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    IMPORTING 3DS FILE INTO SKETCHUP

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    • olisheaO Offline
      olishea
      last edited by

      Well you need to systematically remove parts of your model to see what is causing the problem. Sometimes all it takes are a few imported high-poly models to completely freeze your whole model space. I also recommend running a purge or using the Purge plugin.

      oli

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      • 7 Offline
        7an23
        last edited by

        so u think i should remove some textures and see how it will work, thats fine, but that is a purge? im new to sketchup i dont really have any plugins

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        • 7 Offline
          7an23
          last edited by

          is the file too big to move around with?

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          • olisheaO Offline
            olishea
            last edited by

            @7an23 said:

            is the file too big to move around with?

            You tell me πŸ˜† . I'm not saying it's textures, it could be models that you have imported that are causing the problem.

            Once you delete some imported objects, purge your file. You can also just download a plugin that purges your whole file in a couple of clicks. Below is the manual way.

            Link Preview Image
            The new Google Sites

            favicon

            (sites.google.com)

            If your model is still slow after you've deleted your imported objects, see if the textures are to blame.

            oli

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            • 7 Offline
              7an23
              last edited by

              ok well i did as u said and i unchecked everything and checked them again one by one to see where the slowness is coming from... and finally i realised that the amount of doors i have and people is crazy they really made it extreme slow for me, but the design alone without the doors and people still slow.. so i imported the 3ds file into rhino, and its just crazy every line is meshed, so im gonna go back to sketch up and will follow these steps in the link u sent.. u still havent told me what the purge is?

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              • olisheaO Offline
                olishea
                last edited by

                πŸ˜† Just read the purge link I shared. Purging removes unused components, materials etc from your model. why are you importing into rhino, I don't get it?

                You must delete geometry, not just hide it. If you're hiding objects they are still in your model. If you delete components one by one and purge, you'll find whatever is slowing down your model.

                oli

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                • 7 Offline
                  7an23
                  last edited by

                  i just did the steps, clicked on 'purge unused' but nothing happened? how do i know whats changed?

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                  • 7 Offline
                    7an23
                    last edited by

                    well im only importing it to rhino because i want to hatch some sections for my design and i dont know to to get a scaled print from sketchup :S

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                    • olisheaO Offline
                      olishea
                      last edited by

                      still slow? can you even post a few screenshots of your model? anything will help!

                      oli

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                      • 7 Offline
                        7an23
                        last edited by

                        [img]C:\Users\Hanan_22\Desktop\image%20one.MHT[/img]
                        [img]C:\Users\Hanan_22\Desktop\image%20two.MHT[/img]

                        sorry but these are the two images i could get

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                        • 7 Offline
                          7an23
                          last edited by

                          these images open in Explorer only :S

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                          • olisheaO Offline
                            olishea
                            last edited by

                            just upload it direct to the forum. click upload attachment when you are replying. you may need to resize the images if it fails.

                            oli

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                            • 7 Offline
                              7an23
                              last edited by

                              the same images i sent you?

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                              • olisheaO Offline
                                olishea
                                last edited by

                                I am close to giving up here! πŸ˜†

                                oli

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                                • 7 Offline
                                  7an23
                                  last edited by

                                  these are the images... nooo dont give uppp


                                  image1.JPG


                                  image 2.JPG


                                  image 3.JPG


                                  image 4.JPG

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                                  • 7 Offline
                                    7an23
                                    last edited by

                                    did u give up? 😞

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                                    • olisheaO Offline
                                      olishea
                                      last edited by

                                      bed time, others will be along to help I'm sure and i'll help out tomorrow too.

                                      are all your chairs and imported furniture components? Have you tried deleting parts of your model to see what's causing the problem? This is the only way to determine what's causing the stickiness. It is quite a large model, but no reason why it can't run smoothly with proper use of components and layering.

                                      oli

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                                      • 7 Offline
                                        7an23
                                        last edited by

                                        sorry for keeping you.... like i said im really bad at sketchup so im not sure what the chairs are... all i did was download them from warehouse, i think that is components...
                                        but thank u so much u did help alot.... and please dont forget meee,.. i do really need your help tomorrow 😞,.. my submission is in three days, freaking out.. anyways good night πŸ˜„

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                                        • olisheaO Offline
                                          olishea
                                          last edited by

                                          After looking at your images, I would start by removing all the imported components like the chairs etc. I have said a few times imported components can be VERY heavy poly. In your theatre there are loads of imported chairs that could be slowing things down. I'm not saying that's the only problem but start there.

                                          Have you actually tried deleting parts of your model, then PURGING it, then seeing if it's any quicker? This is the only way to see what is causing the problem.

                                          If your project is due in a couple of days and you have an unworkable model, then keep it simple to get your point across.

                                          A component is like a block in CAD. You can copy and past a component a hundred times and it doesn't increase file size. If you don't use components, the file size can increase dramatically. If you make a change to one component, it will affect all the same components.

                                          oli

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                                          • 7 Offline
                                            7an23
                                            last edited by

                                            hello sorry for the late reply, i have deleted as much components as i can and i also purged it, it moves fine in wireframe but once i shade it it slows down

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