Cloth, fabrics, towels, bedding, rugs and stuff like that.
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@richard said:
@pbacot said:
Small bundles ;; like the essential plants. Decent bed clothes, curtains, throws, wet drapery...
OR
Home collection (lower total cost), then separate
Bath collection,
Bedding collection,
Throw collection,
Curtain collection,
Wardrobe collection.Sounds like a plan, here are the first two sets.
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@solo said:
There is no real secret besides these are not made in Sketchup, I use a 3rd party app, create my mesh, map it then take it into another 3rd party app and reduce it to medium mesh and low mesh, re-apply the UV's and export to SU, do a clean up, tweak mats and render.
Hi Pete,
I thought you made them in Sketchup with Artisan. Nice modeling and texturing nonetheless.
May I know what are the 3rd party apps for modeling and texturing?
Have a great afternoon!
_KN
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Really great stuff!!!!
Nothing better in renders then good textiles -
Freaky good Pete! Mate I'd not miss putting some tidy arranged towels etc in the sets. Not all may want to go for that messy look!
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Ill do some folded towels and clothes in a seperate pack.
Here are some curtains
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This is marvellous designer right ?
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@chedda said:
This is marvellous designer right ?
Yeah WOW! That's a very cool and fun looking app! But man their licensing sucks if you intend to sell stuff. If this is what Pete has been using I can then see why he said the costs of the 3rd party app is expensive!
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@chedda said:
This is marvellous designer right ?
Was thinking the same. However could be done easily in 3ds Max using the basic cloth and garment modifiers. Takes time to create a collection like this though, so well worth the money to liven up a scene.
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Looking at issue 51 of 3D Artist it seems that you can do some cloth draping in Blender as well (there's a good Marvelous Designer tutorial in the same issue).
I'll have to see if I can set aside some time to go through the tutorials this weekend.
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some tests....
...
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Blender?
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Yes
Hit me up you know where
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Here's another old test....
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Nice
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.
quickie test using cheetah
http://www.cheetah3d.comi couldn't figure out how to keep the texture in place prior to collision.. or how to stop the fabric from jiggling afterwards.. or how to draw a chair... but..
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The actual result is a bit unnatural but highly impressive.
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@rich o brien said:
The actual result is a bit unnatural but highly impressive.
yeah, it's too rubbery looking.
also just realized I uploaded the wrong gif.. the other one is longer and shows that it doesn't stop moving. tapatalking now so..dunno, I'd probably have to fiddle with it for a few hours to figure it out better
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@unknownuser said:
.. or how to draw a chair...
Well... It's difficult and it also depends on the choice of chair you want to make...
Let me talk you through this...
1.) Open SU
2.) Select the "Rectangle" tool
(if you prefer round shaped legs, you simply select the "Circle" tool instead...)
3.) Now.......
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