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    [Plugin] Voxelize - Updated 2011-04-04

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    • Dave RD Offline
      Dave R
      last edited by

      That's true, TIG. I guess for no more often than I would use the plugin, that wouldn't be too much trouble.

      Etaoin Shrdlu

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      • L Offline
        leminilab
        last edited by

        @unknownuser said:

        This screams out for Sketchy Physics to drop all those cubes.

        πŸ‘ That's what I thought too!
        Can't wait to see that! πŸŽ‰

        • "Live every day as if it were your last and then some day you'll be right."
        • "ThomThom rules!!!"
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        • O Offline
          octopus2
          last edited by

          Is there a way of knowing how many cubes were generated?

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          • Dave RD Offline
            Dave R
            last edited by

            Since the plugin creates the cubes as instances of a component, select one of them and look at the Entity Info box. It'll tell you how many there are.

            Etaoin Shrdlu

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            • T Offline
              TheDro
              last edited by

              If you open up Window>>Ruby Console, before running the plugin, the debug information will tell you how many cubes were created, among other things. The other things are the amount of time each step takes to run. This is probably more helpful to me than to you but remember, this is still in beta πŸ˜„.

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              • F Offline
                Flashhawk
                last edited by

                You are kidding me right? I mean you must kid me!! I did this by hand last week!!! I was totally not aware of your script and i made a voxelized soldier for a 3d Print project (3mm or 1/600 scale infantry) by overlaying a 3d-warehouse model with a matrix of 30x30x30 voxel and then deleting everything that was not used... (like in Michelangelos "I chipped off everything that did not look like a lion") Man i will so much use this next time!!!! Thanks alot!
                Flashhawk

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                • Dan RathbunD Offline
                  Dan Rathbun
                  last edited by

                  @thedro said:

                  I just checked out some of the methods of components (instance and definition) and there is a " bounds" method (not found in the api documentation...)

                  Yes it is.

                  bounds() is defined in class Drawingelement

                  Group, ComponentDefinition, ComponentInstance are all subclasses of Drawingelement, so they inherit their superclass' instance methods.

                  At the console:
                  Sketchup::Group.superclass()

                  Sketchup::Drawingelement

                  Sketchup::Drawingelement.superclass()

                  Sketchup::Entity

                  .. so they also have all Sketchup::Entity instance methods. And Sketchup::Entity is a subclass of Object so they have all of those instance methods, and module Kernel is mixed into Object, so they will have of those methods.

                  I'm not here much anymore.

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                  • A Offline
                    Anton_S
                    last edited by

                    πŸ˜† Does anyone play Minecraft? -- everything is made of cubes

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                    • pilouP Offline
                      pilou
                      last edited by

                      Try Qubicle πŸ˜„

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • OxerO Offline
                        Oxer
                        last edited by

                        Hi,
                        Thanks for the plugin, I have made an icon for the plugin but I don't know ruby code to create the toolbar for the plugin, if you are insterested here the icons.

                        Voxelize Icon.jpg

                        Voxelize Icons.zip

                        "The result is the end what is important is the process" by Oxer
                        [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                        • I Offline
                          iasef25
                          last edited by

                          Hi,

                          How can I count the the boxes (cubes) after voxelization? Is there any automatic method to count it?

                          Thank you.

                          Iasef.

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                          • Dave RD Offline
                            Dave R
                            last edited by

                            @iasef25 said:

                            Hi,

                            How can I count the the boxes (cubes) after voxelization? Is there any automatic method to count it?

                            Thank you.

                            Iasef.

                            The answer to your question is just a few posts above yours. It's amazing what you'll see if you spend a few seconds looking. πŸ˜‰

                            @unknownuser said:

                            Since the plugin creates the cubes as instances of a component, select one of them and look at the Entity Info box. It'll tell you how many there are.

                            Etaoin Shrdlu

                            %

                            (THERE'S NO PLACE LIKE)

                            G28 X0.0 Y0.0 Z0.0

                            M30

                            %

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                            • BoxB Offline
                              Box
                              last edited by

                              You can say that again.

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                              • I Offline
                                iasef25
                                last edited by

                                Hi Dave R,

                                Thank you so much !
                                πŸ˜„

                                Iasef.

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  Qubicle 2 soon! πŸ˜„

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • fionmacoolF Offline
                                    fionmacool
                                    last edited by

                                    Cool plugin. Cheers.

                                    Zere are still some architectes zat do not know ow to use ze SketchUp..... Zis is unbelievable....

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