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    Fishing net modeling

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    • cottyC Offline
      cotty
      last edited by

      Example how to use Artisan to create the basic shape for texturing...


      netartisan.jpg

      my SketchUp gallery

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      • W Offline
        willipop
        last edited by

        Super cool cotty ! how did you pass from the middle shape to 3rd shape at the very right ? Is this actual edges ?

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        • W Offline
          willipop
          last edited by

          @ Cotty, can you upload your file ?

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          • cottyC Offline
            cotty
            last edited by

            @willipop said:

            Super cool cotty ! how did you pass from the middle shape to 3rd shape at the very right ? Is this actual edges ?

            I followed Boxs suggestion with the simple fence texture...
            The model is attached.


            netartisan_cotty.skp

            my SketchUp gallery

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            • W Offline
              willipop
              last edited by

              I'm wondering if there is a way to turn hidden geometry lines into edges !?

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              • olisheaO Offline
                olishea
                last edited by

                @willipop said:

                I'm wondering if there is a way to turn hidden geometry lines into edges !?

                Yes, unsoften them. Select all and slide the soften edges slider. Uncheck both the boxes too.

                oli

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                • W Offline
                  willipop
                  last edited by

                  Thx Oli ! I noticed we can change the weight of the edges in the style option but it is just for the display and it do not affect the weight of the shadows casted. Is there any other way too make the edges solid ?

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                  • W Offline
                    willipop
                    last edited by

                    Here is a try I did today.

                    1- Sarted with a rectangle
                    2- Applyed several time the subdivide selection tool from artisan
                    3- Applyed the subdivide and smooth tool from artisan
                    4- Turned on hidden line and selected style wireframe
                    5- Selected the lines and get rid of the smoothing edges to get edges
                    6- copied those edges
                    7- Finally I used tube to cylinder plugin and It took 10 min approx of working progress

                    I'll have no choice to go with this kind of work flow if I don't find anything better than this. End of semester is coming fast πŸ˜›


                    fishnettest.jpg

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                    • olisheaO Offline
                      olishea
                      last edited by

                      there is also latticemaker and windowizer.

                      oli

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                      • BoxB Offline
                        Box
                        last edited by

                        I think you are going the wrong way and making life hard for yourself.
                        This took no time at all using tig's tool.
                        A bit of thought and a few lines and you can make something very complex.
                        Make a few pieces that fit together, scale some, array some......


                        Net.JPG


                        Quick Net.skp

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                        • olisheaO Offline
                          olishea
                          last edited by

                          nice

                          oli

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                          • D Offline
                            DOD3R
                            last edited by

                            you should check Ferrari sketch plugin
                            its actually special program fro tensile structures

                            D.

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                            • BoxB Offline
                              Box
                              last edited by

                              Ferrari is a good tool for tensile, but you can spend a lot of time getting it to the shape you want and then you need to separate out the profiles to make your ropes.
                              This was done with 3 beziers curves on a square, then tig's Extrude edges to lattice to produce the web, then lines to tubes.
                              All in all it almost took longer to write this than to make it.


                              Multinets.JPG

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                              • W Offline
                                willipop
                                last edited by

                                Very nice ! The shape of it looks more square than round. It will play with this method tonight to see what I can do. Many thanks !

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                                • BoxB Offline
                                  Box
                                  last edited by

                                  Anything is possible, use curves, use diagonals, stretch the mesh, bend the mesh etc etc


                                  Curves.JPG

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                                  • olisheaO Offline
                                    olishea
                                    last edited by

                                    that's really cool box. πŸ‘ Can I ask why you are using lines to tubes? Is there not a TIG lattice tool that makes square sections, or are you just setting the amount of edges to 4? ❓

                                    oli

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                                    • BoxB Offline
                                      Box
                                      last edited by

                                      No credit to me Oli, it's Tig's plugin that does all the work.

                                      No, I set it to 5 just to give it more of a rounded effect.

                                      And I was simply using tig's lattice for the lines so you can easily reshape them then make them tubes after.

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                                      • W Offline
                                        willipop
                                        last edited by

                                        Is it possible to set the parameters for the distance between the lines ?

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                                        • olisheaO Offline
                                          olishea
                                          last edited by

                                          I have found a better way of doing this using my "cave technique"....start off with a grid and ONLY use quads. I'll post a screenshot very shortly. It looks sweet.

                                          oli

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                                          • TIGT Offline
                                            TIG Moderator
                                            last edited by

                                            Using my EEbyLattice the 'spacing' is set by the segmentation of the 4 curves.
                                            Draw those edges the distances apart you require and 'weld' them into the curves...
                                            Then the 'net will have segments the distances you want - at least when it starts off - of course they must be adjusted as the mesh surface is formed πŸ˜’

                                            TIG

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