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[Plugin][$] TopoShaper - v2.7a - 01 Apr 24

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  • L Offline
    ly871108
    last edited by 7 Aug 2013, 12:27

    The Chinese version by GUANJIN is too bad ,and lots of Chinese friends ask me to translate the TOPOSHAPER in Chinese again.It spends me a lot of energy and time.This one must be the best Chinese version.Enjoy it!Thank You!

    Here is a contrast:LY's and GUANJIN's.

    LY0.jpgGUANJIN0.jpg
    LY1.jpgGUANJIN1.jpg
    LY2.jpgGUANJIN2.jpg
    LY3.jpgGUANJIN3.jpg

    You will find the truth.
    SketchUpBAR LY871108

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    • F Offline
      fredo6
      last edited by 7 Aug 2013, 14:23

      Bob,

      Glad to see that you finally found some workarounds.

      My experience with the few contour maps I have been using for testing is that the resolution of the contours should always be put in perspective of the required mesh definition. Toposhaper is based on interpolation, which means that intermediate contours below the resolution of the mesh won't really be useful. In the case of your terrain, I think you needed a resolution above 300 x 200 to exploit all the details of your contours.

      I still think there are some bugs left in TopoShaper and your contour map will be useful for me to track them (and hopefully fix them in a next release).

      Fredo

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      • B Offline
        bobpineo
        last edited by 7 Aug 2013, 14:27

        Thanks so much Fredo.
        Best.
        BP

        Bob Pineo, Design Develop LLC http://www.designdevelop.org.

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        • D Offline
          DOD3R
          last edited by 3 Sept 2013, 03:32

          Hi,
          Thanks for this plugin, really helps a lot.
          I was trying to do some landscape design and used toposhaper to make faces in my cad underlay, but all triangles did get unsmoothed. Is there any way how to prevent that ?


          my landscape with unsmoothed triangular edges

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          • F Offline
            fredo6
            last edited by 3 Sept 2013, 05:45

            I guess you just need to select the terrain as a group and then soften / smooth it via the SU dialog box.

            Fredo

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            • D Offline
              DOD3R
              last edited by 3 Sept 2013, 13:06

              hi,
              i am sorry my question wasn't precise enough. I want to all triangulated edges to be smoothened, but i want to keep my drawing edges visible. And i want to be able to select surfaces and read the area of streets gardens etc.
              If i use your suggestion all edges will be smoothened.
              Is there any setting that can do that or some workaround ?

              thank you for this great plug in

              D.

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              • P Offline
                pbacot
                last edited by 3 Sept 2013, 14:15

                Not sure what you did but the native (well, SandBox IS a plugin) SU way would be to create the terrain surface and then drape (Sandbox tools) your line work onto it. That way the line work will show as edges on a smoothed terrain.

                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                • D Offline
                  DOD3R
                  last edited by 4 Sept 2013, 14:01

                  Brief description what i did.
                  import dwg (mostly in one plane)
                  run toposhaper

                  what i hoped for = have a surface generate over dwg lines with separate surfaces for different parts of dwg. Like street, lawns, pavements would be one surface with selectable areas.

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                  • P Offline
                    pbacot
                    last edited by 4 Sept 2013, 16:06

                    I tried this and I got a flat surface with soften-smoothed triangulation--separate from the import.

                    This is not what toposhaper is developed for, but you could at that point "drape" the dwg lines onto it if you want with SandBox. Within the limitations of dwg import (often has problems) and the software (can't solve everything) you may get what you want.

                    I would recommend: 1. Remove all lines you really don't need in a terrain model before import. 2. Separate buildings and things that are not going to be molded with the terrain into groups before import and possibly group roads and landscape areas. 3. Clean up the dwg after you get it in. Intersections of curves for example will not be correct. You may wish to make faces in the dwg before going further.

                    Then use the Sandbox tools to make a terrain and drape the lines onto it. Alternately there are ways to just apply a terrain grid in specified areas like lawns. I'd try it with simpler shapes first. The whole dwg import may be too much for it.

                    My methodology would be to separate graded or sculpted terrain completely from buildings and most hardscape--merging or cutting only where it's useful.

                    MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                    • D Offline
                      DOD3R
                      last edited by 5 Sept 2013, 02:54

                      thanks i will look into it.

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                      • W Offline
                        waloo83
                        last edited by 10 Sept 2013, 15:33

                        good

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                        • LanaL Offline
                          Lana
                          last edited by 25 Sept 2013, 14:13

                          😍 Very, very thank you. Fredo. You are the master!!!

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                          • C Offline
                            Cubcrafter
                            last edited by 25 Sept 2013, 19:35

                            To anyone that can help and guide me on this.

