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    Offset non coplanar curve

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    • pbacotP Offline
      pbacot
      last edited by

      Have you tried Extrude tools-- extrude edges by vector to face? You are saying both offset and project, and I am not sure what result you are looking for, what direction and how far. Are you trying to add a skirt outward or down? Or is this picture the result?

      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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      • cottyC Offline
        cotty
        last edited by

        @cotty said:

        Not the direct way, but a kind of workaround:

        • select edges
        • extrude lines in blue direction (TIG extrude tools or Didiers Projections)
        • Scale with shift pressed
        • move up the scaled edges

        Example:

        offset_noncoplanar.jpg

        my SketchUp gallery

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        • pbacotP Offline
          pbacot
          last edited by

          If Pilou is right, you could follow-me a shape and get rid of all but the required surface, Or there are many different ways. Scale a copy of the loop plus curviloft? (on test, this last would be my choice)

          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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          • pilouP Offline
            pilou
            last edited by

            You want this offset ?
            red one or blue one ?

            this1.jpg

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • C Offline
              cuttingedge
              last edited by

              @cotty said:

              @cotty said:

              Not the direct way, but a kind of workaround:

              • select edges
              • extrude lines in blue direction (TIG extrude tools or Didiers Projections)
              • Scale with shift pressed
              • move up the scaled edges

              Example:

              [attachment=0:1yudu5tp]<!-- ia0 -->offset_noncoplanar.jpg<!-- ia0 -->[/attachment:1yudu5tp]

              yes this is the offset im talking about. your workarounds are all fine but i want to know whether is possible to project out a face with equal distance ( as in normal coplanar offset)

              I tried doing the scale from center by pressing ctrl but this will not give me uniform offset distance
              if my object is not circular as your example..

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              • BoxB Offline
                Box
                last edited by

                You want to hit Ctrl and shift to scale uniformly about the center.


                Ctrl ans Shift.gif

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                • C Offline
                  cuttingedge
                  last edited by

                  @sdmitch said:

                  This code will create a horizontal offset curve.

                  Thanks Sdmitch this might just be what im looking for but i need faces generated upon offset. πŸ˜›

                  and to be honest, i dont know how to work with codes πŸ˜’

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                  • BoxB Offline
                    Box
                    last edited by

                    Another version. Offset by Curviloft.
                    Copy, paste in place, scale, curviloft.


                    Offset.gif

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                    • sdmitchS Offline
                      sdmitch
                      last edited by

                      @cuttingedge said:

                      hi guys I want to offset a non coplanar loop but I don't know which tool to use.

                      If there was a face, I could use Tools on surface. But there is none.

                      Thomthom's vertex tools could project faces along a direction but is it possible to say project outwards, from the center or say a distance from the edge. please see below.

                      This code will create a horizontal offset curve and faces.

                      mod = Sketchup.active_model
                      ent = mod.active_entities
                      sel = mod.selection
                      unless sel.empty?
                       crv = sel.first.curve
                       if crv
                        @osd ||= '1'.to_l
                        inp=UI.inputbox(["Offset;"],[@osd],"Horizontal curve offset")
                        if inp
                         @osd = inp[0]
                         edg=crv.edges;op=[];cp=[]
                         pv=edg[-1].line[1]
                         pvx=pv.axes[0]
                         for e in edg
                          p,v=e.line; vx,vy,vz=v.axes
                          ang=pvx.angle_between(vx);
                          vx.reverse! if ang > 90.degrees
                          bv = v + pv.reverse; bv.z=0
                          ang=v.angle_between(pv.reverse)/2
                          bv.length = -@osd/Math.sin(ang)
                          op<<p.offset(bv);cp<<p
                          edge=ent.add_line(p,op.last)
                          pvx=vx; pv=v
                         end
                         op<<op.first
                         ent.add_curve(op)
                         for i in 0...cp.length
                          e=ent.add_line(cp[i-1],op[i])
                          e.find_faces
                         end
                        end
                       else
                        UI.messagebox "Select Curve"
                       end
                      else
                       UI.messagebox "Select Curve"
                      end
                      
                      

                      Nothing is worthless, it can always be used as a bad example.

                      http://sdmitch.blogspot.com/

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                      • C Offline
                        cuttingedge
                        last edited by

                        @box said:

                        Another version. Offset by Curviloft.
                        Copy, paste in place, scale, curviloft.

                        Oh yeah why not, that's the way to go. Hehe, maybe I was just thinking this functionality
                        is available vertex tools... maybe in the next version πŸ˜„

                        Thanks Box for taking time to demo your tips box. How do you do this quick movies?

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                        • BoxB Offline
                          Box
                          last edited by

                          I should put it in my signature I get asked so often.
                          It's a little screen grab program called gifcam.

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                          • jeff hammondJ Offline
                            jeff hammond
                            last edited by

                            .

                            what if the shape is something like this?

                            whatif.jpg

                            (just meaning to point out that scaling and offsetting aren't the same thing.. it only looks like the same thing on circles)
                            [add- and squares and equilateral triangles]


                            dotdotdot

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                            • C Offline
                              cuttingedge
                              last edited by

                              @jeff hammond said:

                              .

                              (just meaning to point out that scaling and offsetting aren't the same thing.. it only looks like the same thing on circles)
                              [add- and squares and equilateral triangles]


                              Good point Jeff, I know, everyone's suggestions are workaround as theres no available plugin I believe that does this directly. My issue with scaling is not having equal distance of projections. Another approach I thought is below using joint push pull.


                              use joint pushpull to offset outwards equally.png

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                              • R Offline
                                rv1974
                                last edited by

                                ancient 'extrudelinetool'+JPP is the way do do it effectively.
                                @box: thanks for Gifcam.


                                qqqq.gif

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