sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] Voxelize - Updated 2011-04-04

    Scheduled Pinned Locked Moved Plugins
    48 Posts 21 Posters 61.2k Views 21 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • TIGT Offline
      TIG Moderator
      last edited by

      Of course you could always explode the component-instance and immediately group the highlighted geometry that results... now you have a group to process...

      TIG

      1 Reply Last reply Reply Quote 0
      • Dave RD Offline
        Dave R
        last edited by

        That's true, TIG. I guess for no more often than I would use the plugin, that wouldn't be too much trouble.

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

        %

        1 Reply Last reply Reply Quote 0
        • L Offline
          leminilab
          last edited by

          @unknownuser said:

          This screams out for Sketchy Physics to drop all those cubes.

          πŸ‘ That's what I thought too!
          Can't wait to see that! πŸŽ‰

          • "Live every day as if it were your last and then some day you'll be right."
          • "ThomThom rules!!!"
          1 Reply Last reply Reply Quote 0
          • O Offline
            octopus2
            last edited by

            Is there a way of knowing how many cubes were generated?

            1 Reply Last reply Reply Quote 0
            • Dave RD Offline
              Dave R
              last edited by

              Since the plugin creates the cubes as instances of a component, select one of them and look at the Entity Info box. It'll tell you how many there are.

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

              %

              1 Reply Last reply Reply Quote 0
              • T Offline
                TheDro
                last edited by

                If you open up Window>>Ruby Console, before running the plugin, the debug information will tell you how many cubes were created, among other things. The other things are the amount of time each step takes to run. This is probably more helpful to me than to you but remember, this is still in beta πŸ˜„.

                1 Reply Last reply Reply Quote 0
                • F Offline
                  Flashhawk
                  last edited by

                  You are kidding me right? I mean you must kid me!! I did this by hand last week!!! I was totally not aware of your script and i made a voxelized soldier for a 3d Print project (3mm or 1/600 scale infantry) by overlaying a 3d-warehouse model with a matrix of 30x30x30 voxel and then deleting everything that was not used... (like in Michelangelos "I chipped off everything that did not look like a lion") Man i will so much use this next time!!!! Thanks alot!
                  Flashhawk

                  1 Reply Last reply Reply Quote 0
                  • Dan RathbunD Offline
                    Dan Rathbun
                    last edited by

                    @thedro said:

                    I just checked out some of the methods of components (instance and definition) and there is a " bounds" method (not found in the api documentation...)

                    Yes it is.

                    bounds() is defined in class Drawingelement

                    Group, ComponentDefinition, ComponentInstance are all subclasses of Drawingelement, so they inherit their superclass' instance methods.

                    At the console:
                    Sketchup::Group.superclass()

                    Sketchup::Drawingelement

                    Sketchup::Drawingelement.superclass()

                    Sketchup::Entity

                    .. so they also have all Sketchup::Entity instance methods. And Sketchup::Entity is a subclass of Object so they have all of those instance methods, and module Kernel is mixed into Object, so they will have of those methods.

                    I'm not here much anymore.

                    1 Reply Last reply Reply Quote 0
                    • A Offline
                      Anton_S
                      last edited by

                      πŸ˜† Does anyone play Minecraft? -- everything is made of cubes

                      1 Reply Last reply Reply Quote 0
                      • pilouP Offline
                        pilou
                        last edited by

                        Try Qubicle πŸ˜„

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

                        1 Reply Last reply Reply Quote 0
                        • OxerO Offline
                          Oxer
                          last edited by

                          Hi,
                          Thanks for the plugin, I have made an icon for the plugin but I don't know ruby code to create the toolbar for the plugin, if you are insterested here the icons.

                          Voxelize Icon.jpg

                          Voxelize Icons.zip

                          "The result is the end what is important is the process" by Oxer
                          [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

                          1 Reply Last reply Reply Quote 0
                          • I Offline
                            iasef25
                            last edited by

                            Hi,

                            How can I count the the boxes (cubes) after voxelization? Is there any automatic method to count it?

                            Thank you.

                            Iasef.

                            1 Reply Last reply Reply Quote 0
                            • Dave RD Offline
                              Dave R
                              last edited by

                              @iasef25 said:

                              Hi,

                              How can I count the the boxes (cubes) after voxelization? Is there any automatic method to count it?

                              Thank you.

                              Iasef.

                              The answer to your question is just a few posts above yours. It's amazing what you'll see if you spend a few seconds looking. πŸ˜‰

                              @unknownuser said:

                              Since the plugin creates the cubes as instances of a component, select one of them and look at the Entity Info box. It'll tell you how many there are.

                              Etaoin Shrdlu

                              %

                              (THERE'S NO PLACE LIKE)

                              G28 X0.0 Y0.0 Z0.0

                              M30

                              %

                              1 Reply Last reply Reply Quote 0
                              • BoxB Offline
                                Box
                                last edited by

                                You can say that again.

                                1 Reply Last reply Reply Quote 0
                                • I Offline
                                  iasef25
                                  last edited by

                                  Hi Dave R,

                                  Thank you so much !
                                  πŸ˜„

                                  Iasef.

                                  1 Reply Last reply Reply Quote 0
                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    Qubicle 2 soon! πŸ˜„

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

                                    1 Reply Last reply Reply Quote 0
                                    • fionmacoolF Offline
                                      fionmacool
                                      last edited by

                                      Cool plugin. Cheers.

                                      Zere are still some architectes zat do not know ow to use ze SketchUp..... Zis is unbelievable....

                                      1 Reply Last reply Reply Quote 0
                                      • 1
                                      • 2
                                      • 3
                                      • 3 / 3
                                      • First post
                                        Last post
                                      Buy SketchPlus
                                      Buy SUbD
                                      Buy WrapR
                                      Buy eBook
                                      Buy Modelur
                                      Buy Vertex Tools
                                      Buy SketchCuisine
                                      Buy FormFonts

                                      Advertisement