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    LumenRT 4

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    • N Offline
      Nicholas Phelps
      last edited by

      Deal! πŸ˜„

      Send me a PM with your e-mail, and I'll have someone prepare a copy for you.

      You're a smart businessman πŸ˜‰

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      • D Offline
        dtrarch
        last edited by

        Nicholas

        So are you. πŸ˜„
        I am out of office now.
        Email in you PM

        dtr

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        • soloS Offline
          solo
          last edited by

          What just happened?

          I got horrible models too, wanna swap? 🀣

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • D Offline
            dtrarch
            last edited by

            Hi Solo

            Apologies but project files not swappable. 😞
            Dave

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            • A Offline
              alpro
              last edited by

              Nicholas,
              I have two questions that I couldn't find definite answers to on the Eon site. 1) Is it possible to install on desktop AND laptop with one license ? 2) Without purchasing Publisher, what output do you get from Lumenrt ? Thanks

              Mike

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              • soloS Offline
                solo
                last edited by

                @alpro said:

                Nicholas,
                I have two questions that I couldn't find definite answers to on the Eon site. 1) Is it possible to install on desktop AND laptop with one license ? 2) Without purchasing Publisher, what output do you get from Lumenrt ? Thanks

                Mike

                I have been looking for the same answers, especially how do I export an animation if I do not have publisher, I am currently using only studio version and want to test animation export.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • N Offline
                  Nicholas Phelps
                  last edited by

                  You don't need the Publisher to export stills or animations. If you right/long click on the Play movie icon, this brings up the export movie icon. It's also on the Timeline bar.

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                  • soloS Offline
                    solo
                    last edited by

                    @nicholas phelps said:

                    You don't need the Publisher to export stills or animations. If you right/long click on the Play movie icon, this brings up the export movie icon. It's also on the Timeline bar.

                    Thanks.

                    Is there a quick start guide?

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • soloS Offline
                      solo
                      last edited by

                      Pretty impressive so far, I decided to try break this first and complain afterwards, so I loaded a super heavy scene that buckles Sketchup πŸ˜„ I then added a lot of LRT vegetation, birds and people, hit export to LRT and it worked and fast too, this model breaks everything, in fact Vray cannot render the scene it's so big, Thea4SU struggles and Vue lags, LRT no problem smooth as silk, things have certainly improved from version one till now. πŸ‘

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • soloS Offline
                        solo
                        last edited by

                        Click to see video, animation by using SU scenes and not animation creator within LumenRT, great frigging quality, considering this is draft, also I never touched a single material, straight photo textures, somehow LumenRT figured out what the water image was and I do not know how but it's great.

                        http://www.screencast.com/t/NhnItvaalbqw

                        Snapshot

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • Rich O BrienR Offline
                          Rich O Brien Moderator
                          last edited by

                          That's pretty cool πŸ‘

                          except for the crazy lady talking to herself

                          Download the free D'oh Book for SketchUp πŸ“–

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                          • soloS Offline
                            solo
                            last edited by

                            @rich o brien said:

                            That's pretty cool πŸ‘

                            except for the crazy lady talking to herself

                            She is talking to the f#cking squirrel like we all do. πŸ˜†

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • olisheaO Offline
                              olishea
                              last edited by

                              Sqwirlz!!!

                              oli

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                              • A Offline
                                alpro
                                last edited by

                                @nicholas phelps said:

                                You don't need the Publisher to export stills or animations. If you right/long click on the Play movie icon, this brings up the export movie icon. It's also on the Timeline bar.

                                Thanks, good to know, what about my licensing question?

                                Mike

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                                • soloS Offline
                                  solo
                                  last edited by

                                  Mike,

                                  I noticed in my account page at e-on that I have 2 activations, I'm guessing one can use it on two machines.

                                  http://www.solos-art.com

                                  If you see a toilet in your dreams do not use it.

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                                  • FrederikF Offline
                                    Frederik
                                    last edited by

                                    That sure is pretty awesome...! πŸ‘

                                    @solo said:

                                    ...also I never touched a single material, straight photo textures, somehow LumenRT figured out what the water image was...

