Modeling a boat from CAD drawings
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Hi,
I'm trying to "accurately" recreate/model a boat of which I have some actual CAD drawings for. I can't figure out how to do this. I've seen some tuts on creating a boat, but nothing on recreating an existing form...
I've searched around a bit on google and forums on how to create complex shapes and forms, and have found soapskin bubble, and artisan (subdivide and smooth). Am i barking up the right tree with these? I've played around with them for a bit, but am not coming up with the result i need, niether of which are allowing me to really do what I want. I don't have too much time to experiment, so i'm hoping someone can point me in the right direction.
Attached is an image of where i was able to get it so far. Although Im not adept at reading boat construction drawings, I was able to get a fin down the middle and these "ribs" down the sides. I was hoping i could use these ribs to somehow drape a skin over, or get a surface to conform to their overall shape and then manipulate as necessary with Artisan or smoove.
I at one point considered myself a fairly advanced SU user, but this has rightly put me in my place. Any thoughts and advice would be greatly appreciated.
Thank you,
Delvon
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Curviloft would also be my suggestion. Only do half the hull, though. It ought to be symmetrical so you don't need to do both sides. You can copy one half hull to make the other side.
What boat is that for? It's kind of odd to see a radius at the sheer.
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There are many tutorials for modelling cars, most of the techniques should work for a boat too... e.g.
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Curviloft! This did EXACTLY what I needed. This boat is be a racing "yacht" as described by our client. I have some more figuring out to do, but this is a great start. I'll be back with more questions as the boat progresses. Thank you all for the tip and and thank you to Fredo for the great plugin.
Delvon
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you may want check the dedicated ship modeler FREE!ship too which is also capable in doing e.g. subdivision surfaces:
hth,
Norbert -
@sketch3d.de said:
you may want check the dedicated ship modeler FREE!ship too which is also capable in doing e.g. subdivision surfaces:
hth,
Norbert+1
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There is also Delftship.
Here is a link with both Free and Pro:
http://www.delftship.net/ -
@unknownuser said:
Combine this with a very intuitive user interface
For a very pasionnated user maybe!
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@Pilou:
Where is the quote from? Did I miss something? -
I was trying to figure that out, too. Pilou probably dragged it from the DelftShip site.
DelftShip was Free!Ship in the beginning.
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Well, a quick home page visit and scan of the text didn't show it. Maybe it's on another page that I missed. No big deal.
EDIT. and thanks for that tidbit. I didn't realize the relationship between the two programs.
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You're welcome.
I started using Free!Ship back when it was pretty new. Well before SketchUp. Even then it was amazing for a free program and for the hydrostatic calculations it could handle. I have done a few boat designs in it and then imported the results into SketchUp.
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@unknownuser said:
Where is the quote from?
Yes from here
I had FreeShip since many years: it has a very good Manual (in French very well detailed!
This crazzy free prog permit to make anything** and has some poweful functions (unfold) but was very not fiendly UI and ergonomy compared to SU!
** in free is limited to hulls that are symmetrical with respect to the centerplane.
So for car or plane that is sufficient!
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