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    • ely862meE Offline
      ely862me
      last edited by

      Welcome !
      The pictures are in in place now. It is a pretty good start for a newbie. When you get stuck don't hesitate to ask for help or search the topics around here.
      If you want more info about the tools or other operations just type in the youtube browser and you should find an answer pretty fast.

      Good luck with your project !

      Elisei (sketchupper)


      Before no life was done on Earth it was THE LIFE ITSELF...GOD
      Come and See EliseiDesign

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      • cottyC Offline
        cotty
        last edited by

        @coach_travis said:

        @cotty said:

        Welcome!
        There is something wrong with your pictures.

        Are you able to view the graphics now?

        Yes, now they are there!

        my SketchUp gallery

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        • C Offline
          Coach_Travis
          last edited by

          @ely862me said:

          Welcome !
          The pictures are in in place now. It is a pretty good start for a newbie. When you get stuck don't hesitate to ask for help or search the topics around here.
          If you want more info about the tools or other operations just type in the youtube browser and you should find an answer pretty fast.

          Good luck with your project !

          Thank you for the welcome. I am a quick learner when it comes to programs. I just mess with it until I get it. Trust me, I will not hesitate to ask questions.

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          • Dave RD Offline
            Dave R
            last edited by

            Looks like a fun project and it is coming along quite nicely. One thing you should check before you get too far along is face orientation. In the few places in your images that show the face orientation, you have the back faces up. The blue-gray faces should be down and white up. Adding materials will mask the problem but not correct it.

            Etaoin Shrdlu

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            (THERE'S NO PLACE LIKE)

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            • C Offline
              Coach_Travis
              last edited by

              @dave r said:

              Looks like a fun project and it is coming along quite nicely. One thing you should check before you get too far along is face orientation. In the few places in your images that show the face orientation, you have the back faces up. The blue-gray faces should be down and white up. Adding materials will mask the problem but not correct it.

              What image are you talking about exactly? If you are referring to the second one, I lowered the face of the pitching mound so I could set up my lines. If you look in the third picture the faces are on the same plane. However, I did raise the "grass" face to give the 3D illusion of raised sod. Let me know what you are referring to so I can try and comprehend.

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              • BoxB Online
                Box
                last edited by

                What dave means shows clearly in your dugout, the white on the outside is the front of the face and the blueish colour on the stairs etc is the back face.

                Front and back of the faces tells the software what is going on. Often back faces won't render properly.

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                • C Offline
                  Coach_Travis
                  last edited by

                  @box said:

                  What dave means shows clearly in your dugout, the white on the outside is the front of the face and the blueish colour on the stairs etc is the back face.

                  Front and back of the faces tells the software what is going on. Often back faces won't render properly.

                  So, this doesn't mean they are not conplaner. It shows that I drew the back side of a face (Black), when it should have been the front of the face (White)? If this is correct how did I do this? Is it because I used the push/pull tool? Should I have deleted the bottom and redrew it so it would be the front face?

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                  • C Offline
                    Coach_Travis
                    last edited by

                    @box said:

                    What dave means shows clearly in your dugout, the white on the outside is the front of the face and the blueish colour on the stairs etc is the back face.

                    Front and back of the faces tells the software what is going on. Often back faces won't render properly.

                    I think I understand what you are both saying? Would this be the correct fix? I made the floor of the dugout with the front face up.

                    http://i1055.photobucket.com/albums/s512/31BX/Correction.png

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                    • BoxB Online
                      Box
                      last edited by

                      Yep, so if the Grass, for example, was blueish before you painted it then it is back to front.

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                      • C Offline
                        Coach_Travis
                        last edited by

                        @box said:

                        Yep, so if the Grass, for example, was blueish before you painted it then it is back to front.

                        What causes this? I drew lines coplanar using the axis. Why did it automatically put the back face on the top?

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                        • BoxB Online
                          Box
                          last edited by

                          When you draw a square on the ground Sketchup assumes you are going to extrude it, so it makes the back face up.

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                          • C Offline
                            Coach_Travis
                            last edited by

                            @box said:

                            When you draw a square on the ground Sketchup assumes you are going to extrude it, so it makes the back face up.

                            Ahhh, it expect that you are going to make some type of 3D shape this that being the inside. How would you alleviate this? Would you draw that outline like I did then push/pull up a predetermined length?

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                            • BoxB Online
                              Box
                              last edited by

                              Right click on it an select reverse face.

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                              • C Offline
                                Coach_Travis
                                last edited by

                                @box said:

                                Right click on it an select reverse face.

                                Well crap, if I would have known it was that easy 🎉. Thank you for the tip.

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                                • Dave RD Offline
                                  Dave R
                                  last edited by

                                  @coach_travis said:

                                  Ahhh, it expect that you are going to make some type of 3D shape this that being the inside. How would you alleviate this? Would you draw that outline like I did then push/pull up a predetermined length?

                                  Yes, it does. It would probably be easiest to start on top of a box. You could draw your outline and use Push/Pull as you suggest.

                                  Etaoin Shrdlu

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                                  (THERE'S NO PLACE LIKE)

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                                  M30

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                                  • C Offline
                                    Coach_Travis
                                    last edited by

                                    @dave r said:

                                    @coach_travis said:

                                    Ahhh, it expect that you are going to make some type of 3D shape this that being the inside. How would you alleviate this? Would you draw that outline like I did then push/pull up a predetermined length?

                                    Yes, it does. It would probably be easiest to start on top of a box. You could draw your outline and use Push/Pull as you suggest.

                                    Does this look better?

                                    http://i1055.photobucket.com/albums/s512/31BX/TotalFix.png

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                                    • Dave RD Offline
                                      Dave R
                                      last edited by

                                      That looks good. Remember under Edit there's a item for Delete Guides. Use it once in awhile to declutter your model space. I set up a keyboard short cut for that.

                                      As for the back face color, the one in the style you're using can be difficult to discern as different from the shaded white surfaces. I created my own default style with a green back face color. It's a color I'd be unlikely to use in my models but it is easily seen even if it's only a few pixels on the screen.
                                      Capture.PNG

                                      Etaoin Shrdlu

                                      %

                                      (THERE'S NO PLACE LIKE)

                                      G28 X0.0 Y0.0 Z0.0

                                      M30

                                      %

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                                      • C Offline
                                        Coach_Travis
                                        last edited by

                                        Dave - Thank you for the tips. The thing about baseball fields is the guides are used for multiple things. I will need most of those lines in the future.

                                        You are right about the face colors. Sometimes I can not tell if it is a shade or not. I am going to change my face colors.

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                                        • BoxB Online
                                          Box
                                          last edited by

                                          You can turn the visibility of Guides on and off, View menu/Guides

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                                          • C Offline
                                            Coach_Travis
                                            last edited by

                                            Box - Thanks for the tip.

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