[Plugin][WIP][OpenSource] Bezier Surface
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Thanks for looking into it Thomthom, it's such a good tool, with amazing potential.
I tried Bezier Triangle today from EH and it's nowhere near as good. -
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@oxer said:
Other suggestion, it would be very interesting if you could adjust the control points to a external geometry of the bezier surface, like the inference in SU, so you can adjust quickly your bezier surface to a predefined shape.
Would be perfect.
And what if you'd pick a quadface (defined in quadface tools) and convert it on a bezier patch.
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@thomthom said:
@box said:
If you type 2 enter, in other words try to set the subdivisions to 2, it will bug splatt.
I have reproduced this and created a fix. The fix will appear in TT_Lib2 however. I'm still looking into a couple of other issues - so I'm not pushing an update right now. Just be careful no to change the subdivs to less than 3 until Bezier Surface and TT_Lib2 is updated.
I've uploaded a new version of TT_Lib2 which should fix the crash. You can now safely set the segments down to 1 if you like.
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I am getting this error message in SKP 2015
I wonder if "Error: #<Encoding::CompatibilityError: incompatible character encodings: ASCII-8BIT and UTF-8>" refers to the fact the default new plugins folder path is the "USER" and in my language it´s USUÁRIO with that accent over the A.
Error Loading File C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface/core.rb
Error: #<Encoding::CompatibilityError: incompatible character encodings: ASCII-8BIT and UTF-8>
C:/Program Files/SketchUp/SketchUp 2015/Tools/RubyStdLib/rubygems/core_ext/kernel_require.rb:109:inend_with?' C:/Program Files/SketchUp/SketchUp 2015/Tools/RubyStdLib/rubygems/core_ext/kernel_require.rb:109:in
rescue in require'
C:/Program Files/SketchUp/SketchUp 2015/Tools/RubyStdLib/rubygems/core_ext/kernel_require.rb:35:inrequire' C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface/core.rb:117:in
block in module:BezierSurfaceTools'
C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface/core.rb:115:ineach' C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface/core.rb:115:in
module:BezierSurfaceTools'
C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface/core.rb:33:in<top (required)>' C:/Program Files/SketchUp/SketchUp 2015/Tools/extensions.rb:197:in
require'
C:/Program Files/SketchUp/SketchUp 2015/Tools/extensions.rb:197:inload' C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface.rb:42:in
register_extension'
C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface.rb:42:in<module:BezierSurfaceTools>' C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface.rb:15:in
module:Plugins'
C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface.rb:14:in<module:TT>' C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface.rb:13:in
<top (required)>' -
@aceshigh said:
I wonder if "Error: #<Encoding::CompatibilityError: incompatible character encodings: ASCII-8BIT and UTF-8>" refers to the fact the default new plugins folder path is the "USER" and in my language it´s USUÁRIO with that accent over the A.
Yes ... but I thought I had fixed that. Exactly what version do you have installed?
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Meh! I can reproduce this. Another Ruby encoding issue with filesystem functions. I think I have a fix for this. Look for an update.
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Just realized I'd forgotten to push a couple of other fixes so I uploaded a new version now (0.1.3). Live on PluginStore - pending review on Extension Warehouse.
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@thomthom said:
Just realized I'd forgotten to push a couple of other fixes so I uploaded a new version now (0.1.3). Live on PluginStore - pending review on Extension Warehouse.
Aren't you the one reviewing extensions on EW? That seems beurocratic...
BTW what a great tool you have here... full of possibilities!
Would rival the rotated rectangle tool/pushpull combo if my buildings weren't so... well... flat!
Thanks again Thomthom!
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@jql said:
Aren't you the one reviewing extensions on EW? That seems beurocratic...
I'm not the sole person handling it. And it wouldn't be right for me to review my own extension.
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GREAT TOOL!
So easy to use. this took me 30 minutes, it's not anatomically correct but I think you can get quite close .
I've had limited time using this, is there a bug when you try to use it over an image, I tried drawing the patches over a reference image but the tool wouldn't work. When I clicked inside the box there was just a mesh of quad. the Bezier surface tools didn't appear.
To make this image I just started afresh. I will endeavour to try again soon to see if this is a problem or not.
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encountered a problem. All the patches have disappeared and it's now one mesh. Can't seem to get the patches back but I had great fun while it lasted.
Can't wait till I have more time to play with this
Cheers
Chris
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Whoa, excellent SU modelling, Cmeed!
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@cmeed said:
encountered a problem. All the patches have disappeared and it's now one mesh. Can't seem to get the patches back but I had great fun while it lasted.
Can't wait till I have more time to play with this
Cheers
ChrisI think that's the bug which I have a fix for already - will be released soon. I found that the bezier tool wouldn't always activate.
Though it appear to work again if I first draw a new temp patch.
Just to confirm, do you get any errors in the Ruby Console?
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Sorry no i didn't look at the ruby console.
So in future - do I have the ruby window open while I work or open it when something's happened. Just do I know for next time.
Great work. (As always)
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I got it finally working.. It will do wonders for me...For once, I have a feeling Im working in Max environment. Clean mesh... Thank you so so much Thomthom. I look at you and I see possibilities for our beloved SU to conquer the 3d world..May your kind multiply..
BTW, Im still awaiting updates for the non destructive SubD..
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@cmeed said:
Sorry no i didn't look at the ruby console.
So in future - do I have the ruby window open while I work or open it when something's happened. Just do I know for next time.
Great work. (As always)
CBefore - otherwise it won't be recorded. So if you experience problems, undo, open Ruby Console and try again.
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hello,
im litttle confused with this plugin. Ive got latest version, and toolbar looks different
Its about some older version, that had triangle surface?
And how can I precize manipulate with green, bezzier lines (to modify shape)?
Always when I try to model sommething symmetricval, I fail, becouse I cant do the same thing on both sides, becouse those green lines cant react with sketchup tricks (like shift+direction, or set lenght manualy).Still great work and plugin
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That was some an older version. The Triangle Patch is removed because it was never implemented. The control points handling changed as well.
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