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    How? Roundover All Edges Of Cube

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    • cottyC Offline
      cotty
      last edited by

      Possibly two problems:

      • your vertical face doesn't end at the center of the horizontal one
      • scale up your model to prevent the holes

      my SketchUp gallery

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      • T Offline
        TurninMan
        last edited by

        I've tried the manual method several different times. I always wind up with errors somehow.
        Here's my attempt with 3/4" (.750") roundovers around the top edge:
        [img]roundoverError.jpg[/img]


        roundoverError.jpg

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        • Dave RD Offline
          Dave R
          last edited by

          I would agree with Cotty. The process is creating (or wants to create) very short line segments. Work at a larger scale. Here's a thing I did a while back on the way I do that.

          Etaoin Shrdlu

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          • T Offline
            TurninMan
            last edited by

            Ok. The component resize trick makes a lot of sense.
            Here's another problem though in the execution of the follow me tool.

            Where do I place the profile in my scenario? My method so far has been to draw the quarter round in a square, rotate all of that vertical, delete the vertical unwanted line, then move this by the point that used to be at the top corner of the square, to the inside of the "cube".
            This makes selecting the face that needs to follow the top edge, very difficult, even with "X-ray" turned on...
            This make sense?

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            • cottyC Offline
              cotty
              last edited by

              I've read your text three times but ... maybe you can help me with some images?

              my SketchUp gallery

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              • Dave RD Offline
                Dave R
                last edited by

                Notice in Cotty's screen shot the vertical edge on the profile is centered on the yellow square. Set yours up that way, too. If you do that, there should be no internal edges of faces to delete.

                Also notice how he left separation between the purple and yellow faces as I did in the video I linked to. Follow Me is both additive and subtractive. The additive part is what you want in this case. If you draw the profile in contact with the face of the path shape, there'll be a hole in the bottom of the resulting round-cornered box. You can also delete the face inside the path shape prior to running follow Me, too. You really only need the edge for the path, after all.

                Etaoin Shrdlu

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                • T Offline
                  TurninMan
                  last edited by

                  Sorry guys, my popup blocker kept me from seeing any images.

                  I see what I'm doing wrong. You are starting with the flat face/path and creating a profile that actually creates the rounded cube.

                  I was starting with the flat face/path, then push/pull it up to a form, then applying the profile to that form.

                  What I'm really trying to create is a rectangular piece 14" x 30" x 3/4" thick, that has a 1/8" roundover on all edges.

                  So here's what it looked like just after placing the profile in position:
                  ExtrudePosition.jpg

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                  • Dave RD Offline
                    Dave R
                    last edited by

                    The process would still be similar to what we've been describing. In fact, to make it easy, start with a 14 x 14 square and draw a 3/4-in.-tall profile with 1/8 in. radius corners. Basicall the same as what Cotty shows but less tall and with smaller radius corners. Make the component and copy it. Scale the copy up and run Follow Me as in the video. Close and delete the big copy.

                    When you return to the original copy, open it for editing, expose hidden geometry with View>Hidden Geometry. With the Select tool, drag a left to right selection box around one end of the shape. Get the Move tool and move it away from the opposite end making sure you stay on axis. Type 16 and hit enter. (16" + 14" = 30", right?)

                    There are other ways to do this like creating what is effectively a donut and then skinning over the hole but that requires deleting a bunch of unneeded edge and can be more work.

                    Etaoin Shrdlu

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                    • T Offline
                      TurninMan
                      last edited by

                      So the profile would be 3/4" tall and 7" wide?

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                      • Dave RD Offline
                        Dave R
                        last edited by

                        Yes.

                        Stand by for a PM.

                        Etaoin Shrdlu

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                        • T Offline
                          TurninMan
                          last edited by

                          Maybe one more tip...
                          I've been drawing up the square, then putting squares in each corner, then drawing the arc for the roundover, editing it to the right radius with entity info, then deleting the unwanted lines. Is there a faster way to round off each corner?

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                          • cottyC Offline
                            cotty
                            last edited by

                            Newer verions allow to use a double click in the near of a corner to repeat the last rounding...

                            click to animate

                            my SketchUp gallery

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                            • T Offline
                              TurninMan
                              last edited by

                              I've followed the directions, but I'm still getting screwy results.
                              So here's some screen caps. The first is the setup. I've got a 14x14 square with 1/8" rounded corners as the base, and a 3/4" x 7" profile with the right end dead center of the square about 2" off the base.
                              When I go to extrude, I get this message that the extrusion doesn't begin and end on the profile, and then all the corners are open...
                              ProfileonCenter.jpg
                              unexpectedResults.jpg
                              CORNERSoPEN.jpg

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                              • T Offline
                                TurninMan
                                last edited by

                                OH! Guidelines, of course! That alone will speed up the process.
                                But I can't seem to get the darn thing to do a tangent corner round to save my life. Sketchup is balky in my hands...

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                                • cottyC Offline
                                  cotty
                                  last edited by

                                  @cotty said:

                                  • scale up your model to prevent the holes

                                  Again?

                                  my SketchUp gallery

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                                  • T Offline
                                    TurninMan
                                    last edited by

                                    Hey... Be nice. I'm a slow learner... 😎

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                                    • Dave RD Offline
                                      Dave R
                                      last edited by

                                      Did you see my PM to you?

                                      Etaoin Shrdlu

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                                      • T Offline
                                        TurninMan
                                        last edited by

                                        Well @#!%$!

                                        I made the profile and square a component. Then I scaled it up 100. Then I extruded. It looked great. Then I saved... and then it looked like this:
                                        OpenSquare.jpg

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                                        • T Offline
                                          TurninMan
                                          last edited by

                                          I didn't know I had a PM, because I'm not sure where the flag shows up. But I answered it.

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                                          • T Offline
                                            TurninMan
                                            last edited by

                                            So I tried the corner rounding trick in Version 2014, and I can get as far as the tangent arc, but don't see how to get it to crop...

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