Terrain modeling problem?
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The missing faces look very small, what size are you working at. Perhaps simply scaling up your model will allow the faces to form properly.
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this link is help me to hide the edges but the empty faces is still
http://www.cad-addict.com/2008/11/sketchup-hide-all-edges.html
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@box said:
The missing faces look very small, what size are you working at. Perhaps simply scaling up your model will allow the faces to form properly.
Metre
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Metre what?
Is the whole model 1 meter or are the small missing faces 1 meter?
SU has trouble forming tiny or huge faces. If those missing faces are down around 1mm then they won't form properly.
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@box said:
Metre what?
Is the whole model 1 meter or are the small missing faces 1 meter?
SU has trouble forming tiny or huge faces. If those missing faces are down around 1mm then they won't form properly.
the unit for model by meter
model surface is: 3 000 000 mĀ²
small missing faces between 1m to 10m or more -
Did you try to use a plugin to create those faces? (e.g. add faces)
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This is the 3d model sketchup file:
http://www66.zippyshare.com/v/16315036/file.html -
help me please
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I've followed this thread some. Not sure how the drape(was that it?) operation ruined your terrain. It looks like you have to repair that area (or go back to the original terrain file). Good idea to save a base terrain model without mods. I don't have v.13 but if I have time I will look at the file. I have v. 8.
Probably better to erase the troubled area and create a new regular skin inside without all the chopped up faces.Edit: I looked at the file and the best thing is to start over with your original terrain. If you want to intersect a road on it, use a very simple outline of the road to establish the outlines. Try your road method on smaller pieces of terrain before committing to the large model. Try other methods of road creation such as "instant Road" or making a texture with a road painted on it. Or create a road using a copy of the terrain and let it float a little above an unaltered version (depends on what you are using the file for). Use as simple (low poly) terrain as possible for your needs. I would consider this terrain irreparable, myself.
Keep Layer0 the active layer always. Only assign groups or components to other layers, keeping all raw geometry on Layer0.
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finaly terrain repaired but i still can't create road by instant road
what the best setting to create road (width 8m) with simple sidewalk 20x20cm -
Sorry I don't use it (but understand it works OK) but there are videos at the site. Try with a simple smaller terrain section. Also Valiarchitects has Instant Terrain that I have used. The point of Instant Terrain is to provide an even and regular terrain geometry from your model, because sometimes that is needed to have InstantRoad work. Try with a portion of your work (in a test file). You can get help by contacting Valiarchitects (Chuck) if you make a try and refine your questions.
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