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    Upholstered furniture

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    • alvisA Offline
      alvis
      last edited by

      work in progress...


      s 07.JPG


      s 07 1.JPG


      s 07 2.JPG


      s 07 3.JPG


      s 07 5.JPG


      s 07 6.JPG


      s 07 7.JPG


      s 07 8.JPG


      s 07 9.JPG


      s 07 10.JPG

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      • alvisA Offline
        alvis
        last edited by

        next


        s 07 11.JPG

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        • andybotA Offline
          andybot
          last edited by

          I'm curious - the multiple lines at the seams - do you draw those by hand and then copy them over? Or is there some subdivision command you are doing to make those. You have such an impressive grasp of those fine details. Excellent work!

          http://charlottesvillearchitecturalrendering.com/

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          • pbacotP Offline
            pbacot
            last edited by

            Really appreciate the time and effort.. Not only to make these models, but to present the work so nicely for our benefit! Thank you!

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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            • alvisA Offline
              alvis
              last edited by

              @andybot said:

              I'm curious - the multiple lines at the seams - do you draw those by hand and then copy them over? Or is there some subdivision command you are doing to make those. You have such an impressive grasp of those fine details. Excellent work!

              Many thanks for the comments.
              I always copying. The same geometry, the same segments and the same lines. As far as possible.

              And final result


              S 07 2 TEST.jpg


              S 07 2 TEST2.jpg


              S 07 TEST.jpg

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              • majidM Offline
                majid
                last edited by

                OMG, these are a m azing. mate!

                My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                • alvisA Offline
                  alvis
                  last edited by

                  @majid said:

                  OMG, these are a m azing. mate!

                  Thanks Majid ๐Ÿ˜›

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                  • Mike AmosM Offline
                    Mike Amos
                    last edited by

                    I cannot quite get the hang of those but you seriously rock dood.

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                    • romboutR Offline
                      rombout
                      last edited by

                      Since when is su capable of using quads so easy. Models look really great! A lot of plugin most be involved.

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                      • olisheaO Offline
                        olishea
                        last edited by

                        look at the creases!! look at the creases!! totally photoreal if you ask me! wow, again.

                        oli

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                        • HieruH Offline
                          Hieru
                          last edited by

                          @olishea said:

                          look at the creases!! look at the creases!! totally photoreal if you ask me! wow, again.

                          I keep meaning to ask about the creases.

                          Since I can't see any evidence of them in the proxies, am I right in thinking that they are sculpted after subdivision?

                          www.davidhier.co.uk

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                          • olisheaO Offline
                            olishea
                            last edited by

                            I believe he subdivides and then tweaks some creases after for added realism. Totally looks like the seam is pinching the material, great stuff!!

                            oli

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                            • HieruH Offline
                              Hieru
                              last edited by

                              That's what I thought, but wondered if Alvis might also use a randomise tin plugin.

                              www.davidhier.co.uk

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                              • alvisA Offline
                                alvis
                                last edited by

                                @hieru said:

                                That's what I thought, but wondered if Alvis might also use a randomise tin plugin.

                                @olishea said:

                                I believe he subdivides and then tweaks some creases after for added realism. Totally looks like the seam is pinching the material, great stuff!!

                                Many thanks for comments. he he guys ... . You are almost right. But after the division, I perform only minor corrections. Everything is done before the division. You know how hard it is to controlling the models with many polygons. I bow my head and I say a big thank you to all authors of plugins. But is not enough to have good tools.
                                As Cotty said, we all have a main plugin - The Brain.

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                                • HieruH Offline
                                  Hieru
                                  last edited by

                                  That makes your modelling even more impressive Alvis. Is there any chance you could share some of your workflow for adding creases and imperfections?

                                  It's the one area of furniture modelling that I'm still struggling with and I usually resort to adjusting the mesh after subdivision, which isn't ideal.

                                  www.davidhier.co.uk

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                                  • marked001M Offline
                                    marked001
                                    last edited by

                                    wow.. i haven't tuned into this thread since the introduction of your process....which is totally impressive. amazing stuff as usual.. thanks for sharing.

                                    http://www.revision21vis.com

                                    instagram: revi21on

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                                    • P Offline
                                      pinoy
                                      last edited by

                                      Amazing work! Thanks for sharing really an eye opener. Cheers

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                                      • Bryan KB Offline
                                        Bryan K
                                        last edited by

                                        You show us how to do it, but I still can't do this yet.

                                        But a great big "thanks" for showing us!

                                        Astounding work. ๐Ÿ‘

                                        See my portfolio at https://delphiscousin.blogspot.com/

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                                        • alvisA Offline
                                          alvis
                                          last edited by

                                          Thanks Bryan.
                                          Free model - Enzo sofa
                                          https://3dwarehouse.sketchup.com/embed.html?mid=u54d18adb-7f64-4e53-b935-a6ed90b1feab%26amp;width=400%26amp;height=300%26quot;%20frameborder=%26quot;0%26quot;%20scrolling=%26quot;no%26quot;%20marginheight=%26quot;0%26quot;%20marginwidth=%26quot;0%26quot;%20width=%26quot;400%26quot;%20height=%26quot;300%26quot;%20allowfullscreen%26gt;


                                          enzo1.jpg

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                                          • pbacotP Offline
                                            pbacot
                                            last edited by

                                            So fantastic, and you're sharing it to boot!. I will be checking it out to get a feel for how real modeling is done... Thanks Alvis! Peter

                                            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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