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    Animation SUalive extension. May you test beta version?

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    • pilouP Offline
      pilou
      last edited by

      Does others than "Interpolation" are working ? (Rotation, Translation, Scale etc...)

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • WhyDiW Offline
        WhyDi
        last edited by

        Hello

        Update for those having trouble with online video on the web. Download link added for anyone to watch quick start video offline.

        Please may you tell me

        • does SUalive installation correctly work?
        • What is your OS - Win10, 8, 7, XP, OSX?
        • Which Version of SketchUp - 8, 13, 14, 15, 16?
          I know this may bother you but we need to know

        Rotation, translation and all remaining actions work as you may see on our home page videos.

        Best Regards

        the devil is in the detail

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        • pilouP Offline
          pilou
          last edited by

          @unknownuser said:

          I know this may bother you but we need to know

          Just move the mouse on the "i" under the avatar! 😉

          @unknownuser said:

          • does SUalive installation correctly work?

          Like a charm! 😎

          @unknownuser said:

          Rotation, translation and all remaining actions work

          Curious, so i must more study that! 😄

          PS Videos don't works and freeze after some durations!
          Tiny House, Saw Block... (always Network errors)
          And the Mp4 is not good for streaming!
          Better for the moment load and show them in local! !
          Why don't use Youtube ?

          Are you interested by a French Version if a Multi Languages system is existing?
          There is a little mistake on the French Tab "Accueil"! 😉

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • WhyDiW Offline
            WhyDi
            last edited by

            Link to YouTube QuickStart video added on the web page

            Web site is already en/fr clicking the top left icon and SUalive extension will probably turn multi-lingual in the future. But right now there is still a lot of work before releasing both other versions - Light and Full - and also know more about OSX which have the highest priority. Help is no more available. Publishing SUalive on plugin store is the next step right after we feel secure with install and so forth.

            SUalive Free aims small project, not those shown on our home page and interpolation is easy to handle and can do so much as well. Of course you can't do everything from. Other tabs and easing and product tools will be available in Light and Full versions.

            Tell me what mistake on 'Accueil' web page

            the devil is in the detail

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            • pilouP Offline
              pilou
              last edited by

              It's writed "Acceuil"! Must be "Accueil" ! 😉

              @unknownuser said:

              Link to YouTube QuickStart video added on the web page

              👍

              Cool! 😎 works with the Explode view By CPlassais (and me)! 👍

              Trivial question : how put at the beginning of the animation when this one was started one time for avoid like in this following? (Dome return)

              GIF_explode.gif

              PS Seems don't work with render like LigthUp or other?

              And sorry but for me only Interpolation works!
              Other seems disabled or i miss something???

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • WhyDiW Offline
                WhyDi
                last edited by

                Thanks for "acceuil" mistake. It's now correct.

                ...seems don't work with render like...
                SUalive is meant to work with all full integrated extensions and your ExplodeView belongs.
                I had a look to SketchUp Rendering extension tutorials on YouTube and here is my point. Please note the following is only my understanding and I may be wrong. If so please tell me!
                I noticed the render plugins export your model at some point which means the extension works on a copy of this model and very likely outside of SketchUp environment. It looks like an external standalone application renders a copy of the model. If so SUalive is not able to catch data from outside SketchUp. This should be a big failure in safety rules. As a consequence :

                • Can these extensions sequentially render frames? perhaps if <Update each frame> is selected in project tab. I really don't know.
                • It's up to the render extension to save incremental images in any folder so that making video.
                  Tell me if some of you want to experiment this <Update each frame> with render plugins. We will release a specific version for test. But remember. If your purpose is final standalone video making the render plugin must save all the frames one after another. SUalive will never be able to perform such action.

                ...How to put at the beginning of the animation...
                If you mean how to return to origin state. You can click <Reload model> in tool bar. Other quick buttons are disabled in tool bar. <Run> drop down menu provides <Save and Run> and <Run Selected> allowing you to work only on one or several actions your choice but no slider to get back. You can click <Abort Animation> at any time along the animation or click any scene tab in your model to abort the current animation.

