How to keep rotating sphere (Buckyball) in Sketchup centered
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I use Buckyball in SketchUp to model points on the surface of a sphere. When I rotate the sphere it moves across the screen and I have to center it manually. Is there a way of keeping the sphere centered on the screen?
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Topic moved from SketchUp Bugs because this isn't about a bug.
Are you rotating the sphere with the Rotate tool? If so, where are you placing the center of rotation? If you want the ball to rotate about its center, place the Rotate tool's center there.
Or are you using orbit and moving the camera?
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I suspect that the ball is not centered in its bounding box cube. If the axis reference is away from any edge, the ball will not rotate on its centroid. It will rotate on the centroid of the bounding box.
As a solution you can explode the ball and then create a new comp. That will place the ball in the center of the bounding box. Rotation using the Move tool (on any of the 24 rotation pick points) will rotate the ball on its centroid.
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