2D Fillet plugin - how to change number of segments?
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Interesting, I always used to use 2d tools fillet...
I'll try TIG's Bezier too!
Thanks and best regards,
JQL
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It may fail (but no crash) according to the arc segment length, same thing in 3D with Fredo's Round corner.
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In that case try a second or third segment to fillet ??
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Yes I know, but if you have lots of fillet to do it's becoming very tedious.
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OR... make your arcs with fewer segments.
You can always increase the segmentation later -
Pourquoi faire simple? -
With fewer segments the arc's segments will be longer, and therefore it'll fillet OK at a radius smaller than the arc's segment length; then you can increase the arc's segmentation in Entity Info, provided it falls within the fillet end and it will still look right.
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@gilles said:
It may fail (but no crash) according to the arc segment length, same thing in 3D with Fredo's Round corner.
Stange. Normally Arc Corners does NOT round the corner if the radius is too large (i.e. larger thatn the 2 adjacent segments).
Fredo
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I have talking about BezierSpline Arc Corners.
You should not use RoundCorner for 2D filletting.
Fredo
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