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The Art of SketchUp - part 1: Fantasy

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  • K Offline
    ken28875
    last edited by 5 Oct 2014, 06:34

    @pbacot said:

    Aftermath: BIG party at the White House?

    Thanks, Peter.

    This concept below is actually called Aftermath.

    SketchUp + Lumion3d + Photoshop

    Have a good weekend!

    _KN


    Aftermath_01.jpg

    Follow Your Dreams.

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    • B Offline
      Bryan K
      last edited by 5 Oct 2014, 09:26

      โ˜€ ๐Ÿ˜„ ๐Ÿ˜‰ ๐Ÿ˜ฎ

      Keep posting Ken. I'm learning a lot. Thank you.

      See my portfolio at https://delphiscousin.blogspot.com/

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      • K Offline
        ken28875
        last edited by 16 Oct 2014, 10:11

        @bryan k said:

        :enlight: ๐Ÿ˜„ ๐Ÿ˜‰ ๐Ÿ˜ฎ

        Keep posting Ken. I'm learning a lot. Thank you.

        You're very welcome, Bryan. ๐Ÿ˜‰

        Hello everyone,

        Finally, I am able to post the concepts I did for the video game Skylanders Trap Team (http://www.skylanders.com/home?utm_campaign=skylanders-trapteam-launch-us%26amp;utm_medium=search%26amp;utm_source=google%26amp;utm_term=skylanders-trap-team-exact.

        It was shipped last week.

        I really had a great and fun time working on it. My art style is usually realistic, but it was nice to do something different, more stylized and whimsical.

        Here's one of the concepts. Stay tuned for more.

        SketchUp + V-Ray for Skp + Photoshop

        Have a good day!

        _KN


        325_Flynn_XP_view_06.jpg


        Level_325_Flynn_XP_view_06_skp.jpg

        Follow Your Dreams.

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        • B Offline
          Bryan K
          last edited by 17 Oct 2014, 02:20

          Wow. Some serious polygon work there.

          See my portfolio at https://delphiscousin.blogspot.com/

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          • P Offline
            pbacot
            last edited by 17 Oct 2014, 03:31

            Nice ruins. Have you been able to travel to archeological sites?

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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            • K Offline
              ken28875
              last edited by 21 Oct 2014, 16:22

              @bryan k said:

              Wow. Some serious polygon work there.

              Haha, yes a lot...thanks Bryan.

              @pbacot said:

              Nice ruins. Have you been able to travel to archeological sites?

              Thanks, Peter. Yes, I have been to Cancun archaeological sites (Chichen Itza, Tulum). I wish I could visit the Roman ruins in Italy, the Parthenon/Acropolis and other Greek temples, the Egyptian pyramids, Angkor ruins, etc.

              What about you? Have you been to any of them?

              Take care,

              _KN

              Follow Your Dreams.

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              • P Offline
                pbacot
                last edited by 21 Oct 2014, 17:49

                I've been to ruinas all around Mexico. Uxmal and Palenque are especially fantastical. Also Native American southwest ruins. Chaco Canyon is mind-altering.

                Would like to see more in Asia. They've discovered more incredible city sites in Cambodia.

                Scaled Borobudur in Java.

                Although NOT ruins, I have also visited Balinese temples. Their work is fascinating.

                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                • K Offline
                  ken28875
                  last edited by 27 Oct 2014, 05:05

                  @pbacot said:

                  I've been to ruinas all around Mexico. Uxmal and Palenque are especially fantastical. Also Native American southwest ruins. Chaco Canyon is mind-altering.

                  Would like to see more in Asia. They've discovered more incredible city sites in Cambodia.

                  Scaled Borobudur in Java.

                  Although NOT ruins, I have also visited Balinese temples. Their work is fascinating.

                  Hi Peter,

                  Wow, that's awesome. I did not know you are into ruins and visited so many of them. ๐Ÿ‘

                  Hello everyone,

                  Here's another concept that is part of that ruin level in Skylanders Trap Team.

                  The color concept shows the background sill in blocking phase. The SketchUp wireframe was taken later therefore showing the finished model. I will post final color renders of that background in other views later.

                  Have a good week!

