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    [REQ] VRML importer

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    • Dan RathbunD Offline
      Dan Rathbun
      last edited by

      Sketchup 8 Pro can export VRML, can it import as well ??

      I'm not here much anymore.

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      • dereiD Offline
        derei
        last edited by

        @dan rathbun said:

        Sketchup 8 Pro can export VRML, can it import as well ??

        No, it can't. That is why for now I'm stuck with wrl -> dae.

        DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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        • Dan RathbunD Offline
          Dan Rathbun
          last edited by

          Other threads on this topic:

          SketchUcation:

          • import VRML (.wrl)
            Google Groups:

          How can I import VRML files into Google Sketchup??

          • import VRML (.wrl) [old archive group]

          An old post on VRML export from Sketchup:

          • [www-vrml] What is a good workflow for sketchup?

          I checked SYCODE, but they do not have a VRML import plugin. (Perhaps you could ask them to create one? .. volunteer to be a beta tester for such a plugin.)

          I'm not here much anymore.

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          • B Offline
            bjornkn
            last edited by

            As this sounds like a job with a budget, why not use a dedicated converter like PolyTrans?
            It will take your files directly to skp.
            For synchronizing folders between computers Dropbox may be a solution?

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            • TIGT Offline
              TIG Moderator
              last edited by

              The VRML file format 'wrl' code IS quite readable and it would be possible to make a parser to read it in and then use it in creating new faces, materials or instances etc - somewhat like my olde OBJimporter.rb [that works slowly and with some flakiness]...
              However, it would really be a major undertaking... So if you are serious about doing this as a project then it's unlikely to be 'free' - so PM me with your budget and I'll let you know if I think that I [or someone else] could be reasonably expected to produce such a juggernaut within a reasonable timescale... πŸ€“

              TIG

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              • dereiD Offline
                derei
                last edited by

                @tig said:

                The VRML file format 'wrl' code IS quite readable and it would be possible to make a parser to read it in and then use it in creating new faces, materials or instances etc - somewhat like my olde OBJimporter.rb [that works slowly and with some flakiness]...
                However, it would really be a major undertaking... So if you are serious about doing this as a project then it's unlikely to be 'free' - so PM me with your budget and I'll let you know if I think that I [or someone else] could be reasonably expected to produce such a juggernaut within a reasonable timescale... πŸ€“

                Thanks TIG, I will discuss the matter and if it will be considered as an option, I will PM you. πŸ‘

                DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                • B Offline
                  bjornkn
                  last edited by

                  In case you didn't know - behind the .wrl format there are two different VRML standards, VRML (VRML95) and VRML2(VRML97). Many programs can write both, but only read VRML, so I suppose the VRML2 is quite different, and more difficult to parse.
                  Maybe you should check what version you're getting?

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                  • Dan RathbunD Offline
                    Dan Rathbun
                    last edited by

                    @tig said:

                    So if you are serious about doing this as a project then it's unlikely to be 'free' -

                    Yup, SYCODE sells commercial import/export plugins.

                    I suggested volunteering as a beta tester because they are often rewarded with a free license of the released version.

                    I'm not here much anymore.

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                    • J Offline
                      Jim
                      last edited by

                      In addition, I thought X3D was the successor to VRML?

                      Hi

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                      • D Offline
                        daamayzn
                        last edited by

                        Go to:
                        http://www.ctrlview.com/file_upload.php

                        -navigate to your file location & upload your *.wrl file

                        ON NEXT SCREEN

                        -specify which *.wrl file (vrml or vrml 2)

                        -choose your specifics (true color, rotation, view mode, view type)

                        -in the "convert to format" drop down menu, select your preferred output format (I choose dxf, skp output wasn't valid output format at this time) in conversion

                        -press the "view/convert" button

                        -select the link "Click here to get converted file" (in blue), it will begin your converted file download

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