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    IMPORTING 3DS FILE INTO SKETCHUP

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    • 7 Offline
      7an23
      last edited by

      Hello there.. i need help, my sketchup is really slow due to my big size design, i cant even navigate it or do anything it will freeze, i looked around and read alot of comments about a plugin called cleanup3, i downloaded it and cleaned it but still the same thing its slow, i also exported it as a 3DS file, went to the file i exported the model in and there i got all the textures and images that are in the model, i resized the images and saved in the same file then i imported that same file the 3DS one into sketchup hoping it will be all fine since i reduced the image sizes.. but that happens is, after importing when i click done it says memory full, it cant load the file. how can i fix this problem?

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      • olisheaO Offline
        olishea
        last edited by

        file size? poly count? can you navigate the model in wireframe mode? can you navigate the model with textures removed? have you imported lots of models into your scene?

        you shouldn't have to export and import again.

        oli

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        • 7 Offline
          7an23
          last edited by

          file size? poly count? can you navigate the model in wireframe mode? can you navigate the model with textures removed? have you imported lots of models into your scene?

          you shouldn't have to export and import again.
          The file size is 47.3Mb and i dont know about the poly counts, i dont know how to find that.. and yes i can navigate it but its still slow..i havent removed any textures only because it takes ages so long to only take one texture off and i have many, i have alot of windows imported and doors and people and furniture basically, the model is big... i actually exported and imported many times 😞... did i mess up alot?

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          • olisheaO Offline
            olishea
            last edited by

            Well you need to systematically remove parts of your model to see what is causing the problem. Sometimes all it takes are a few imported high-poly models to completely freeze your whole model space. I also recommend running a purge or using the Purge plugin.

            oli

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            • 7 Offline
              7an23
              last edited by

              so u think i should remove some textures and see how it will work, thats fine, but that is a purge? im new to sketchup i dont really have any plugins

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              • 7 Offline
                7an23
                last edited by

                is the file too big to move around with?

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                • olisheaO Offline
                  olishea
                  last edited by

                  @7an23 said:

                  is the file too big to move around with?

                  You tell me πŸ˜† . I'm not saying it's textures, it could be models that you have imported that are causing the problem.

                  Once you delete some imported objects, purge your file. You can also just download a plugin that purges your whole file in a couple of clicks. Below is the manual way.

                  Link Preview Image
                  The new Google Sites

                  favicon

                  (sites.google.com)

                  If your model is still slow after you've deleted your imported objects, see if the textures are to blame.

                  oli

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                  • 7 Offline
                    7an23
                    last edited by

                    ok well i did as u said and i unchecked everything and checked them again one by one to see where the slowness is coming from... and finally i realised that the amount of doors i have and people is crazy they really made it extreme slow for me, but the design alone without the doors and people still slow.. so i imported the 3ds file into rhino, and its just crazy every line is meshed, so im gonna go back to sketch up and will follow these steps in the link u sent.. u still havent told me what the purge is?

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                    • olisheaO Offline
                      olishea
                      last edited by

                      πŸ˜† Just read the purge link I shared. Purging removes unused components, materials etc from your model. why are you importing into rhino, I don't get it?

                      You must delete geometry, not just hide it. If you're hiding objects they are still in your model. If you delete components one by one and purge, you'll find whatever is slowing down your model.

                      oli

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                      • 7 Offline
                        7an23
                        last edited by

                        i just did the steps, clicked on 'purge unused' but nothing happened? how do i know whats changed?

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                        • 7 Offline
                          7an23
                          last edited by

                          well im only importing it to rhino because i want to hatch some sections for my design and i dont know to to get a scaled print from sketchup :S

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                          • olisheaO Offline
                            olishea
                            last edited by

                            still slow? can you even post a few screenshots of your model? anything will help!

                            oli

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                            • 7 Offline
                              7an23
                              last edited by

                              [img]C:\Users\Hanan_22\Desktop\image%20one.MHT[/img]
                              [img]C:\Users\Hanan_22\Desktop\image%20two.MHT[/img]

                              sorry but these are the two images i could get

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                              • 7 Offline
                                7an23
                                last edited by

                                these images open in Explorer only :S

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                                • olisheaO Offline
                                  olishea
                                  last edited by

                                  just upload it direct to the forum. click upload attachment when you are replying. you may need to resize the images if it fails.

                                  oli

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                                  • 7 Offline
                                    7an23
                                    last edited by

                                    the same images i sent you?

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                                    • olisheaO Offline
                                      olishea
                                      last edited by

                                      I am close to giving up here! πŸ˜†

                                      oli

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                                      • 7 Offline
                                        7an23
                                        last edited by

                                        these are the images... nooo dont give uppp


                                        image1.JPG


                                        image 2.JPG


                                        image 3.JPG


                                        image 4.JPG

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                                        • 7 Offline
                                          7an23
                                          last edited by

                                          did u give up? 😞

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                                          • olisheaO Offline
                                            olishea
                                            last edited by

                                            bed time, others will be along to help I'm sure and i'll help out tomorrow too.

                                            are all your chairs and imported furniture components? Have you tried deleting parts of your model to see what's causing the problem? This is the only way to determine what's causing the stickiness. It is quite a large model, but no reason why it can't run smoothly with proper use of components and layering.

                                            oli

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