                ...Other seems disabled...
                You merely missed you are using the beta Free version. Light or Full version will come but not yet.

                the devil is in the detail

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                • pilouP Offline
                  pilou
                  last edited by

                  Thanks for the different infos! 😉

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • pilouP Offline
                    pilou
                    last edited by

                    OK : loaded! Remember Simfonia!

                    So a little bit cerebral! But interpolation is very cool 😄

                    Ps Your video don't works "online" we must load it in local for see it! ☀
                    (Network error !!! )

                    My first one! 😉 (with SUalive)
                    GIF_Sulive01.gif

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • WhyDiW Offline
                      WhyDi
                      last edited by

                      Hello,

                      Pilou, my pleasure

                      I asked my team about rendering and <Update each frame> option in the project tab. The option is provided so that other scripts in SketchUp environment can listen from and also drive the frame by frame progress. So not only render plugins but more widely any script can deal with SUalive.
                      As instance you may decide to plug your own image saver or whatever you want like straight video making. In short other plugins listen to SUalive frame update which wait or this plugin before going on next work. As simple as that.

                      Have a good day

                      the devil is in the detail

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                      • WhyDiW Offline
                        WhyDi
                        last edited by

                        ..<Update each frame> feature...
                        The more I think, the more our choice looks contradictory. The feature is not available in Free version but what about new user who want to test any render plugin or whatever? this is not consistent. Besides I have just given a test to what I said "as simple as that" but run in doubt. Ruby script creators are not meant to have a strong background on development and adding another API on top of the SketchUp one is likely to make user confused. Testing SUalive there, another call to listen then one more to tell keep going and over and over. Too much, far too much in my view.
                        A copy past of 2 lines for a whole 40 characters would make the job the same way.
                        Certainty grows that the two line copy is worth any developer pride (myself included) and such feature has to belong to Free version. But I am alone right now and need your take and other comments and ideas and so forth. The more comments the more likely you will be able to use that feature in the ongoing Free version.

                        Please tell me and help me to persuade my team. Alone I won't achieve and final code is not in the box yet. It's all for you.
                        Get involved!

                        the devil is in the detail

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                        • WhyDiW Offline
                          WhyDi
                          last edited by

                          Hello

                          ...<Update each frame> feature and API revamped
                          Thanks for your help. I was able to persuade my team and the modified option is now available on SUalive Free version. I extend particular thanks to Alan - reader but not member - and its point that leads us to keep the three options <pure> <undo> and <each frame> then add a <Free Output> item in Run drop down rather than updating the last option. 'HowTo' in API tab on the web site.

                          Unfortunately no MAC user. too bad!

                          Please note I unsubscribed this topic. SUalive in Plugin Forum replace

                          Best Regards

                          the devil is in the detail

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                          • O Offline
                            osx59
                            last edited by

                            On the Mac , I want to participate, provided things work .
                            Currently , it is impossible to validate the installation .
                            At the launch of Sketchup (2015 or 2016) and it does not work ca Sketchup crash.
                            If you have a solution to the problem ...
                            😎 😉

                            http://3dvs.fr/SUalive/Bug-01-Sualive.jpg

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                            • WhyDiW Offline
                              WhyDi
                              last edited by

                              osx59 Hello!
                              Nice website you have!
                              Before going further you need to know SUalive was designed on Windows but Mac-users helped such way on this forum that we made the decision their time was worth an OSX version. We want to make that kind of effort and all our best to achieve but we know hardly nothing about MAC which means OSX compatible version might run quickly or take much time before things work.

                              With that said I need to know a bit more about the bug as 'load errors' line number and method name are not consistent with your snapshot - probably due to scrambled code. My understanding is license window opened then you checked 'I agree...' checkbox but only 'exit' button was enabled and SketchUp crashed when exiting.
                              1 - Am I right?
                              2 - Does SketchUp chrashes with bugsplat or only script stops and error message?
                              If so this means that 'continue' button stayed disabled even after you checked 'I agre..'
                              3 - Am I right?


