[REQ] VRML importer
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Sketchup 8 Pro can export VRML, can it import as well ??
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@dan rathbun said:
Sketchup 8 Pro can export VRML, can it import as well ??
No, it can't. That is why for now I'm stuck with wrl -> dae.
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Other threads on this topic:
SketchUcation:
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import VRML (.wrl)
Google Groups:
How can I import VRML files into Google Sketchup??
- import VRML (.wrl) [old archive group]
An old post on VRML export from Sketchup:
I checked SYCODE, but they do not have a VRML import plugin. (Perhaps you could ask them to create one? .. volunteer to be a beta tester for such a plugin.)
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As this sounds like a job with a budget, why not use a dedicated converter like PolyTrans?
It will take your files directly to skp.
For synchronizing folders between computers Dropbox may be a solution? -
The VRML file format 'wrl' code IS quite readable and it would be possible to make a parser to read it in and then use it in creating new faces, materials or instances etc - somewhat like my olde OBJimporter.rb [that works slowly and with some flakiness]...
However, it would really be a major undertaking... So if you are serious about doing this as a project then it's unlikely to be 'free' - so PM me with your budget and I'll let you know if I think that I [or someone else] could be reasonably expected to produce such a juggernaut within a reasonable timescale...
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@tig said:
The VRML file format 'wrl' code IS quite readable and it would be possible to make a parser to read it in and then use it in creating new faces, materials or instances etc - somewhat like my olde OBJimporter.rb [that works slowly and with some flakiness]...
However, it would really be a major undertaking... So if you are serious about doing this as a project then it's unlikely to be 'free' - so PM me with your budget and I'll let you know if I think that I [or someone else] could be reasonably expected to produce such a juggernaut within a reasonable timescale...
Thanks TIG, I will discuss the matter and if it will be considered as an option, I will PM you.

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In case you didn't know - behind the .wrl format there are two different VRML standards, VRML (VRML95) and VRML2(VRML97). Many programs can write both, but only read VRML, so I suppose the VRML2 is quite different, and more difficult to parse.
Maybe you should check what version you're getting? -
@tig said:
So if you are serious about doing this as a project then it's unlikely to be 'free' -
Yup, SYCODE sells commercial import/export plugins.
I suggested volunteering as a beta tester because they are often rewarded with a free license of the released version.
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In addition, I thought X3D was the successor to VRML?
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Go to:
http://www.ctrlview.com/file_upload.php-navigate to your file location & upload your *.wrl file
ON NEXT SCREEN
-specify which *.wrl file (vrml or vrml 2)
-choose your specifics (true color, rotation, view mode, view type)
-in the "convert to format" drop down menu, select your preferred output format (I choose dxf, skp output wasn't valid output format at this time) in conversion
-press the "view/convert" button
-select the link "Click here to get converted file" (in blue), it will begin your converted file download
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