[Plugin] Slicer5
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I've had that happen too occasionally but found that it has worked but not displayed properly. As soon as you find the invisible slices and go to edit them they appear. Or save after slicing, close the file and reopen and it should all be there.
I can reproduce it with a random sized block and the default settings.
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I too have had this "invisible but there" issue [with other Plugins too].
I did try to add something to edit/explode etc to overcome it, without success.
But then I found that adjusting my OpenGL settings stopped it recurring... -
I adjust my settings so often now to work with different oddities.
It's not an issue for me I know how to work around things. -
good evening guys.
sorry if this has been asked before but i have a problem where my solids are rotated away from the origin-axis. to cut right, i would need to rotate each of my 50+ small houses parallel to the original axis and then performing the slicing. setting the main axis to my object doesn't help. it still uses, as some other plugins, the original axis.
is it possible to use the components/solid groups own axis for the x and y slicing operation (and maybe also for the arrangement of the plates) ?
thanks for this awesome plugin!
cheers, mo -
I assume these components are simple massing objects, made as solids ?
If a 'house' component is made so its axes are parallel to its main façades then all you need to do is place an instance [without rotation] and Slice it to get the slices-set oriented as you wish.
OR why not export all of your 'house' components from the Browser as a 'collection' of separate SKPs, and work inside each in turn [or individually using the context-menu's Save_As].
If necessary fix the component's axes before exporting it, or rotate the contents of its SKP afterwards, so its façades are axial.
Select All [geometry] and make a group of that before Slicing inside the individual 'house' SKP ? -
thanks tig for your reply. i'll try your suggestions.
cheers,
mo -
Hello,
I am working on making an extension to Slicer to allow it to export .svg files.
When Slicer goes through and flattens the model it appears to do some layout optimization so each layer takes up only enough space for itself. I am making a 3d printer that reads svg files so ideally each layer would have the same origin in it for repeatable stacking. I have quite a lot of ideas for fixing it but was wondering if you had any input on a good path to follow.The other problem that I have encountered when using Slicer is that it is unstable once the number of layers gets above 100. I think the best way to fix this instability would be to use the top and bottom offsets to create several sections that are then cut. I think I can write code to do that but again, any help or advise would be greatly appreciated.
A video of my plugin in action as well as my problem with alignment: https://www.youtube.com/watch?v=4bdfIMw5uiI%26amp;feature=youtu.be
When I get the code for the svg export fully working I would be happy to send you a copy if you would like to include it in your plugin.
Thank you very much,
Dan Corrigan -
Hi there Tig Really smart Plugin It works really well
I do have a question :
Is it possible to make thickness bigger than spacing
I have a solid I have to divide in to several pieces with a spacing smaller than the thickness of the piecesThanks in advance for your answer
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Hi there TIG,
Firstly, thanks, this is an amazing tool.
I have a problem exporting DXF - it crashes every time - was doing a quick test with a cube, quite large, about 8m3 it starts to compile the export, but never completes and goes to the bugsplat screen.?
Using latest Pro sketchup on 64 bit
Any ideas?
Thanks, Andrew
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@dcorrigan said:
Hello,
I am working on making an extension to Slicer to allow it to export .svg files.
When Slicer goes through and flattens the model it appears to do some layout optimization so each layer takes up only enough space for itself. I am making a 3d printer that reads svg files so ideally each layer would have the same origin in it for repeatable stacking. I have quite a lot of ideas for fixing it but was wondering if you had any input on a good path to follow.The other problem that I have encountered when using Slicer is that it is unstable once the number of layers gets above 100. I think the best way to fix this instability would be to use the top and bottom offsets to create several sections that are then cut. I think I can write code to do that but again, any help or advise would be greatly appreciated.
A video of my plugin in action as well as my problem with alignment: https://www.youtube.com/watch?v=4bdfIMw5uiI%26amp;feature=youtu.be
When I get the code for the svg export fully working I would be happy to send you a copy if you would like to include it in your plugin.
Thank you very much,
Dan CorriganHi, did you get this version working? Could I have a copy please?
Thanks, Andrew
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Great extension!
Slicer5 is a bit more picky than SliceModeller regarding Solid Manifold requirements.
