Reversed Displacement
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Reversed Displacement.
I have inserted a brick & mortar vismat as a new material from sketchup.
When im rendering, the mortar is protruding from the brick.
Can the displacement be reversed in a setting or how can I fix this.
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In the displacement Texture slot there is an invert function. Try inverting the displacement map (see attached). Otherwise, go into the Texture with Photoshop or gimp and invert it there.
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Can you post the bump map you are using?
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The 1st post sorted the issue out. Thank you either way.
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