                              French - (il me semble que tu es français!)
                              Avant d'aller plus loin tu dois savoir que SUalive visait les utilisateurs Windows mais l'aide et la disponibilité des utilisateurs MAC sur ce forum nous ont amené à faire l'effort d'essayer de produire une version compatible OSX. Nous ferons tout notre possible pour aboutir mais l'issue de ce travail peut être très rapide comme très longue. Je suis totalement incapable de répondre à cette question pour l'instant.

                              Ceci dit j'ai besoin de comprendre un peu mieux ton problème car les numéro de ligne et nom de méthode de la fenêtre 'load errors' ne correspondent pas à la copie d'écran license (probablement du fait du scrambler de code). Donc la fenêtre de license s'est ouverte normalement puis tu as coché la checkbox 'I agree...'. Seul le bouton 'Exit' est resté disponible et tu as aboutis sur un crash de SketchUp en cliquant sur ce bouton.
                              1 - Ai-je bien compris?
                              2 - SketchUp crash avec bugsplat ou seulement arrêt du script avec message d'erreur?
                              Ca signifie que le bouton 'continue' est resté indisponible après avoir coché 'I agree..'
                              3 - C'est bien ça?


                              French or English or both reply. As you wish!
                              Réponse en français ou anglais ou les deux, comme tu veux!
                              Have a good day
                              Bonne Journée

                              the devil is in the detail

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                              • O Offline
                                osx59
                                last edited by

                                Bonsoir,

                                Effectivement :

                                • je suis français (tu as du deviner à cause de mon anglais irréprochable 😉 )
                                • Bref, oui tu as tout compris :
                                1. installation, sans problème
                                2. "Donc la fenêtre de license s'est ouverte normalement puis tu as coché la checkbox 'I agree...'. Seul le bouton 'Exit' est resté disponible" : OUI
                                3. J'ai du fermer la fenêtre de licence, car aucun des bouton ne fonctionnait
                                4. le crash intervient lors de la ré-ouverture de Sketchup, quelque soit la version (14, 15 ou 16)
                                5. J'ai du supprimer manuellement le plugin pour retrouver une utilisation normal de SU
                                  Voilà, je reste à ta disposition pour tester ce plug car cela fait longtemps que j'attends une animation d'objet intégré.
                                  Sous SU 8, j'utilisai : https://www.youtube.com/watch?v=brQcAnd3DmA, qui n'existe plus
                                  Donc "wait and see" avec impatience 😉
                                  Vincent
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                                • WhyDiW Offline
                                  WhyDi
                                  last edited by

                                  Bonjour Vincent
                                  C'est ton site m'a donné ta langue!
                                  pourrais-tu lancer le script ci-dessous sur ton mac? l'image te montre ce qu'il est sensé faire.

                                  English readers
                                  Your website told me you are French!
                                  may you run the following script on the mac? picture tell you what it should show

                                  ruby script

                                  what the script should do

                                  script content

                                  require 'sketchup'
                                  
                                  module YDco_debug;module YDalv
                                  
                                  	class Dlg_debug < UI;;WebDialog
                                  		def initialize()
                                  		
                                  			super "SUalive debug", false, "SUalvDebug", 512, 256, 100, 50, false
                                  			str_html = '<html><head>' +
                                  				'<meta http-equiv="content-type" content="charset=UTF-8">'+
                                  				'<meta http-equiv="MSThemeCompatible" content="Yes">'+
                                  				'<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">'+
                                  				'<script type="text/JavaScript">'+
                                  				'function jsDebugSwitch(obj){document.getElementById("btn").disabled=!obj.checked}'+
                                  				'function jsDebugTellMe(obj){alert(obj.id)}'+
                                  				'</script>'+
                                  				'</head><body>'+
                                  				'<input type="checkbox" onclick="jsDebugSwitch(this)">check me please ' +
                                  				'<button id="btn" style="margin-left; 7px" onclick="jsDebugTellMe(this)" disabled>tell me</button>' +
                                  				'</body></html>'
                                  			set_html(str_html)
                                  			
                                  			show_modal
                                  			
                                  		end		
                                  	end
                                  	
                                  	puts "Start debug ------------------------------------------------" + RUBY_VERSION.to_s
                                  		dlg = Dlg_debug.new()		
                                  	puts "--------------------------------------------------------debug End"
                                  end;end
                                  

                                  the devil is in the detail

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                                  • O Offline
                                    osx59
                                    last edited by

                                    J'ai lancé le script via la consol Ruby, car sur mac les extensions c'est .rbz (.rb sur pc)
                                    Effectivement le script marche sans problème, si non rien de changé coté SUalive.

