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[Plugin] SmartDrop Beta

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  • T Offline
    thomthom
    last edited by 24 Nov 2014, 21:03

    The current version 1.5 is modifying the SketchUp Ruby API:

    
    class Sketchup;;Group 
            def definition # make it so you can use group.definition 
                    return(entities[0].parent) 
            end 
    end
    
    

    Which isn't good - as it overrides the Group.definition method implemented in SU2015.
    Also, the method is bugged - it will raise an error is the group is empty. Can we get a new version please that doesn't modify the Ruby API namespace?

    Thomas Thomassen — SketchUp Monkey & Coding addict
    List of my plugins and link to the CookieWare fund

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    • T Offline
      TIG Moderator
      last edited by 25 Nov 2014, 00:30

      I have fixed the issue with the group.definition method...
      http://sketchucation.com/pluginstore?pln=smartdrop

      TIG

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      • J Offline
        juju
        last edited by 25 Nov 2014, 11:59

        thanks for the consistent hard work to the coders

        any idea when this is moving out of beta?

        Save the Earth, it's the only planet with chocolate.

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        • T Offline
          TIG Moderator
          last edited by 25 Nov 2014, 12:42

          @juju said:

          thanks for the consistent hard work to the coders
          any idea when this is moving out of beta?
          I suspect never !
          The author seems to no longer support it.
          But like so many plugins using beta in their title it could simply be retitled with no coding changes - calling it 'beta' is just the author's way of warning you it might not be 100% reliable - but then some 'full-release' plugins are less reliable that others' beta-releases...

          TIG

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          • T Offline
            tt_su
            last edited by 26 Nov 2014, 01:00

            @tig said:

            I have fixed the issue with the group.definition method...

            👍

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            • D Offline
              duanekemp
              last edited by 27 Nov 2014, 02:23

              I'm trying this with grass proxy groups and nothing I do gets them to fall on any surface in a large quantity. Has anyone found the limits or explanation as to why hundreds and hundreds of proxies won't fall?

              Duane Kemp

              Kemp Productions
              Puidoux, Switzerland
              Gallery:
              https://duanekemp.artstation.com/

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              • B Offline
                Box
                last edited by 27 Nov 2014, 08:58

                I can't tell you why but I just tried 500+ and it failed with Smart Drop but worked with Throw to.
                But be aware they align to the surface differently.
                Throw to on the left stays upright while Smart Drop follows the contour.


                Throw to smart drop.JPG

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                • D Offline
                  duanekemp
                  last edited by 27 Nov 2014, 11:13

                  I definitely need the smart part of this drop. Is this an issue of it not working with SU 2015?

                  Or is there an even more significant problem trying to drop components that are overlapping, such as grass proxy groups?

                  Duane Kemp

                  Kemp Productions
                  Puidoux, Switzerland
                  Gallery:
                  https://duanekemp.artstation.com/

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                  • K Offline
                    Krisidious
                    last edited by 27 Nov 2014, 11:16

                    there's a plugin to remove overlaps... would that help?

                    By: Kristoff Rand
                    Home DesignerUnique House Plans

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                    • B Offline
                      Box
                      last edited by 1 Dec 2014, 08:26

                      Create a second folder called Pluginstest next to the original plugins folder. Place a copy of any plugins that you want to test, and their subfolders and helper files, in the test folder.
                      When you want to test, close SU and change the name of the Plugins folder to PluginsFull and remove Test from the name of the other.
                      Now when you start SU it will use that folder. Change the name back and restart to return to your full setup.
                      This is assuming you don't have any stray plugin folders that you or other installers have created. Twilight for example creates a plugins folder in the Program data tree.

                      If you are using the Sketchucation tools plugin you can create sets. Create a full set and create an empty testing set. Using the testing set you can enable individual plugins to see if they function correctly.

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                      • P Offline
                        psylo
                        last edited by 17 Feb 2015, 15:19

                        I have a problem with this plugin. Apparently it does not work if the component has already been rotated.

                        I often drop my components (cars) on a mesh with this plugin, then change the mesh and have to reproject my cars properly. If I just move again my cars above my mesh and use again SmartDrop, the result is not good anymore. I had to reset the rotation of every component before calling the plugin for good result.

                        Did someone is able to modify the plugin to correct this problem? Or have you a solution to quickly reset the rotation of a component ?

                        Thank you!

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                        • D Offline
                          duanekemp
                          last edited by 26 Mar 2015, 12:57

                          I am still having a devil of a time trying to get this to work. I would like to set o set up an SU 2015 (B folder) for just testing plugins without effecting my current Su 2015. Anyone know how to do this?

                          Duane Kemp

                          Kemp Productions
                          Puidoux, Switzerland
                          Gallery:
                          https://duanekemp.artstation.com/

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