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    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    Vitra Repos Render

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    • hellnbakH Offline
      hellnbak
      last edited by

      Nice render jo-ke πŸ‘ . Although not the kind of chair I would choose for my home (I like big overstuffed comfy-cozy stuff). Don't know about Germany, but here in America it would have to have five legs (or maybe it's ten by now)

      A question - what happened in the top corner?
      vitra-render003pp a.jpg
      Yeah, I are nitpicky - it's my job

      "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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      • pilouP Offline
        pilou
        last edited by

        Very cool site this Vitra.com ! 😎

        Model By Maarten Van Severen
        πŸ˜‰
        chaise.jpg

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • jo-keJ Offline
          jo-ke
          last edited by

          This is a common problem while importing as 3ds:


          vitra-render004.jpg

          http://www.zz7.de

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          • olisheaO Offline
            olishea
            last edited by

            why don't you try modeling the seam jo-ke?

            tube along path and some intersections will do it.

            oli

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            • jo-keJ Offline
              jo-ke
              last edited by

              Oli, you're right.

              I colored the seem now.

              And closed the holes with "make faces"


              vitra-render005.jpg

              http://www.zz7.de

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              • jo-keJ Offline
                jo-ke
                last edited by

                and with twilightsetting #9


                vitra-render006pp.jpg

                http://www.zz7.de

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                • pbacotP Offline
                  pbacot
                  last edited by

                  Nice. and thanks for the vitra site. How did you color the seams? Were they already polygons?

                  I think it looks quite plush and confortable.

                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                  • unrealVizU Offline
                    unrealViz
                    last edited by

                    The material looks much better now!

                    http://www.unrealviz.blogspot.com

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                    • jo-keJ Offline
                      jo-ke
                      last edited by

                      @pbacot said:

                      Nice. and thanks for the vitra site. How did you color the seams? Were they already polygons?

                      I think it looks quite plush and confortable.

                      Yes they were already grouped.

                      I resized the texture for a better appearance

                      http://www.zz7.de

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                      • Bryan KB Offline
                        Bryan K
                        last edited by

                        Amazing job!

                        See my portfolio at https://delphiscousin.blogspot.com/

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                        • cheddaC Offline
                          chedda
                          last edited by

                          By the way Jo-ke if you bring the model in at a higher scale it often does not corrupt the geometry like you saw. I often bring in .3ds files and then explode scale & regroup.

                          Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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