                            Attached is a grading plan of a piece of land that I am working with. I imported this from a 2d dwg file. I made a group of the contours and when I run the plugin I can't get it to show any grade variations and there are some extra lines that show up in red.

                            I don't follow why some lines are green and others are not.

                            The large flat open area is where I am placing a building and parking lot.

                            Just not sure how to go about this.

                            This file is saved as V8 but I am working in 2013Pro.

                            Thanks,

                            Larry


                            V8SiteD2.skp


                            What I get when running the plugin

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                            • U Offline
                              unearthed
                              last edited by 25 Sept 2013, 20:17

                              cubcrafter - many of the lines have gaps in them (double click any line and normally you'd get the entire line; not the case with many of your lines) - get thee to http://www.smustard.com/script/StrayLines and you'll find a free tool to help you find them. Then you can join them manually by adding lines to the gaps, it's worth running this on any imported ACAD (or any dxf or dwg file) import.

                              OR this (US20.00) plugin helps you close them http://www.smustard.com/script/CloseOpens - well worth the money I'd say.

                              Here's a discussion on the issue http://sketchucation.com/forums/viewtopic.php?f=15&t=24427&p=211465&hilit=lines+joined+gaps#p211465

                              Growplan - People ∩ Plants ∩ Place

                              windows 7 64b, 4GB RAM, SU 8.0.16846
                              Gimp, QGIS, Vectorworks 12, Bricscad 11

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                              • D Offline
                                davecoopstl
                                last edited by 7 Nov 2013, 16:10

                                Is anyone else having the following problem with TopoShaper?...

                                When I click on my contour group, it goes into Cleansing mode, but the Cleansing dialogue box (across the top) is missing. It's just not there.

                                If I then Right-Click on the contours, and choose "Go to the Calculation and Preview of the Terrain", it runs the calculation and jumps into Preview mode, and the Preview dialogue box DOES show up.

                                Anyone know what's going on, or if there's a solution??

                                Thanks.
                                Dave.

                                PS - I'm using SU 2013 on Windows 7

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                                • D Offline
                                  davecoopstl
                                  last edited by 7 Nov 2013, 16:30

                                  Follow up to my above Post.

                                  This happens on ANY model.

                                  I opened the Ruby Console, and ran it again. The Ruby Console kind of went nuts, and just started scrolling the following over and over, until I Right-Clicked and choose "Go to the Calculation and Preview of the Terrain". Then it stopped scrolling, and the script functioned normally.

                                  Error: #<NoMethodError: undefined method option_hilltop_possible_on_selected?' for nil:NilClass> C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/TOPOSHAPER_Dir_10/TopoShaperTool.rb:1572:in palette_floating_algo'
                                  C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1877:in call' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1877:in button_check_hidden?'
                                  C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1875:in button_check_hidden?' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1857:in button_track_changes'
                                  C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1157:in compute_multi' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1150:in each'
                                  C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1150:in compute_multi' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1128:in compute_button'
                                  C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1229:in compute_all' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1229:in each'
                                  C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1229:in compute_all' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1975:in list_visible'
                                  C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1988:in locate_button' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:2048:in onMouseMove'
                                  C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:2302:in onMouseMove' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/TOPOSHAPER_Dir_10/TopoShaperTool.rb:813:in onMouseMove'
                                  C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/TOPOSHAPER_Dir_10/TopoShaperTool.rb:1572

                                  Any ideas on what's happening??

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                                  • F Offline
                                    fredo6
                                    last edited by 7 Nov 2013, 19:46

                                    Not sure what it is.
                                    Could you re-upgrade to the latest version...

                                    ...or wait a little bit (Tomorrow) as I will publish a new version which includes an Altitude Editor.

                                    Fredo

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                                    • F Offline
                                      fredo6
                                      last edited by 7 Nov 2013, 23:14

                                      NEW RELEASE: TopoShaper v1.1a - 07 Nov 13

                                      This is a major release with the following evolutions:

                                      • Interactive Altitude Editor
                                      • Back Map, i.e. picture that can load and adjust to the contour map. This can be useful with high-resolution image for altitude edition
                                      • Generation of contour map with Altitude labels

                                      These features are illustrated on the video below

                                      [flash=640,480:38uicv2k]http://www.youtube.com/v/-n6kL6YcTtA&hl[/flash:38uicv2k]

                                      See main post of this thread for Download.

                                      Fredo

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                                      • KrisidiousK Offline
                                        Krisidious
                                        last edited by 7 Nov 2013, 23:26

                                        Schweeeet! 🎉

                                        By: Kristoff Rand
                                        Home DesignerUnique House Plans

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                                        • KrisidiousK Offline
                                          Krisidious
                                          last edited by 8 Nov 2013, 01:29

                                          this is quite an incredible tool... goodbye drape.

                                          By: Kristoff Rand
                                          Home DesignerUnique House Plans

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