                                    Vincent

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                                    • WhyDiW Offline
                                      WhyDi
                                      last edited by

                                      Bonjour Vincent,
                                      Essaie celui-ci maintenant. rb script renommé rbz
                                      tu devrais voir 'return false' dans la console

                                      English readers
                                      Try the following now. rb file renamed rbz
                                      console should show 'return false'

                                      script rbz renamed

                                      what it should do

                                      require 'sketchup'
                                      
                                      module YDco_debug;module YDalv
                                      
                                      	class Dlg_debug < UI;;WebDialog
                                      		def initialize()
                                      		
                                      			super "SUalive debug", false, "SUalvDebug", 512, 256, 100, 50, false
                                      			str_html = '<html><head>' +
                                      				'<meta http-equiv="content-type" content="charset=UTF-8">'+
                                      				'<meta http-equiv="MSThemeCompatible" content="Yes">'+
                                      				'<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">'+
                                      				'<script type="text/JavaScript">'+
                                      				'function jsDebugSwitch(obj){document.getElementById("btnContinue").disabled=!obj.checked}'+
                                      				'function jsDebugTellMe(obj){alert(obj.id)}'+
                                      				'</script>'+
                                      				'</head><body>' +
                                      				'<div style="width; 496px; font-family; Arial">' +
                                      				'<div style="border; solid 1px #CECECE; padding; 0px 10px 0px 10px; ' +
                                      						'font-family; Arial; font-size; 14px; width; 470px; height; 150px; ' +
                                      						'text-align; justify; overflow; auto">'+
                                      				'Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam gravida nunc metus, '+
                                      				'id vulputate metus rutrum at. Curabitur et pretium arcu. Morbi vehicula arcu a nisl ' +
                                      				'consequat, non vulputate ligula congue. Aenean sit amet orci nec leo cursus tempus. '+
                                      				'Nulla facilisi. Mauris vestibulum elit magna, ut pellentesque enim tincidunt placerat. '+
                                      				'Nunc volutpat varius maximus. Praesent bibendum convallis tellus ut fringilla. '+
                                      				'Vestibulum dignissim lacinia sapien, sed porttitor justo dictum quis. Curabitur laoreet '+
                                      				'nisl nunc. Ut egestas magna eget laoreet gravida. '+
                                      				'</div>' +
                                      				'<div style="width; 482px; margin; 20px 7px 0px 7px; font-size;smaller">' +
                                      							'<div style="float; right">' +
                                      								'<button id="btnContinue" style="margin-right; 7px" onclick="jsDebugTellMe(this)" disabled>Continue</button>' +
                                      								'<button id="btnExit" onclick="jsDebugTellMe(this)">Exit</button>' +
                                      							'</div>' +
                                      							'<input type="checkbox" onclick="jsDebugSwitch(this)">Check me please' +
                                      						'</div>' +
                                      					'</div>' +
                                      				'</body></html>'
                                      			set_html(str_html)
                                      			
                                      		end
                                      		def load_dialog()
                                      			show_modal
                                      			return false
                                      		end#def
                                      		
                                      	end
                                      	
                                      	puts "Start debug ------------------------------------------------" + RUBY_VERSION.to_s
                                      	lics = YDalv;;Dlg_debug.new()
                                      	if lics.load_dialog()
                                      		puts "Dlg_debug returns true"
                                      	else
                                      		puts "Dlg_debug returns false"
                                      	end
                                      	puts "--------------------------------------------------------debug End"
                                      end;end
                                      

                                      bonne journée
                                      have a good day

                                      the devil is in the detail

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                                      • O Offline
                                        osx59
                                        last edited by

                                        Résultat :

                                        http://3dvs.fr/good.jpg

                                        😉

                                        Vincent

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                                        • O Offline
                                          osx59
                                          last edited by

                                          Ok tout va bien jusque là !
                                          Si tu cherche quelqu'un sur Mac pour tester la version full
                                          je suis candidat 😉

                                          http://3dvs.fr/good-1.jpg

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                                          • WhyDiW Offline
                                            WhyDi
                                            last edited by

                                            Bonjour Vincent,
                                            et maintenant celui-ci s'il te plait!
                                            Même script que ci-dessus mais ferme la fenêtre et affiche la valeur de retour dans la console.