                  _KN


                  Level 325_Flynn_XP_view_01_concept.jpg


                  Level 325_Flynn_XP_view_01_skp.jpg

                  Follow Your Dreams.

                  1 Reply Last reply Reply Quote 0
                  • NemesisN Offline
                    Nemesis
                    last edited by 29 Oct 2014, 09:31

                    Hello Ken.

                    As an engineer I like your industrial buildings for Sim-City, they look very accurate and have nice balance of details. Did you use some references for them?

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                    • hellnbakH Offline
                      hellnbak
                      last edited by 29 Oct 2014, 10:38

                      I really love your End of the World scenes. I read a lot, I have an entire room just for my books, and the biggest section is for my End of World books. They are all I've read for many years. I personally believe our demise will come about as a result of a Pandemic. Not from Ebola, but from a Superbug brought about by our overuse of antibiotics.
                      Did you know that the EMP from just two nukes placed properly above the U.S. would effectively throw us back to the stone age. Frankly I'm surprised it hasn't happened yet.
                      Guess it hasn't, my computer seems to be working ๐Ÿ˜†

                      "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                      • F Offline
                        faust07
                        last edited by 5 Nov 2014, 11:52

                        Thank you for this detailed and inspiring images. To build entire cities with this city kits and visualize this, should be fun. But be sure to check before the "Brandenburger Building Code (BbgBO)" ... ๐Ÿ˜‰

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                        • K Offline
                          ken28875
                          last edited by 5 Nov 2014, 18:07

                          @nemesis said:

                          Hello Ken.

                          As an engineer I like your industrial buildings for Sim-City, they look very accurate and have nice balance of details. Did you use some references for them?

                          Hi Max,

                          Thanks for your kind words. Yes, I used references to design the Simcity buildings, but my architectural background certainly helped, too. Indeed, I worked as an architect doing designs for several years before quitting my job to become a concept artist in the game industry.

                          @hellnbak said:

                          I really love your End of the World scenes. I read a lot, I have an entire room just for my books, and the biggest section is for my End of World books. They are all I've read for many years. I personally believe our demise will come about as a result of a Pandemic. Not from Ebola, but from a Superbug brought about by our overuse of antibiotics.
                          Did you know that the EMP from just two nukes placed properly above the U.S. would effectively throw us back to the stone age. Frankly I'm surprised it hasn't happened yet.
                          Guess it hasn't, my computer seems to be working ๐Ÿ˜†

                          Hello Steve,

                          Thank you, glad you like the End of the World scenes. And thanks for the interesting anecdote of our demise. ๐Ÿ˜‰

                          Here are some of concepts for Simcity. You may have seen the color ones before. They were done for London. The black and white concepts are different options for London, Paris and Berlin.

                          Have a good day!

                          _KN


                          R_london_W3D2_bigBenGeorgian_03_01_linesketch.jpg


                          R_london_W3D2_bigBenGeorgian_01_01_Linesketch.jpg


                          C_london_W3D2_bigBenGeorgian_04_01_Linesketch.jpg


                          R_london_W3D2_bigBenGeorgian_02_01_Linesketch.jpg


                          C_paris_W3D2_eiffelHaussmanApt_04_01_Linesketch.jpg


                          C_berlin_W3D2_BrandenburgTimber_04_01_Linesketch.jpg


                          R_berlin_W3D2_BrandenburgTimber_03_01_Linesketch.jpg


                          C_paris_W3D2_eiffelHaussmanApt_03_01_Linesketch.jpg


                          R_berlin_W3D2_BrandenburgTimber_01_01_linesketch.jpg


                          R_berlin_W3D2_BrandenburgTimber_02_01_linesketch.jpg


                          R_paris_W3D2_eiffelHaussmanApt_01_01_Linesketch.jpg


                          R_paris_W3D2_eiffelHaussmanApt_02_01_Linesketch.jpg


                          C_Landmark_W3D2_BigBenGeorgian_01_01_DetailedConcept.jpg


                          C_Landmark_W3D2_BigBenGeorgian_02_01_DetailedConcept.jpg


                          C_Landmark_W3D2_BigBenGeorgian_03_01_DetailedConcept.jpg

                          Follow Your Dreams.

