[Preview] Wrap-R Video #3
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It's not personal and I'm not the one managing it! I hate it but I guess we need it!
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What tools are you using to select the seams in SU?
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QFT Loop Select.
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And you said this will be available for us mortals, when...?
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When I write TFM
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@rich o brien said:
When I write TFM
I never get to the stage where I read TFM - so why bother writing it...
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Do you want me to write TFM?
I'd make it perfect for people like Kim!
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The amount of great plugins that has been, or is in process of being, released this year is just amazing.
SubD
Skatter
Animator
Viz
and now Wrap-R -
Fantastic!
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rich,
how's themac version progressing?
john
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It's been quiet for some days...
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@rich o brien said:
for you maybe....
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I'm NOT being impatient...
I'm just so excited about this and was hoping for a small Easter egg...
How's thing progressing...? -
It's been a bit of a holiday period here with Paddy's Day, then School Mid-Term, Easter Rising Celebrations and Easter all running into one another.
But expect some big news soon...
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Although it didn't cure my impatience - rather the contrary - THANKS for the update, Rich...
I'm sure I won't get much sleep until "soon" will arrive... -
As we wait for this amazing extension with bated breath, can I ask a question.
What opportunities does it open for those waiting? What workflows are now availableI'm interested to know what people will use this for. For me I hope to get sketchup and unreal working together (fully as only simple rectangular geometry works at the moment)
Texture unwrapping will be a new discipline for me I know very little about how it fits in to workflows - mine is - sketchup to thea then presentation.
I'm very interested in unreal4 maybe just for fun but a goal would be to present moving visuals.
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I hope to use it to unwrap models to use in Substance Painter.
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