[Plugin] Axis Cam v1.0.4
-
What would you suggest the controls would be for keyboard?
'w,a,s,d' for moving and mouse pointer for the target?Thanks!
-
@renderiza said:
What would you suggest the controls would be for keyboard?
'w,a,s,d' for moving and mouse pointer for the target?Thanks!
I don't know if this is possible, but I want something that moves and rotate camera and the target at same time, up/down, left/right, front/behind, and rotate camera in the blue axis... All this with keyboard shortcuts, like the idea that I have send message to you before.
-
Will check how that can be done.
Thanks for suggestion!
-
Sorry
i try the new version 1.02 and i have exactly same script errors with sketchup 8 Pro (french version).Best regards
-
@chris87 said:
Sorry
i try the new version 1.02 and i have exactly same script errors with sketchup 8 Pro (french version).Best regards
Since I modified the code the idem line # must of change... Can you post new line numbers?
Thanks!
-
Same for me with line 155, 177, 199, 218. Character 92, so it's "<=" causing problem.
-
[pre:dhml27td]Authors:: Renderiza
Plugin Name:: Axis Cam
Version:: 1.0.3
Date:: 9/24/2013
Cost:: Free[/pre:dhml27td]
Axis Cam v1.0.3 is now available for download.
%(#909090)[What is new:- Html Bug fixed! - Thanks to 'chris87' && jiminy-billy-bob. ]
@jiminy-billy-bob said:
Same for me with line 155, 177, 199, 218. Character 92, so it's "<=" causing problem.
I was looking on .rb document but that error was from html file.
From:<input type="text" onkeypress='return event.charCode >= 48 && event.charCode <= 57 || event.charCode = 190' >
To:
<input type="text" onkeypress='return event.charCode > 47 && event.charCode < 58 || event.charCode == 46' >
Hope this fixes it...By the way where you guys spot this errors for html I have no idea.
-
Simple, warning pop-up from internet explorer, claiming a javascript error. (With lines, character, and path to the html file)
-
@jiminy-billy-bob said:
Simple, warning pop-up from internet explorer, claiming a javascript error. (With lines, character, and path to the html file)
Did v.1.0.3 solved this issue?
Not sure why but I don't see this warning pop-ups. -
Looks like it, yeah.
-
-
[pre:lheam29g]Authors:: Renderiza
Plugin Name:: Axis Cam
Version:: 1.0.4
Date:: 9/24/2013
Cost:: Free[/pre:lheam29g]
Axis Cam v1.0.4 is now available for download.
%(#909090)[What is new:- Loading window issue for Mac fix - Using BODY onLoad will cause a blank WebDialog windows under OSX when it opens. This update seek to solve that problem. If anyone with a mac can verify if the issue is gone I will be very thankful. ]
-
It works fine !
Thank you.... -
That's some handy tool to play with Rotating the camera manually using the rotate tool is a bit complicated for me Using your WSAD style is just what SU needs. - easy and simple
The web-dialog looks amazing too! I suspect you must be a master in composition. Great work as always
Thanks
-
renderiza, good and necessary plug-in has turned!
It needs to finish because; I have this plugin, after its use, when to go to the manage regular instruments of the SketchUp, changes the view of the future stretched - distorted in perspective and started twitching, jerking when I do move and not by means of Your plugins.
For everything to work as before, to use your plugin, you have to restart SketchUp!Just good.
-
@chris87 said:
It works fine !
Thank you....Thank you for letting me know!
@anton_s said:
That's some handy tool to play with Rotating the camera manually using the rotate tool is a bit complicated for me Using your WSAD style is just what SU needs. - easy and simple
The web-dialog looks amazing too! I suspect you must be a master in composition. Great work as always
Thanks
Glad you liked it!
@i.aleks.s said:
renderiza, good and necessary plug-in has turned!
It needs to finish because; I have this plugin, after its use, when to go to the manage regular instruments of the SketchUp, changes the view of the future stretched - distorted in perspective and started twitching, jerking when I do move and not by means of Your plugins.
For everything to work as before, to use your plugin, you have to restart SketchUp!Just good.
Thanks for feedback!
When you press "a" or "d" key it changes the field of view so that might be the reason for distorted perspective. arrow keys don't distort camera, if I find a way to move towards the target without messing with field of view then I will replace it for "a" and "d" keys.
hope this helps...cheers!
-
I really love this. Feels like a cinematic camera rig. It would be really great to be able to have this type of motion play back as scenes.
I found the "a, d" keys slightly disorientating for a moment. Most people will expect the same behaviour as common game controls: a = left, d = right, w = forward, s = backward, shift = up, ctrl = down. I think new users will pretty much always be confused be a field of view change.
Realistically it only took a few minutes to figure it out. Maybe your keyboard control layout could pop up on first launch? I almost expected that I could click on your web dialogue in place of the keystrokes.
Very slick to see this kind of mechanical camera movement in SketchUp. Simple but really cool.
Thanks,
Tim -
@timzy said:
It would be really great to be able to have this type of motion play back as scenes.
I recommend using AxisCam with Camera Recorder by Chris Fullmer.
It will allow you to record the camera animation so you can play it back and export it if you want to.
@timzy said:
I found the "a, d" keys slightly disorientating for a moment. Most people will expect the same behaviour as common game controls: a = left, d = right, w = forward, s = backward, shift = up, ctrl = down. I think new users will pretty much always be confused be a field of view change.
For next update it will be best to allow the user to configure the keyboard as he wants to.
@timzy said:
Realistically it only took a few minutes to figure it out. Maybe your keyboard control layout could pop up on first launch? I almost expected that I could click on your web dialogue in place of the keystrokes.
Its a good idea to display keyboard shortcuts when user first open script but also have the option to never show popup again for next sessions. As for clicking on we-dialog instead of keyboard that could be another feature for the future.
Thank you for you feedback I really appreciate it!
-
Yes - camera recorder works - thanks!
Is the speed per second - as in 10 feet per second? What is the the speed increase when holding shift?
Feature - sort of... Select group (doesn't work with component?) and click on "Target Selection" - works as expected but... when I deselect object keyboard controls stop working, however, camera stays locked on targeted group. This holds true when using space navigator and will also override camera orientation when tabbing through scenes.
This is actually a very useful function - except that the display is choppy/jittery as I try to move the camera and the plugin fights to keep me pointed at the target.
2 things I didn't realize - if a group is selected first then the plugin locks on to it when launched - and - it will accept multiple axis direction at the same time - x,y x,z y,z or x,y,z.
Really nice as is but this could also be the beginnings of a set of powerful camera controls - which we badly need. Now I wonder if I move the target object with an animation plugin will the camrera follow?
Thanks again - really cool,
Tim -
Mizewell throw in camera roll and collision control
Advertisement