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    How to add multiple groups into one group?

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    • thomthomT Offline
      thomthom
      last edited by

      It would help if you described what "doesn't work" - because running the code it doesn't produce any errors.

      However, did you expect the component definition you added to be visible in the model?
      If so then you must add an instance, using Entities.add_instance
      http://www.sketchup.com/intl/en/developer/docs/ourdoc/entities.php#add_instance

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • thomthomT Offline
        thomthom
        last edited by

        Other notes:

        require 'Sketchup.rb'
        The require is case sensitive - even though the file is the same if someone uses require 'sketchup.rb' and you later use require 'Sketchup.rb' then the file will be loaded twice.
        Lower case is the norm for require 'sketchup.rb'.

        And it's a strange pattern you have there - creating a class to execute a single operation. Normally you will create a class for for instance a Tool or when you have an object to represent - other a module is better suited.

        It's also recommended not to use globals - as you might run into conflicts with other plugins.

        More information here: http://www.thomthom.net/thoughts/2012/01/golden-rules-of-sketchup-plugin-development/

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • nithi09N Offline
          nithi09
          last edited by

          I change to require 'sketchup.rb'. still nothing happening. It's suppose to draw a cube in sketcup model I don't see anything happening

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          • thomthomT Offline
            thomthom
            last edited by

            @nithi09 said:

            I change to require 'sketchup.rb'. still nothing happening. It's suppose to draw a cube in sketcup model I don't see anything happening

            See my first reply - about addin an instance of the definition you created.

            (Also, when you modify the model you should wrap everything up in model.start_operation and model.commit_operation so it can be undone in one step.)

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • nithi09N Offline
              nithi09
              last edited by

              I changed my code still not working here is the code after I changed

              <span class="syntaxdefault"><br />require </span><span class="syntaxstring">'sketchup.rb'<br /><br /></span><span class="syntaxdefault">def cube<br />list </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> Sketchup</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">active_model</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">definitions<br />comp_def </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> list</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">add </span><span class="syntaxstring">"CUBE BOX"<br /></span><span class="syntaxdefault">comp_def</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">description </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> </span><span class="syntaxstring">"This is a simple cube component"<br /></span><span class="syntaxdefault">ents </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> comp_def</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">entities</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">add_instance<br />face </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> ents</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">add_face </span><span class="syntaxkeyword">[</span><span class="syntaxdefault">0</span><span class="syntaxkeyword">,</span><span class="syntaxdefault">0</span><span class="syntaxkeyword">,</span><span class="syntaxdefault">0</span><span class="syntaxkeyword">],[</span><span class="syntaxdefault">24</span><span class="syntaxkeyword">,</span><span class="syntaxdefault">0</span><span class="syntaxkeyword">,</span><span class="syntaxdefault">0</span><span class="syntaxkeyword">],[</span><span class="syntaxdefault">24</span><span class="syntaxkeyword">,</span><span class="syntaxdefault">12</span><span class="syntaxkeyword">,</span><span class="syntaxdefault">0</span><span class="syntaxkeyword">],[</span><span class="syntaxdefault">0</span><span class="syntaxkeyword">,</span><span class="syntaxdefault">12</span><span class="syntaxkeyword">,</span><span class="syntaxdefault">0</span><span class="syntaxkeyword">]<br /></span><span class="syntaxdefault">face</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">pushpull 16<br /><br />end<br /><br /><br />if </span><span class="syntaxkeyword">(</span><span class="syntaxdefault">not $Cube_menu_loaded</span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">  <br />  UI</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">menu</span><span class="syntaxkeyword">(</span><span class="syntaxstring">"Tools"</span><span class="syntaxkeyword">).</span><span class="syntaxdefault">add_item</span><span class="syntaxkeyword">(</span><span class="syntaxstring">"Cube_BOX"</span><span class="syntaxkeyword">)</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">{</span><span class="syntaxdefault"> cube </span><span class="syntaxkeyword">}</span><span class="syntaxdefault"> <br />  <br />  $Cube_menu_loaded </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> true<br />end<br /></span>
              
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              • TIGT Offline
                TIG Moderator
                last edited by

                Your code only does half the job.
                It adds a 'box' [24x12x16"] to the model's definitions.
                If you want to add an instance of that definition to the model you need to do more steps...

                For example...
                defn=list[-1] to get the last added definition
                then to add an instance setup:
                tr=Geom::Tranfsormation.new(ORIGIN)
                OR other transformations like different points or rotations etc.
                and use
                instance=Sketchup.active_model.active_entities.add_instance(defn, tr)
                NOW you have one instance of the cube component place at the 'ORIGIN' [0,0,0] or anywhere else you specify in 'tr'...
                😕

                TIG

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                • nithi09N Offline
                  nithi09
                  last edited by

                  this is different question.I want add color when OnClick. I try like this

                  group.set_attribute('dynamic_attributes', 'onclick',"Set("Material","Red","Blue","Green")")

                  but gives an error How do I do this
                  thanks

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    The best way to ensure you correctly 'phrase' it is to add the working onclick attribute manually to a DC [let's say it's reference is 'group'], then use:
                    att = group.get_attribute('dynamic_attributes', 'onclick', "???")
                    This will return att as ??? if it's not set, OR att as the attribute string, and this is in a form that you know works.
                    Then reuse that in your 'set'
                    group.set_attribute('dynamic_attributes', 'onclick', att) to see if the syntax is right...

                    BUT note this: even if the format is right, the way you are using nested " quote-marks WILL cause failures... USING
                    **"**Set("Material","Red","Blue","Green")**"**
                    WILL CAUSE AN ERROR - unless you either 'escape' the internal " with a , OR more simply you use a pair of ' to enclose the whole string...
                    i.e.
                    "Set(**\**"Material**\**",**\**"Red**\**",**\**"Blue**\**",**\**"Green**\**")"
                    or
                    **'**Set("Material","Red","Blue","Green")**'**
                    You must use a pair of ' to enclose ", or a pair of " to enclose any ' in a string... OR 'escape' the nested quote-marks as " or '
                    🤓

                    TIG

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      @nithi09 said:

                      but gives an error How do I do this

                      It really helps if you include the error message when posting questions related to errors.

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • nithi09N Offline
                        nithi09
                        last edited by

                        Thanks TIG it's working when I use 'Set("Material","Red","Blue","Green")' but only problem I have to manually change to default color then onClick working fine How do I set to default color.

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                        • jolranJ Offline
                          jolran
                          last edited by

                          material = nil ?

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                          • nithi09N Offline
                            nithi09
                            last edited by

                            Thanks Jolran It's working now

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                            • nithi09N Offline
                              nithi09
                              last edited by

                              Is it possible to change ItemCode according to the onclick color change if it is how do I can do?

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                              • nithi09N Offline
                                nithi09
                                last edited by

                                Hope this explains my requirement a little better.

                                I have a sunroom comprised of many groups: corner post, floor channel, door, window etc.

                                I want the user to select their sunroom color by clicking the model. In order to do this I need to gather all the sunroom groups into a parent group where I will use the onClick function to change the Material attribute. I expect the Material change will automatically cascade to the sub-groups but if not I can easily set the Material of the sub-groups to something like=Parent!Material

                                The question is how do I wrap all of my groups into this parent group?

                                Thom Thom thank you for the advice regarding start opertaion, but I do not need undo for this model, the user is starting with a blank canvas and will simply delete top level group if they have to start over

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