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    Best way to extrude a DWG plan in Sketchup Pro ?

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    • Dave RD Offline
      Dave R
      last edited by

      Making the whole plan a component and locking it won't help. It'll only make it impossible for you to make changes. You could make separate components for the site plan, the building plan and so on and then modify only one of them at a time by editing that component. It sounds to me as if you'd benefit from learning a bunch of the basics with a much simpler project.

      Etaoin Shrdlu

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      (THERE'S NO PLACE LIKE)

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      • pilouP Offline
        pilou
        last edited by

        When you will have learning the basics take a look to the Architect tools by Thomthom 😉

        @unknownuser said:

        Selection of snippets I've written while working on DWG imported data. They are specially made for my workflow and is not always the most user friendly. Beware.

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • alexjoA Offline
          alexjo
          last edited by

          Thanks, guys. Much appreciated.

          I have been working on Sketchup for a year now, but only recently I have tried to model from a DWG plan.

          The Extrusion of edge by a vector plugin actually was helpful imo, and saved time. However, you'd have to close the walls from the top and the bottom once you are done.

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          • K Offline
            kaas
            last edited by

            Hi Alexjo, There isn't that much difference in making a 3d model out of an image or imported cad-lines. The benefit of the cad lines is you have something to snap on to with the Sketchup drawing tools.

            I wouldn't recommend re-using the cad lines. There will be tiny gaps, tiny lines and other stuff as a result of the export/import into Sketchup. Those might/will haunt you while working on the 3d model.

            Best is to <group> all the cad-lines (so they wont stick to anything you draw new in Sketchup), and start drawing new Sketchup entities on top of that.

            Maybe have a look at this:
            http://www.youtube.com/watch?v=nQsjwDFaBJo

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            • oldskoolflashO Offline
              oldskoolflash
              last edited by

              I echo kass's comments. I have tried this a lot and invariably almost always end up redrawing the lines in SU. Doors and windows take some thought you can either ignore them on plan and add them later or extrude the plan and then add in the wall above/below windows and doors. I tend to use the latter but have run into problems with walls faces disappearing when trying to tidy up the edges in which case the first option may be better.

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              • JQLJ Offline
                JQL
                last edited by

                You should ignore walls, windows, doors and closets altogether. Do the following and you'll succeed in no time:

                1 - Trace your rooms with rectangle or, even better, with rotated rectangle if you're used to it. This way you will generate closed geometry for sure and with "ortho on".

                2 - Adust rooms with diagonal/round sides with other tools like move, arc, whatever you need...

                3 - Pushpull every room to it's ceiling height by double clicking on every face created.

                4 - Do the same for the façades.

                5 - Create a couple of Hole Cutting components for your doors and windows and their respective openings on the opposite walls. Distribute these components on the façades and inner rooms as they are in the plan by sticking them on the walls...

                6 - Create closets and kitchen cabinets sanitaryware and every other exceptional stuff.

                7 - You have your model.

                EDIT The difference between CAD and jpg is that for jpg you should create a guideline structure first if you need accuracy...

                www.casca.pt
                Visit us on facebook!

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                • andybotA Offline
                  andybot
                  last edited by

                  for CAD plans, the quickest for me is to use the extrude line plugin. Very quick for interior walls.
                  http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=20140%26amp;hilit=projection

                  http://charlottesvillearchitecturalrendering.com/

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                  • alexjoA Offline
                    alexjo
                    last edited by

                    @jql said:

                    You should ignore walls, windows, doors and closets altogether. Do the following and you'll succeed in no time:

                    1 - Trace your rooms with rectangle or, even better, with rotated rectangle if you're used to it. This way you will generate closed geometry for sure and with "ortho on".

                    2 - Adust rooms with diagonal/round sides with other tools like move, arc, whatever you need...

                    3 - Pushpull every room to it's ceiling height by double clicking on every face created.

                    4 - Do the same for the façades.

                    5 - Create a couple of Hole Cutting components for your doors and windows and their respective openings on the opposite walls. Distribute these components on the façades and inner rooms as they are in the plan by sticking them on the walls...

                    6 - Create closets and kitchen cabinets sanitaryware and every other exceptional stuff.

                    7 - You have your model.

                    EDIT The difference between CAD and jpg is that for jpg you should create a guideline structure first if you need accuracy...

                    What happens to interior walls when I get to #3 ?

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                    • JQLJ Offline
                      JQL
                      last edited by

                      They are the result of the gap between each room. What I'm trying to say is that it is best to draw on the perimeter of rooms than focusing on walls...

                      If you draw the perimeter of rooms and pushpull them you get geometry for walls, floor and ceiling. All with one click...

                      It will save you time and will allow for different ceiling heights. It is also the way I model my buildings as special rooms can be saved as external components for further detailing or colaborative working...

                      Might sound funny though so if you don't really understand the objective try it any other way but just remember this topic further down the road. Then you will hear my voice saying "I told you so!"

                      Best regards and shoot any questions you still have!

                      João

                      www.casca.pt
                      Visit us on facebook!

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                      • alexjoA Offline
                        alexjo
                        last edited by

                        @jql said:

                        Might sound funny though so if you don't really understand the objective try it any other way but just remember this topic further down the road. Then you will hear my voice saying "I told you so!"

                        It DOES sound rather odd, not gonna lie lol

                        But, if you mean starting with the tracing the rooms from the inside, then I think I sort of understand the workflow you're referring to. I have seen some tutorials where they start drawing rectangles on top of a plan, but they did include walls.

                        Either way, I'm going to try it and see how it goes.

                        Thanks a lot.

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