I need a plugin for random replacement
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Of course you will have same result with taken Source as
5 Object A, 2 objects B, 1 Object C !So some more speedy and less heavy!
My favorite versatile plugin!
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Sure with the Sdmitch one you can make that in one pass!
For make different pourcentage just create different familly
of your Source Objects!For example
a line of 50 object A
A line of 20 Object B
A line of 10 object CLike this you will have 50 % of object A
20 % of object B
10 % of object CObjects Target can be a simple cube!
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The right, headache-free way to do it (preferably with shortcuts):
- Get definition*
- TIG's random select
- Apply definition*
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I thank you all for the help. I will surely check your suggestions.
I am almost sure that I used to do what I want in the past using some easy-to-use extension, something along the lines of Chris Fullmer's Random Painter.
best regards.
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And does any of you know of a random component/group painter?
Select a lot of instances of the same component and a list of materials and randomly apply those materials to the components.
There's a Random painter that randomizes paint on faces but I was thinking about randomizing the material of component instances.
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Sdmitch has made A color random replacement : ask him the same for textures!
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@pilou said:
Sdmitch has made A color random replacement : ask him the same for textures!
Hi Mitch...
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Else Tig has made a Texture Randomizer
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Really...? Thanks Pilou!
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Sure !
For randomize all paramaters of a same texture! (Works also for Components & Groups)
But you can select several different textures on the same time!
They will have same variation of parameters!
(Different sizes of boxes is just perspective effect ! )
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