How can i make SKM files?
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Does anybody know how i can convert (jpg) textures to SKM Files, so i can build my own library inside SketchUp? It would be faster and more easy to texture my model. I hope it's possible...
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Try File/Import and tick "Use as texture"
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Here's a video I made on the subject, some time ago. It's fairly comprehensive. It covers both adding to a library and creating a new one from scratch.
https://www.youtube.com/watch?v=Wx2tuVvvLAY -
Ok, thanks for the answers! I hoped i could make it happen outside SketchUp. It's a lot of work when you have hundred's of materials...
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I think there might be a Ruby script somewhere, which will read all the textures in a folder and create a library from them. However, you would still need to go through that library and edit most of the materials in it, because any automated process isn't going to have a clue about what size the material is supposed to be, or what degree of transparency it might need.
Unless you actually did that, you'd need to edit the material every time you applied it...which would be a bigger pain in the butt than sorting it out to begin with. -
Here is an old thread about this:
http://sketchucation.com/forums/viewtopic.php?f=180%26amp;t=17857
It's an old script, but it should work in newer SketchUp versions too...
There are even some ideas/snippets about adjusting its code to get the material's texture roughly re-sized to match the image's pixels...Once you have got the materials adjusted as desired, then you can export the collection to a folder within Materials, so you can reuse them in all future projects.
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Very good information! Thanks! I gonna try the plugin...
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@Alan-Fraser Thanks Alan this was a great link to Youtube tutorial + really helped me increase the materials. . I did not know that you could do this . I'd tried many years ago with bmp + JPG
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