                                            EN:
                                            And now the following please!
                                            Same script than above but closes window then shows result in console

                                            script rb

                                            what it is meant to do

                                            code

                                            require 'sketchup'
                                            
                                            module YDco_debug;module YDalv
                                            
                                            	class Dlg_debug < UI;;WebDialog
                                            		def initialize()
                                            		
                                            			super "SUalive debug", false, "SUalvDebug", 512, 256, 100, 50, false
                                            			str_html = '<html><head>' +
                                            				'<meta http-equiv="content-type" content="charset=UTF-8">'+
                                            				'<meta http-equiv="MSThemeCompatible" content="Yes">'+
                                            				'<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">'+
                                            				'<script type="text/JavaScript">'+
                                            				'function jsDebugSwitch(obj){document.getElementById("btnContinue").disabled=!obj.checked}'+
                                            				'function jsDebugTellMe(obj){var isOK=(obj.id=="btnContinue");alert(isOK);window.location="skp;qwerty@"+isOK}'+
                                            				'</script>'+
                                            				'</head><body>' +
                                            				'<div style="width; 496px; font-family; Arial">' +
                                            				'<div style="border; solid 1px #CECECE; padding; 0px 10px 0px 10px; ' +
                                            						'font-family; Arial; font-size; 14px; width; 470px; height; 150px; ' +
                                            						'text-align; justify; overflow; auto">'+
                                            				'Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam gravida nunc metus, '+
                                            				'id vulputate metus rutrum at. Curabitur et pretium arcu. Morbi vehicula arcu a nisl ' +
                                            				'consequat, non vulputate ligula congue. Aenean sit amet orci nec leo cursus tempus. '+
                                            				'Nulla facilisi. Mauris vestibulum elit magna, ut pellentesque enim tincidunt placerat. '+
                                            				'Nunc volutpat varius maximus. Praesent bibendum convallis tellus ut fringilla. '+
                                            				'Vestibulum dignissim lacinia sapien, sed porttitor justo dictum quis. Curabitur laoreet '+
                                            				'nisl nunc. Ut egestas magna eget laoreet gravida. '+
                                            				'</div>' +
                                            				'<div style="width; 482px; margin; 20px 7px 0px 7px; font-size;smaller">' +
                                            							'<div style="float; right">' +
                                            								'<button id="btnContinue" style="margin-right; 7px" onclick="jsDebugTellMe(this)" disabled>Continue</button>' +
                                            								'<button id="btnExit" onclick="jsDebugTellMe(this)">Exit</button>' +
                                            							'</div>' +
                                            							'<input type="checkbox" onclick="jsDebugSwitch(this)">Check me please' +
                                            						'</div>' +
                                            					'</div>' +
                                            				'</body></html>'
                                            			set_html(str_html)
                                            			add_action_callback("qwerty") do |wdialog, str_params|
                                            				@is_ok = (str_params == "true")
                                            				wdialog.close()
                                            			end
                                            			
                                            		end
                                            		def load_dialog()
                                            			show_modal
                                            			return @is_ok
                                            		end#def
                                            		
                                            	end
                                            	
                                            	puts "Start debug ------------------------------------------------" + RUBY_VERSION.to_s
                                            	lics = YDalv;;Dlg_debug.new()
                                            	if lics.load_dialog()
                                            		puts "Dlg_debug returns true"
                                            	else
                                            		puts "Dlg_debug returns false"
                                            	end
                                            	puts "--------------------------------------------------------debug End"
                                            end;end
                                            

                                            Bonne après-midi
                                            Regards

                                            the devil is in the detail

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