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    Triangulation and Convex Polygons

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    • thomthomT Offline
      thomthom
      last edited by

      I was thinking one edge from inner to outer was enough - in order to reduce the number of faces.

      But thinking of it more, ultimately everything breaks down to triangles, so if you have a polygonal face in SU - internally it'll be made up of many triangles. The same thing goes for any other software. So converting a face into it's internal triangles doesn't really make the model heavier - in terms of total number of triangles the graphic card needs to draw.

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • pilouP Offline
        pilou
        last edited by

        Better to make a retoplogy in 3D party ?

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • M Offline
          mrapsouthern
          last edited by

          Hi,

          To update my previous post -

          Any 1 face with ANY number of holes can be divided into 2 faces with no holes.

          where the number of required dividing lines is defined by,

          NumDividingLines = NumHoles + 1

          please see the following diagram as illustration.

          http://dl.dropbox.com/u/22511393/tmp3.png

          Alex

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          • gullfoG Offline
            gullfo
            last edited by

            slightly off-topic:
            http://gamma.cs.unc.edu/propagation/main.pdf
            http://sketchucation.com/forums/viewtopic.php?t=36063

            Glenn

            http://www.runnel.com

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            • M Offline
              mrapsouthern
              last edited by

              @gullfo said:

              slightly off-topic:
              http://gamma.cs.unc.edu/propagation/main.pdf
              http://sketchucation.com/forums/viewtopic.php?t=36063

              It is off topic - but I am very familiar with that work - it's quite a coincidence you posted it....

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              • gullfoG Offline
                gullfo
                last edited by

                @mrapsouthern said:

                http://dl.dropbox.com/u/22511393/tmp3.png

                does the SU-Catt converter then create the correct output?

                Glenn

                http://www.runnel.com

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                • gullfoG Offline
                  gullfo
                  last edited by

                  @mrapsouthern said:

                  It is off topic - but I am very familiar with that work - it's quite a coincidence you posted it....

                  i'm trying to re-work Jonathan's SU-ABEC to use ABEC 2.0 but it's tough because their model shifted a lot... http://www.jonsh.net/blog/?page_id=197

                  Glenn

                  http://www.runnel.com

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                  • M Offline
                    mrapsouthern
                    last edited by

                    Glenn,

                    Small world. I know Jonathan well also. Have we met?

                    Anyway, Yes, if the faces with holes are partitioned as shown the output of SU2CATT is interpreted correctly.

                    Cheers
                    A.

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                    • M Offline
                      mac1
                      last edited by

                      Will merging vertices help?
                      Your model reduced from 200+ to ~72


                      example_mac1_2.jpg

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                      • M Offline
                        mrapsouthern
                        last edited by

                        Merging vertices looks like it helps for that case. I can't check it for multiple holes though right now. Thanks

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