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                          • K Offline
                            ken28875
                            last edited by 22 Nov 2014, 10:29

                            @faust07 said:

                            Thank you for this detailed and inspiring images. To build entire cities with this city kits and visualize this, should be fun. But be sure to check before the "Brandenburger Building Code (BbgBO)" ... ๐Ÿ˜‰

                            @ Faust07: Thanks for your kind words and the "Brandenburger Building Code (BbgBO)". ๐Ÿ˜‰

                            Hi everyone,

                            Here are some interior concepts for Skylanders Trap Team.

                            SketchUp + V-Ray for Skp + Photoshop for the first render. The other ones are just raw screen caps from SketchUp.

                            Have a great weekend!

                            _KN


                            The_Hub_interior_01.jpg


                            The_Hub_interior_01_skp_lines.jpg


                            The_Hub_music_hall_version_03.jpg


                            The_Hub_music_hall_version_03b.jpg


                            The_Hub_music_hall_version_02.jpg

                            Follow Your Dreams.

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                            • cottyC Offline
                              cotty
                              last edited by 22 Nov 2014, 12:40

                              Nicely detailed ๐Ÿ‘

                              my SketchUp gallery

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                              • B Offline
                                Bryan K
                                last edited by 22 Nov 2014, 19:07

                                I am floored by your Sim City work. ๐Ÿ˜ฒ

                                The Skylander work is also excellent. I am always impressed by your texturing as well.

                                See my portfolio at https://delphiscousin.blogspot.com/

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                                • K Offline
                                  ken28875
                                  last edited by 14 Dec 2014, 19:33

                                  @cotty said:

                                  Nicely detailed ๐Ÿ‘

                                  Thanks, Carsten. Yes,I really love details in all of my Skp models. Sometimes I get carried away and spend too much time focusing on details that I forget the big picture.

                                  @bryan k said:

                                  I am floored by your Sim City work. ๐Ÿ˜ฒ

                                  The Skylander work is also excellent. I am always impressed by your texturing as well.

                                  Thanks for your kind words, Bryan.

                                  Hello everyone,

                                  I dug into my Simcity concept folder and found a few more. I won't have anymore concepts for Simcity. These were some of the last ones I did for the game about 2 years ago.

                                  These concepts were inspired by Brownstone architecture.

                                  Enjoy and have a great week!

                                  _KN


                                  R_Gen_W1D2_Brownstone_01_01_Detailed_Concept.jpg


                                  R_Gen_W1D2_Brownstone_02_01_Detailed_Concept.jpg


                                  R_Gen_W1D2_Brownstone_03_01_Detailed_Concept.jpg


                                  R_Gen_W1D2_Brownstone_04_01_Detailed_Concept.jpg


                                  R_Gen_W1D2_Brownstone_05_01_Detailed_Concept.jpg


                                  R_Gen_W1D2_Brownstone_06_01_Detailed_Concept.jpg

                                  Follow Your Dreams.

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                                  • K Offline
                                    ken28875
                                    last edited by 25 Jan 2015, 06:55

                                    Hello everyone,

                                    I hope you had a great holiday. I wish you all the best for 2015.

                                    Here's another concept I did for the video game Skylanders Trap Team.

                                    Have a good weekend!

                                    _KN


                                    325_Flynn_XP_view_02.jpg


                                    325_Flynn_XP_view_02_skp.jpg

                                    Follow Your Dreams.

                                    1 Reply Last reply Reply Quote 0
                                    • cottyC Offline
                                      cotty
                                      last edited by 25 Jan 2015, 07:11

                                      great! ๐Ÿ‘

                                      my SketchUp gallery

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                                      • A Offline
                                        andyc
                                        last edited by 25 Jan 2015, 07:23

                                        Fantastic work. Great design ideas, beautifully presented as usual.
                                        I always look forward to your updates Ken. Inspiring!

                                        Cheers,

                                        Andy

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                                        • P Offline
                                          pbacot
                                          last edited by 25 Jan 2015, 18:38

                                          Thanks for the updates Ken. Like the wireframe!

                                          How do you go about your textures for the SIM City demos? E.g. are the brownstone walls all one texture or separate for every brick or 2-3 textures separated by bricklike borders? And how do you go about acquiring or making the textures, e.g. if you need that tar roof texture?

                                          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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