[Plugin] ImageAnimator 20130827
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[quote="solo"]Ken, thats pretty cool, can you show a SU screen shot so I can better understand what I just saw?
Oh, you are the winner, I have never seen so many toolbars , I'm not even sure I know half of them.[/quot
The video is a screen shot.
As for the toolbars. I only use one or two menus from each toolbar. I wish I could combined the tools into my personal toolbar, then I wouldn't have all the toolbars displayed.
Ken
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That sea is pretty cool, indeed!
@unknownuser said:
As for the toolbars. I only use one or two menus from each toolbar. I wish I could combined the tools into my personal toolbar, then I wouldn't have all the toolbars displayed.
At least with (most of) the native SU toolbars you can do this with Jim's custom toolbar plugin:
http://sketchuptips.blogspot.com/2008/06/custom-toolbars-release-08-06-01.html -
Hi Tig
is there any chance to translate your plugins to other languages
i will to it for you if you like especial in german.And thanks for your wonderfull work and time that you invest.
Big Respect to you Thanks again.i also have some ideas for some plugs are you interest ?
I hope you can still read this simple code -
@schnydix said:
Hi Tig
is there any chance to translate your plugins to other languages
i will to it for you if you like especial in german.
And thanks for your wonderfull work and time that you invest.
Big Respect to you Thanks again.
i also have some ideas for some plugs are you interest ?
I hope you can still read this simple codeAt the moment my recent tools don't support my 'deBabelizer' lingvo translations...
However, I DO plan to update them soon... so... watch this space...If you want to PM me with Plugins ideas please do...
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Here's an update - http://forums.sketchucation.com/viewtopic.php?p=293698#p293698 - see link for download...
The Clone menu typo is fixed. -
Does it affect the undo stack?
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The Image Animation is run inside a separate timer for each Image... so it shouldn't ?
BUT I think it might mess with the undo stack as it is changing the images properties!
It's over a year old... any ideas on this issue welcomed... -
@tig said:
It's over a year old... any ideas on this issue welcomed...
I was curious if you'd found some way to avoid the undo stack.
The only way I know to do changes to a model without affecting the undo stack is the
.move!
method. Been wanting some other means.There is the transparency arguments of start_operation - but they are troublesome as well. I find while they make your operation transparent - they still affect the undo stack as in the name of the last operation is replaced.
And in your case - where it triggers by a timer -
start_operation
is not good as it would break any existing operations.There are several times where I'd like an observer to do something - like just adding an attribute - without affecting the undo stack. But alas I've not found a safe an reliable method.
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In the other thread where we have been discussing this http://forums.sketchucation.com/viewtopic.php?p=379649#p379649 I expound on using 'save' to clear the undo-stack... but its 'mucho-clunkio'
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Here's an update: http://sketchucation.com/forums/viewtopic.php?p=293677#p293677
The SKMtools Temp folder that is needed to process Image files etc, is now made in the User's Temp folder [OS specific] rather that the ../Plugins/SKMtools folder, avoiding potential permission issues...
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