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    Modifier for keeping planar ?

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    • Dave RD Offline
      Dave R
      last edited by

      How are you maniuplating it? Which tools? Could you show an example of what you're trying to do?

      Etaoin Shrdlu

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      • cheddaC Offline
        chedda
        last edited by

        For example if i move one edge of a tapering rectangle it splits and folds i want the geometry to remain planar.

        Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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        • Dave RD Offline
          Dave R
          last edited by

          Pictures, man. Pictures. ๐Ÿ˜‰

          That's a rather vague description.

          It sounds to me as if you might be using the wrong tool. Perhaps you should be using Rotate instead of Move. Are you selecting an edge to use with the Move tool? Or are you selecting an endpoint? If you keep the edges of the face on the same plane it won't get subdivided into triangles.

          Etaoin Shrdlu

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          • cheddaC Offline
            chedda
            last edited by

            Yes the move tool on an edge, thanks for the rotate tool tip i'll give it a try.I just thought i'd read about a modifier key which kept planes from folding somewhere.

            Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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            • GaieusG Offline
              Gaieus
              last edited by

              Unfortunately it's the contrary: there is a modifier key (Alt) to force autofold nut none will prevent.

              Gai...

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              • cheddaC Offline
                chedda
                last edited by

                Thanks Gaieus & dave that was most probably what i had misinterpreted. Plus i expect moving edges is a geometric impossibility without folding. I am working with someone using Rhino and it just doesn't do the folding thing at all he moves edges at will hmmm.

                Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  When you move an edge but the resulting geometry will also remain co-planar, the autofold edges appear while moving but automatically disappear after you finish the move operation. Certainly the very first condition: the resulting face has to (also) be co-planar, needs to be met.

                  Gai...

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                  • cheddaC Offline
                    chedda
                    last edited by

                    I've seen this Gaieus it appears and dissapears but i think this is only the case with square parallel geometry.

                    Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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                    • Chris FullmerC Offline
                      Chris Fullmer
                      last edited by

                      I might be wrong, but I believe rhino actually does fold geometry and add hidden creases, it just doesn't like to them to you. That's how it can make a very smooth looking flowing 3d surface and make it look like its made of squares when in fact its made of triangles. It just on;y shows the square outlines. I could be wrong.

                      Lately you've been tan, suspicious for the winter.
                      All my Plugins I've written

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        If he's trying to keep the face planar there should be no triangulation. That only happens when you make it non-planar.

                        I'm still not exactly sure what the geometry and deformation he's talking about though. It'd be nice to see screenshots or a sample model.

                        Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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