My model is a STL exported from another program called BoardCAD. It has 900 short edges, 66 internal faces and 3 surface borders which I will need to correct to use this plugin. SlicerModeller doesn't need me to do this. sliced with slicemodeller that couldn't with slicer5
If you are trying to correct a model I suggest to use MeshMixer because it has many functions specifically designed for this purpose. I spent weeks trying to fix these mesh to solid problems (SOlidSolver, FixSolid, SolidInspector) until I found this! Also bear in mind that many tutorials for it are out of date - the tool now is much better. Bear in mind that it's designed with mm scale in mind... whereas sketchup needs metre scale really due to it's own shortcomings. Still, you can export and import with STL import/export sketchup plugins and work between the both.
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I need to get in contact with the creator of this plugin (TIG). Anyone know how?
Thanks -
@boardslice said:
I need to get in contact with the creator of this plugin (TIG). Anyone know how?
Thanks -
Possible ? ( 5 groups "pasted" )
I find many things except that! -
Great plugin TIG, thanks !
I've done a lot of tests and it took me a while to understand how to generate exactly the number of slices I needed (by leaving the spaces value at zero at first and choosing number of spaces afterward)
The only thing I can't figure out so far is how to NOT generate start and end slices.
Tried negative value for offset without success.
What should the settings look like to generate just a central slice ?
For example to generate just one central slice in X and one in Y (resulting in a 2 pieces X shaped object when seen from above).Is this possible with the actual version ?
Cheers !
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Thanks TIG, for this plugin ! It's really good BUT... There is a recurent bug i can't fix. After my settings finished, the tool runs but at the end the whole model disappears. I tried to uninstall it, and retried many times, in vain. One or two times, it worked correctly on a test ( a simple cube), but not on my model. I don't understand, it's really a shame ! Could you help me please ? Thanks a lot !
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Hi Tig, I just submitted a message, and I just realize I wrote "it's a shame" ! So sorry, I'm french, and exhausted : I wanted to say "It's a pity", of course !!! Apologise...
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@jago25_98 said:
Great extension!
Slicer5 is a bit more picky than SliceModeller regarding Solid Manifold requirements.
My model is a STL exported from another program called BoardCAD. It has 900 short edges, 66 internal faces and 3 surface borders which I will need to correct to use this plugin. SlicerModeller doesn't need me to do this. [attachment=1:2cvc0050]<!-- ia1 -->sliced3.skp<!-- ia1 -->[/attachment:2cvc0050] [attachment=0:2cvc0050]<!-- ia0 -->sliced when should not be possible.PNG<!-- ia0 -->[/attachment:2cvc0050]
If you are trying to correct a model I suggest to use MeshMixer because it has many functions specifically designed for this purpose. I spent weeks trying to fix these mesh to solid problems (SOlidSolver, FixSolid, SolidInspector) until I found this! Also bear in mind that many tutorials for it are out of date - the tool now is much better. Bear in mind that it's designed with mm scale in mind... whereas sketchup needs metre scale really due to it's own shortcomings. Still, you can export and import with STL import/export sketchup plugins and work between the both.
Hi jago, Slicer5 doesn't work correctly anymore, after many tries. So I Just see your post, and looked for slice modeller and Mesh mixer (cause as you, solid inspector and edge inspector from fredotools can't save me). I can't find those plugins, neither on extension store, nor extension warehouse, nor in google. Could you give me a lead, please ? Thanks !
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@cacommenceamefairechier said:
Hi jago, Slicer5 doesn't work correctly anymore, after many tries.
What do you mean it doesn't work anymore? I just installed it and it works just as it should.
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@dave r said:
@cacommenceamefairechier said:
Hi jago, Slicer5 doesn't work correctly anymore, after many tries.
What do you mean it doesn't work anymore? I just installed it and it works just as it should.
[attachment=0:31yy8x49]<!-- ia0 -->Screenshot - 7_18_2016 , 9_42_14 AM.png<!-- ia0 -->[/attachment:31yy8x49]I mean the program either runs and bugs with no answer,or the whole model disappears at the end of the slice. I did tests with a same simple shape (a cube),and sometimes the work is done but very rarely. I tried to uninstall and reinstall it, in vain. However when i installed it for the first time, it worked correctly. It camed suddenly. Could it be a competition with another plugin ?
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