                                    This sounds truly strange... πŸ˜•
                                    Unless LumenRT has a build-in artificial intelligence system (which, in case it has, I'm sure can be useful for a lot of other purposes), I'm sure this must relate to something else... 😐
                                    Knowing that you tend to apply materials in various render apps and saving the 'skippy' is more likely to be the case... πŸ˜„

                                    Haven't you applied the water material in a previous version of LumenRT, which then will get recognized by the new...?

                                    If not, then I'm sure it's a material from another render app., which is recognized by LumenRT...
                                    There even seem to be a bump map applied to the water...

                                    I know you have a monster computer, but how long time did it take to render that animation...?

                                    Cheers
                                    Kim Frederik

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                                    • soloS Offline
                                      solo
                                      last edited by

                                      @frederik said:

                                      That sure is pretty awesome...! πŸ‘

                                      @solo said:

                                      ...also I never touched a single material, straight photo textures, somehow LumenRT figured out what the water image was...

                                      This sounds truly strange... πŸ˜•
                                      Unless LumenRT has a build-in artificial intelligence system (which, in case it has, I'm sure can be useful for a lot of other purposes), I'm sure this must relate to something else... 😐
                                      Knowing that you tend to apply materials in various render apps and saving the 'skippy' is more likely to be the case... πŸ˜„

                                      Haven't you applied the water material in a previous version of LumenRT, which then will get recognized by the new...?

                                      If not, then I'm sure it's a material from another render app., which is recognized by LumenRT...
                                      There even seem to be a bump map applied to the water...

                                      I know you have a monster computer, but how long time did it take to render that animation...?

                                      I have rendered this scene with Thea and Lumion before, so you might have a point, and maybe the fact that it's called water may have helped, there is no bump, however in LumenRT it creates it's own animated water.

                                      The animation is not rendered, just exported and it took about 4 minutes, the rendering happens when you open the live cube, that is when the whole scene gets rendered, as cool as this looks you must remember I did nothing to materials as these are photo textures so rendering to live cube in draft took about 7 minutes, I tried it in standard also and that took 23 minutes the difference in appearance was not that much different so I say the draft is sufficient with photo textures, might be a different story for created materials however.

                                      http://www.solos-art.com

                                      If you see a toilet in your dreams do not use it.

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                                      • D Offline
                                        d12dozr
                                        last edited by

                                        @solo said:

                                        the fact that it's called water may have helped, there is no bump, however in LumenRT it creates it's own animated water.

                                        This is exactly it. LumenRT picks up the water from the texture name and applies its own water effects. Same for glass, if I remember correctly.

                                        That's a great scene, Pete and the animation looks awesome for the amount of time spent rendering it. Of course it helps that you started with a good model. πŸ‘

                                        3D Printing with SketchUp Book
                                        http://goo.gl/f7ooYh

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                                        • D Offline
                                          dburdick
                                          last edited by

                                          LumenRT automatically converts water, glass, brick and stone materials to their LumenRT equivalents. It just looks at the name of the material to do this. Of couse, you can also set your own custom material properties in Sketchup as well for things like bump, specular, reflection, etc

                                          @frederik said:

                                          That sure is pretty awesome...! πŸ‘

                                          @solo said:

                                          ...also I never touched a single material, straight photo textures, somehow LumenRT figured out what the water image was...

                                          This sounds truly strange... πŸ˜•
                                          Unless LumenRT has a build-in artificial intelligence system (which, in case it has, I'm sure can be useful for a lot of other purposes), I'm sure this must relate to something else... 😐
                                          Knowing that you tend to apply materials in various render apps and saving the 'skippy' is more likely to be the case... πŸ˜„

                                          Haven't you applied the water material in a previous version of LumenRT, which then will get recognized by the new...?

                                          If not, then I'm sure it's a material from another render app., which is recognized by LumenRT...
                                          There even seem to be a bump map applied to the water...

                                          I know you have a monster computer, but how long time did it take to render that animation...?

                                          1 Reply Last reply Reply Quote 0
                                          • A Offline
                                            alpro
                                            last edited by

                                            @solo said:

                                            Mike,

                                            I noticed in my account page at e-on that I have 2 activations, I'm guessing one can use it on two machines.

                                            Thanks solo, wish someone from E-on would confirm this, seriously considering purchasing but only being able to install on one machine would probably be a deal breaker for me.

                                            Mike

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