the free D'oh Book for SketchUp πŸ“–

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        • dereiD Offline
          derei
          last edited by

          @rich o brien said:

          Did you try Fluid Interactives OBJ importer?

          It is written in C so parse files very quickly.

          Link Preview Image
          FluidImporter - Fast Importer for SketchUp

          FluidImporter quickly and accurately imports .obj, .fbx, .3dm, .stl, .x, .ply, .dae, .3ds, .ase into SketchUp, together with materials and textures.

          favicon

          Fluid Interactive (www.fluidinteractive.com)

          There's a 5 day trial

          Thanks, I'll try it now. I tried the one from SimLab, but that one crashes once the RAM is full (and I have plenty of pagefile too...)

          DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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          • dereiD Offline
            derei
            last edited by

            @rich o brien said:

            Did you try Fluid Interactives OBJ importer?
            There's a 5 day trial

            Fluidimporter crashes at start and freezes my system... so, I believe that's out.

            Thanks anyway.

            DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              Did you try Blender to import it?

              1GB is a big ask for any app. But Blender might be able to better segment it to export more manageable chunks.

              Is the 1GB purely mesh data or mesh and texture data?

              Download the free D'oh Book for SketchUp πŸ“–

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