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Reflection map + Fresnel
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Hi,
Ive tried this with a mix map and all different ways. What is the right way to have a reflection map in combination with fresnel reflections in sketchup vray?
The closest I've come is when putting the reflection map texture on the white color map slot in the fresnel but it still does not seem right. In Max it is pretty straightforward and works right away.
Thanks
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There are a number of ways to do this, no right or wrong way though. It all depends on what you are trying to achieve. Could you share the material you are trying to create, or an image of something similar to what you are trying to create?
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