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Patterned lighting through lampshade
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Hi there,
Has anyone ever tried rendering something like the image below - and if so what kind of material setup would you be using? I can't get my head around how to do it... put an omni light inside a spherical ball and add a diffuse map and transparency map?
Thanks for any pointers )

EDIT................. think i just answered my own question, sorry I'm half asleep today!
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You would need the create the map to be applied to the sphere and then possibly UVW map it outside of SketchUp, maybe using UVtools and Blender? I dont know. All I know is that mapping a sphere in SU alone is dicey.
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