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    MSPhysics - Kid with milk jug

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    • F Offline
      faust07
      last edited by

      Attempts to script new poses and movements... the whole becomes more and more complex.


      WalkerTest_10.gif


      WalkerTest_11.gif

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      • Bryan KB Offline
        Bryan K
        last edited by

        πŸ˜† Well I like it.

        See my portfolio at https://delphiscousin.blogspot.com/

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        • Bryan KB Offline
          Bryan K
          last edited by

          @faust07 said:

          Danke HornOxx - Merci pilou - Thanks Brian,
          I think Anton will release version 1.0.0 soon.
          Perhaps the interface works with your system then...

          Your welcome.

          That is excellent news! I am really intrigued by MSPhysics.

          See my portfolio at https://delphiscousin.blogspot.com/

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          • F Offline
            faust07
            last edited by

            No milk pot but a lantern ... Candles test with IndigoRT. Thanks to Istvan and Anton!


            WalkerTest_11_candle.gif

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            • Bryan KB Offline
              Bryan K
              last edited by

              It's getting more and more interesting!

              See my portfolio at https://delphiscousin.blogspot.com/

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              • F Offline
                faust07
                last edited by

                SketchUp with MSPhysics can work hard and hurt... 😎


                WalkerTest_12_pain.gif

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                • jo-keJ Offline
                  jo-ke
                  last edited by

                  Wow. Didn't know, that this is possible in su.

                  good work

                  http://www.zz7.de

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                  • Mike AmosM Offline
                    Mike Amos
                    last edited by

                    Gob smacking depth of technique there, my hat is off to you.

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                    • F Offline
                      faust07
                      last edited by

                      Thank you for your interest and your kind words.
                      It is becoming more and more complex.
                      I never thought that "sitting down" could be so complicated.
                      Thanks to the elastic, versatile adjustable and programmable connection elements (joints) and bodies in MSPhysics it is however a children's play ...


                      WalkerTest_14_sit.gif

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                      • Bryan KB Offline
                        Bryan K
                        last edited by

                        Looking good!

                        See my portfolio at https://delphiscousin.blogspot.com/

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                        • filibisF Offline
                          filibis
                          last edited by

                          That looks promising.

                          WalkerTest_11.gif and WalkerTest_12_pain.gif are best! πŸ˜„

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                          • F Offline
                            faust07
                            last edited by

                            Thanks!
                            Hi Bryan, do you remember the lantern, it's from your 2400 years old tricycle...

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                            • F Offline
                              faust07
                              last edited by

                              Danke HornOxx - Merci pilou - Thanks Bryan,
                              I think Anton will release version 1.0.0 soon.
                              Perhaps the interface works with your system then...

                              1 Reply Last reply Reply Quote 0
                              • jo-keJ Offline
                                jo-ke
                                last edited by

                                I used to play with Poser. Natural movement is a difficult thing. Fortunately there are some Mocapdatas to apply to the models to get a more or less natural movement. I am suprised what you've done with that "simple" SU. looks really great!

                                http://www.zz7.de

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                                • F Offline
                                  faust07
                                  last edited by

                                  Yes, that is exciting.
                                  Thanks to the great plugins, SketchUp is a versatile tool and with "MSPhysics" or with "Animator" technical animations are already quite well done.
                                  For me the simple character animation is a great creative fun and occasionally a funny sequence comes about. The path is everything, the goal is nothing ... Perhaps I leave in a later architecture or urban building simulation also some SketchUp figurines bounce through the picture ... πŸ˜‰

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                                  • soloS Offline
                                    solo
                                    last edited by

                                    @jo-ke said:

                                    I used to play with Poser. Natural movement is a difficult thing. Fortunately there are some Mocapdatas to apply to the models to get a more or less natural movement. I am suprised what you've done with that "simple" SU. looks really great!

                                    I was thinking about this too, however for mocaps to work the character would need to be rigged, some sort of skeleton right? Would be groundbreaking if this could be achieved.

                                    http://www.solos-art.com

                                    If you see a toilet in your dreams do not use it.

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                                    • F Offline
                                      faust07
                                      last edited by

                                      And here is a little bit of animated interaction with the beginning of spring ...
                                      SketchUp, MSPhysics


                                      WalkerTest_16_P1.gif


                                      WalkerTest_16_P2.gif

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                                      • jo-keJ Offline
                                        jo-ke
                                        last edited by

                                        Wow. really impressed

                                        http://www.zz7.de

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                                        • F Offline
                                          faust07
                                          last edited by

                                          Thanks Jochen,
                                          here a test with Twilight renderer. Works great, but is slowing down extremely during the render process. One minute for the first and 30 minutes for the frames in the middle of the simulation. Then it takes Twilight 29 minutes to load the next frame. I think it's the rain...


                                          WalkerTest_17-2.gif

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                                          • Bryan KB Offline
                                            Bryan K
                                            last edited by

                                            @faust07 said:

                                            Thanks!
                                            Hi Bryan, do you remember the lantern, it's from your 2400 years old tricycle...

                                            Ha! I really didn't think about that. I thought you got it from the 3D Warehouse like I did. πŸ’š

                                            I still love that animation of the tricycle you did!

                                            See my portfolio at https://delphiscousin.blogspot.com/

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