A little trick for Vray Rectangle lights
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Hello, it has been quite a while since I posted anything. Been busy I guess..
I just had a little idea on how to better manage the light planes generated from Vray Rectangle Lights.
Let's have a basic setup with lights:
Make the light components and then draw on their surface (outside of the group of the light) a diagonal cross. Also assign to the light group an empty material. You should get something like this.
In the end this is the resulting setup:
Which has the advantage of not having shadows from the light planes!
Will this break the lights, you ask? Nope: they render just fine!!
I hope this is in anyway useful
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Take it one step further and add an arrow so you know which way the front face is facing. Similar to how the icon looks in Max.
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@valerostudio said:
Take it one step further and add an arrow so you know which way the front face is facing. Similar to how the icon looks in Max.
Yeah, that works too
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