Sample Model for Rendering - Ferrari
-
@tadema said:
Hello xonpt, Open V-ray output settings, open environment, open the Material Box and under Sunlight you can alter the sun size, bigger the sun the softer the shadows. Hope you can understand this.
John
thank you for the answer, but i actually did just that... and i changed the size from 1.0 to 3.0 and even 12.0, and i always got hard shadows...
maybe i've got to give it an even higher value, i will give it a try
p.s. - Mike Amos, i totally agree with you, and that's why sometimes one has to spend more time "cleaning" the model than actually rendering it.. but that's part of the "job"..
-
Hello xonpt, open a fresh SU and draw a simple base and floor....
Sun sizes 01, 10 and 20, can't understand what your doing differently.
For checking materials from a Wharehouse model try drawing a cube and paint a face with a bright colour then using Thom Thom's Replace Materials http://sketchucation.com/forums/viewtopic.php?t=26013
Your able to swap a material and see whats messed up, replace or hit back button.John
-
Oops - this thread has been hijacked.
Would you guys mind continuing the discussion of how to use VRay in a new thread?
-
@al hart said:
Oops - this thread has been hijacked.
Would you guys mind continuing the discussion of how to use VRay in a new thread?
hehehe, dont mind at all, but the issue is solved, so there will be no more VRay discussion
thanks a lot, Tadema
-
here is my try over tweaked model
I wish to have sharp shadows on shadow catcher, but seems there are few tips that I do not lnow, any body here to help?
renders using Thea4su
-
Are you after photo realistic renders only, or just nice renders?
-
@box said:
Are you after photo realistic renders only, or just nice renders?
We mainly want to encourage people that SketchUp is a good program for both 3D models and nice renderings. So any nice renderings would be helpful.
-
@al hart said:
That's the one I wanted one more vote for.
Lets use it.
I am changing the name of this thread, and the link in the first post, etc.
Comes in at over 32 feet for me, need adjustment for good textures
-
@jpalm32 said:
Comes in at over 32 feet for me, need adjustment for good textures
You're right. Can you scale it down?
-
Another quickie.
-
-
@Al
You have IRender nXt from Render Plus in your signature, why not render your car with it inside SU? -
here ya go... 108" wheelbase.
http://www.aboveallhouseplans.com/SU/2012-Jaguar-XKR-S.skp
sorry. fixed.
-
ok now it's really fixed.
-
@solo said:
Another quickie.
Excellent. I remember that scene from some other work you did, Solo. Will you refresh my memory? Love that brick.
-
-
-
Here is my quick maxwell try. The car is ok just missing basic interior.
-
nice one Simon! how did you do the brake discs, they look pretty convincing!
-
@unknownuser said:
@Al
You have IRender nXt from Render Plus in your signature, why not render your car with it inside SU?I'm working on it. Trying to get a good environment, add a dome light, etc.
Also, I am kind of hoping some other IRender nXt users will find this thread. They are probably much better than I am at rendering cars.
Advertisement